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| HEXUS.beans all stories come true in the end… see what’s sprouting, and discuss here |
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#1 (permalink) |
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¬_¬
Join Date: Jul 2003
Location: In your fridge, eating your cake
Posts: 1,473
Thanks: 0
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A mysterious ATI driver developer known only to the world as 'Chuck' has hax0red teh drivar megahurtz to allow Radeon X1K boards to render Oblivion in 'HDR' rendering mode with multi-sample anti-aliasing on. A combination of features only found on the Xbox 360 version so far, 'HDR' with multi-sample AA is orthogonal on the latest Radeon hardware, so Chuck's madskillz made it happen.
Read about it here and comment in this very thread. |
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OH NOES!
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#2 (permalink) |
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Gold Member
Join Date: Oct 2003
Location: Sliding along the eleventy111 crystallographic plane.
Posts: 2,955
Thanks: 55
Thanked 91 Times in 68 Posts
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if he could also sort out the obviously console driven truly abysmal interface for the PC then I would put a case forward for a new God.
" You do not have enough space to drop that item" grrrrrrrr |
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Buy it, use it, break it, fix it,Trash it, change it, melt - upgrade it. Daft Punk
The poppy this year should be seen as a sacrifice that has been committed in the Fields of Helmand as much as the Fields of Flanders. |
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#3 (permalink) |
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Amateur photographer
Join Date: Dec 2004
Location: Birmingham
Posts: 1,893
Thanks: 1
Thanked 11 Times in 11 Posts
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Err how about Nvidia users ?
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Primary kit:
Fuji S5 Pro - Nikkor AF 50/1.8 - Nikkor AF 85/1.8 Epson RD-1 Film Kit: Leica M3 - Summicron 50/2 DR - Zeiss ZM 25/2.8 - M-Rokkor 40/2 Olympus OM2n - Zuiko 50/2 Macro - Zuiko 50/1.4 - Zuiko 35/2.8 |
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#4 (permalink) |
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not posting
Join Date: Aug 2005
Location: Basingstoke
Posts: 3,207
Thanks: 0
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afaik nvidia cards can't do HDR + AA...well they couldn't in Farcry
This fix made CSS not work for me. Uninstalled it and CSS worked. ![]() |
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Check my project <<| Black3D |>>
Originally Posted by hexah
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