I am wondering what sort of performance improvement comes about from additional memory. Last time I was deeply interested in gfx cards, the new 512MB cards were coming out and everyone was saying how redundant all that onboard memory is. Now that's pretty much standard, but do games use it?
For example, I have a 3650 which goes like a dead donkey, but it has 512MB. I understand the 128/256bits distinction matters, but I don't know why. I understand more memory is valuable on a higher end card, but again don't know why.
Any illumination will be appreciated. And for a more specific scenario, what is the performance difference between a 512MB and 1GB 4850 or 4830?