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| HEXUS CS:Source Clan We are here to have fun - nothing more :) |
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#1 (permalink) |
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Sonic Boom!
Join Date: Aug 2005
Location: Cornwall - Holidays / Durham - Term
Posts: 1,321
Thanks: 2
Thanked 9 Times in 8 Posts
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Bloom Anyone?
That's what happens when you enable bloom on de_dust. I hope I'm not the only one that thinks that it is totally pointless
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![]() Hexus Trust = Odesi |
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#2 (permalink) |
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Treasure Hunter extraordinaire
Join Date: Apr 2005
Location: The Ether
Posts: 4,154
Thanks: 1
Thanked 16 Times in 15 Posts
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mm lovely, i bet its great when you come out of the tunnel
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Athlon 64 X2 3800+ on EP-9NDA3+
1GB Crucial Ballistix + 1GB Generic Pap PC3200 Gainward 6800GT Golden Sample (438/1170) Soundblaster Live Audigy 2 ZS Platinum Pro w/ Gigaworks S750 speakers. Tagan 480W EasyCon -- 250GB DiamondMax 10 -- CM Stacker -- LG L1980Q W/C: Storm CPU/MCP655/Polarflo TT GPU/HE120.3 My Project Log |
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#4 (permalink) |
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Senior Member
Join Date: May 2005
Location: Sheffield University
Posts: 3,423
Thanks: 3
Thanked 12 Times in 12 Posts
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seems more realistic for the middle east sunglare and shines off the brown sands..
EDIT: but very very bad for gaming.. u cant see nuts.. |
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Dual Intel Xeon Quad Core 2.66Ghz, 16GB FB-DIMM, FireGL goodness...
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#5 (permalink) |
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not posting
Join Date: Aug 2005
Location: Basingstoke
Posts: 3,207
Thanks: 0
Thanked 0 Times in 0 Posts
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So does Dust 1 support full HDR as well as bloom now?
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Check my project <<| Black3D |>>
Originally Posted by hexah
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#7 (permalink) |
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Large Member
Join Date: Apr 2004
Posts: 3,138
Thanks: 11
Thanked 14 Times in 13 Posts
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Originally Posted by sawyen
Roffle. Now that's a funny.
But mine looks nothing like that. ![]() |
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To err is human. To really foul things up ... you need a computer.
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#8 (permalink) |
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Sonic Boom!
Join Date: Aug 2005
Location: Cornwall - Holidays / Durham - Term
Posts: 1,321
Thanks: 2
Thanked 9 Times in 8 Posts
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Yeah it supports HDR aswell but its just as bad. You should turn it off if you want a better chance of seeing people :s
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![]() Hexus Trust = Odesi |
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#9 (permalink) |
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Senior Member
Join Date: Apr 2004
Location: York, England
Posts: 4,765
Thanks: 3
Thanked 9 Times in 6 Posts
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Mine looks somewhere between ODCs and smoothnuts pics. I've turned it off now anyway since I'm loosing a few frames, and I'd rather not have the sun in my eyes when I shoot Luke in the head
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#10 (permalink) |
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Sonic Boom!
Join Date: Aug 2005
Location: Cornwall - Holidays / Durham - Term
Posts: 1,321
Thanks: 2
Thanked 9 Times in 8 Posts
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Originally Posted by yamangman
Is yours with HDR on or just normal cs?
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#15 (permalink) |
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Senior Member
Join Date: Apr 2004
Location: York, England
Posts: 4,765
Thanks: 3
Thanked 9 Times in 6 Posts
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I believe it puts another layer of textures onto all HDR maps, so they're then bigger, and there's more for your graphics card to work through. I think there's 3 layers (iirc), i'm guessing they'd show the landscape, the shadows and basic lighting, and HDR lighting.
There's probably a more techie was of explaining it, but that's how I understand it. |
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