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I played CoH in DX 9 under XP, switched to Vista and fully patched it before playing it again.
It looks better in my opinion however there is some unpleasantness. I can't see bullets or shells etc anymore, no matter what level the particle effects is on.
Oh and it stutters like crazy. This appears to be a bug. I noticed that the waving flags jump but then still wave quite briefly before jumping again. Lowering all the detail settings doesn't even impact it. I'm fully up to date with my drivers and am running a C2D 6600, 2GB RAM and an 8800GTS. I do worry whether Vista being 64 bit is having an effect but still, it shouldn't be running this poorly. It's unplayable.
Edit:
Well, I uninstalled and reinstalled. I tried it before updating to 1.61 and again afterwards and in full detail there were no performance problems at all. I then jumped up to 1.7 and with the same detail settings (apart from the ones that can't be switched off like the 2d sprite clipping thing) it was still jerking like crazy. However if you drop it to Shader Model: High rather than Direct3D 10 it runs perfectly well so it's definitely not Vista 64 that's affecting it.
I don't think it's right to call this the first DX 10 game because it has obviously not been implemented correctly.
Last edited by LazyGit; 24-06-2007 at 12:07 PM..
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