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    Old 06-08-2008, 02:58 PM   #1 (permalink)
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    Features - Legends of the MMORPG worlds

    MMORPGs have been around a while now but they've started to take on a life of their own in a way the developers never expected...
    Read more.
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    Old 06-08-2008, 03:09 PM   #2 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    WoW’s only real claim to fame for the purpose of this article is that it laid the foundations for pretty much all other MMORPGs to come.
    This is not actually true - very few features in WoW were actually new or innovative. WoW is actually more famed amongst the designer community for being a perfectly by-the-numbers combination of existing ideas done as well as possible.
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    Old 06-08-2008, 03:31 PM   #3 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    I had no idea that EVE was so in-depth! Maybe something I should consider playing at some point


    I do wonder whether RvB got watched more by people than the Southpark episode mentioned, but given that South Park is South Park, I'm not really surprised that it hits the top spot for machinama....

    Originally Posted by VHMET
    Grim Reaper's henchmen, Famine, Disease, and War, joined lately by mutant cousin, Plutonium, are harvesting as fast as ever, and haven't kept up with our rank growth.
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    Old 06-08-2008, 03:57 PM   #4 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Originally Posted by Rosaline View Post
    This is not actually true - very few features in WoW were actually new or innovative. WoW is actually more famed amongst the designer community for being a perfectly by-the-numbers combination of existing ideas done as well as possible.
    ...for the purpose of this article...
    Yes, I know it implemented a load of new features that we never knew we needed and now can't get by without... and I do then list a load of stuff it does...

    Where's the damn tongue-in-cheek smiley?

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    Old 06-08-2008, 06:30 PM   #5 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Originally Posted by mediaboy View Post
    I had no idea that EVE was so in-depth! Maybe something I should consider playing at some point
    Don't do it! It's all well and good saying "great here's a game where people can do what they like" but unfortunately most of the game has devolved into an absolutely horrendous world where no one really ever trusts anyone else. As such a starting player has next to no chance to get anywhere and only those people who'se names are well known enough to a few, can actually get on and play the game.

    Personally, I gave up on the game after loosing pretty much my entire 3 years worth of assets. Any game where you can loose your entire "lifes" work over one tiny tiny mistake, or the act of another vindictive 12 year old just isn't worth playing....

    I fold for Hexus, do you?

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    Old 06-08-2008, 06:38 PM   #6 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Originally Posted by Lucio View Post
    Don't do it! It's all well and good saying "great here's a game where people can do what they like" but unfortunately most of the game has devolved into an absolutely horrendous world where no one really ever trusts anyone else. As such a starting player has next to no chance to get anywhere and only those people who'se names are well known enough to a few, can actually get on and play the game.

    Personally, I gave up on the game after loosing pretty much my entire 3 years worth of assets. Any game where you can loose your entire "lifes" work over one tiny tiny mistake, or the act of another vindictive 12 year old just isn't worth playing....
    Don't play life then mate, i hear its a bitch

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    Old 06-08-2008, 06:55 PM   #7 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    You see.. it's details like that that liven up a game for me.

    No risk no fun...

    I'm the sort of person that'll (on games like WoW) take on suicidally hard matches in ridiculously expensive armour, simply because I've nothing better to do. I've already made the millions...

    I give up on games after a while simply because once I've made lots of money, and become fairly well known, or simply just established an industry or thirty (I did this on runesacpe when I still did that.) Of course, games like Travian/1000ad (which I also played for a bit) which don't come under MMORPG be a different story, as they have rounds, so the entire servers get reset...

    Originally Posted by VHMET
    Grim Reaper's henchmen, Famine, Disease, and War, joined lately by mutant cousin, Plutonium, are harvesting as fast as ever, and haven't kept up with our rank growth.
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    Old 06-08-2008, 07:28 PM   #8 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    The reaction from EVE players was one of widespread condemnation of Cally’s actions, but served to highlight one of the major shortcomings of online worlds in that there is no effective police for non-aggressive actions such as Cally’s. The game just isn’t set up for dealing with the political and financial machinations that EVE allows players to be part of… but then, that’s why so many people play it and why players such as Rast can get away with it.
    The game is set-up to deal with these issues, its just that many people don't like how its dealt with. Callys stunt was superb - there is no other way of putting it. He planned well, worked hard and it paid off. Fair play to the guy.

    Originally Posted by Lucio View Post
    As such a starting player has next to no chance to get anywhere and only those people who'se names are well known enough to a few, can actually get on and play the game.
    As a new player to EvE (only a few months) I have to disagree with this. I'm doing fine - have over 100million in my wallet, a couple of battleships, battlecruisers a bunch of other smaller ships. Probably a minimum of around 50million+ in assets if I counted it all up.
    EvE rewards being cautious, but to imply that you have no chance to get anywhere is wrong IMO.


    Originally Posted by Lucio View Post
    Personally, I gave up on the game after loosing pretty much my entire 3 years worth of assets. Any game where you can loose your entire "lifes" work over one tiny tiny mistake, or the act of another vindictive 12 year old just isn't worth playing....
    If you lost 3 years of assets, I have to ask - what did you do wrong? What was this "tiny tiny mistake" ?
    The games developers will reimburse for hacked accounts, so I am assuming it was done via legal game mechanics such as fraud. If this is the case, why did anyone have access to your entire 3 years worth of assets?
    Its the number 1 rules of EvE: Don't let other people access what you can't afford to lose. Even as a newbie I've learnt that


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    Old 06-08-2008, 07:35 PM   #9 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Originally Posted by mediaboy View Post
    I had no idea that EVE was so in-depth! Maybe something I should consider playing at some point
    Yep try it.
    Its amazingly in depth. I've never played another MMO that comes close to it. WoW just board the hell out of me, to quote Professor Richard Bartle "It has no soul".

    The paths you can take are extremely limited in WoW and its a very "carebear" type game. You never really lose anything in WoW when you get killed. The setback is minor.

    EvE is harsh - make no mistake about it. But it makes it all that rewarding when you pull something off, or someone elses plan fails.
    Keep in mind though that its a PvP game from the ground up, PvE in EvE can get a bit boring. Get with some friends if you want the most fun

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    Old 06-08-2008, 07:59 PM   #10 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Agent - 16hrs in one go Eve player.....

    As with any MMORPG's play to your hearts content as it will suck up lots and lots and lots of time

    TiG

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    Old 14-08-2008, 07:33 AM   #11 (permalink)
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    Re: Features - Legends of the MMORPG worlds

    Originally Posted by Agent View Post
    If you lost 3 years of assets, I have to ask - what did you do wrong? What was this "tiny tiny mistake" ?
    The games developers will reimburse for hacked accounts, so I am assuming it was done via legal game mechanics such as fraud. If this is the case, why did anyone have access to your entire 3 years worth of assets?
    Its the number 1 rules of EvE: Don't let other people access what you can't afford to lose. Even as a newbie I've learnt that
    The tiny mistake was moving my assets through two 0.8+ systems and getting ganked back before they added "warp to 0". Not even by someone actually after the stuff, just some idiots who wanted to blow up as many ships as possible whilst tanking CONCORD.

    I fold for Hexus, do you?

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