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Old 30-07-2008, 07:56 PM   #5 (permalink)
Sk!mD4Rk
Kensey66 - XBL
 
Join Date: Aug 2003
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Re: Geometry Wars: Retro Evolved 2

Originally Posted by baka View Post
Wasn't expecting too much but loving it so far. Havn#t played multi yet but can't wait. Pacifism mode is ace, that wax off took me a while tho
Wax on , wax off - Haven't done the latter yet, grrr

Pacifism - i have to agree, it's edge of the seat stuff. For the unitiated, again, you can't fire! Whoa, what's the point of that i hear you say, no firing in a shoot 'em up! The idea is, you destroy enemies by flying through gates. The snag is, when you fly through them they explode with a limited radius, killing only nearby enemies

I feel the neon effect spoils it somewhat though. If you imagine a solid pixel with a 3-4 pixel blur around it, it has the effect of playing the game through fogged up glasses. I don't like this at all, though it does give it a kind of seaside/retro appearence.


And just to add, in "Evolved" i don't like the delta enemies from waves that sweep from left to right and up or down. It's hard enough without these, but i guess that just shows my lack of skill Be interesting to hear other opinions.


Last edited by Sk!mD4Rk; 30-07-2008 at 08:08 PM..
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