|
Re: Features - Legends of the MMORPG worlds
You see.. it's details like that that liven up a game for me.
No risk no fun...
I'm the sort of person that'll (on games like WoW) take on suicidally hard matches in ridiculously expensive armour, simply because I've nothing better to do. I've already made the millions...
I give up on games after a while simply because once I've made lots of money, and become fairly well known, or simply just established an industry or thirty (I did this on runesacpe when I still did that.) Of course, games like Travian/1000ad (which I also played for a bit) which don't come under MMORPG be a different story, as they have rounds, so the entire servers get reset...
Originally Posted by JK Ferret
A bit beyond? So, you only meant to write 8 paragraphs, but accidentally ended up writing an encyclopedia-length opinion?
|