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    Old 21-11-2006, 04:17 PM   #1 (permalink)
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    BF2142 patch out.

    Yup Patch 1.05 is here and fixes most of the titan mode bugs apparently

    http://www.gamershell.com/news/34541.html

    ISSUE FIXES
    * Fixed Ground Defense kills to properly count towards the Ground Base Defense Ribbon
    * Fixed an exploit with using the Air Transport to gain points at an unnatural rate
    * Fixed a issue that caused scores and ranks to be improperly displayed in the front end
    * The Silver Titan Destruction Badge will now be properly awarded when the core is destroyed
    * The PAC Duty Ribbon will no longer be awarded randomly when a player enters a server
    * Single player End of Round screen will now display round stats properly
    * Enemy Squad Leader Spawn Beacon is now visible on the 3d-map
    * Crouch may now be bound to the same key for both common use and land vehicles (Battlewalkers)
    * Fixed an issue which allowed the Titan guns to be re-supplied for points
    * Players may no longer repeatedly spam a squad leader with requests to join a locked squad
    * Accept and Reject prompts will no longer be displayed in the debug console
    * Titan Survival pin will now be correctly rewarded to players who safely escape a titan after the core is destroyed
    * Fixed the issue that prevented players from reviving team mates in a moving Titan
    * Fixed an exploit that allows players to use tanks to enter building geometry
    * Players may now play single player offline mode when EA master servers are down
    * Fixed issues with Battle Recorder Playback and Camera control
    * Fixed the issue that caused missile silos to appear in the wrong locations on players’ HUDs.
    * Fixed the issue that caused the Squad Leader Spawn Beacon to not be usable after map and round rotations.
    * Added the proper game information to the Swedish install for when a mutiny occurs against the commander
    * 2142 will no longer show up as Battlefield 2 in the Windows Firewall Exception List
    * Altered some player collision inside the Titan. This should improve many of the Player / Titan interactions
    * Adjusted the Deviation per bullet on the Assault Rifles. This will allow the AR weapons to be more effective in medium to short range fire fights.
    * Titans will stop moving once the Titan shield go down
    * Battlefield 2142 will now close after a player selects “OK” in the patch prompt.
    * Added additional support during map load to prevent EA Master Server disconnects during map load times
    * Client Version is now displayed at the Login Screen


    Last edited by chuckskull; 23-11-2006 at 05:13 PM.. Reason: added better release notes.
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    Old 21-11-2006, 06:33 PM   #2 (permalink)
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    doesnt say anything about stopping ppl from getting points by resupplyin the titan guns
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    Old 21-11-2006, 06:35 PM   #3 (permalink)
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    Re-supplying the titan guns makes them fire faster, not seen anyone doing it in the new patch. not sure if it was fixed or not.

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    Old 21-11-2006, 06:55 PM   #4 (permalink)
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    about time, tired of warning ppl on our server not to move the titans or they'll be kicked if they persist.
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    Old 21-11-2006, 07:20 PM   #5 (permalink)
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    It's also nice to be able to get on a titan with out sentry drones bouncing around corridors

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    Old 21-11-2006, 08:57 PM   #6 (permalink)
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    now this patch seems to have thrown up a new glitch, in titan mode when the titan is destroyed a lot of people seem to be CTD.....think ea will have to be working OT to sort this cos it's really bloody annoying, although not tried on conquest so it might not be a native prob with titan.
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    Old 21-11-2006, 09:01 PM   #7 (permalink)
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    Yeah end of round CTD, been getting that too, seems to just be titan.

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    Old 21-11-2006, 11:24 PM   #8 (permalink)
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    Same here, been getting alot of random CTDs anyway so thought nothing of it (doesn't make it any less annoying though).



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    Old 22-11-2006, 12:26 AM   #9 (permalink)
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    Originally Posted by SuicidaL View Post
    now this patch seems to have thrown up a new glitch
    well this is a surprise!

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    Old 22-11-2006, 07:17 AM   #10 (permalink)
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    Apparently the CTD is caused by the newest nvidia drivers, as the patch was developed on the old ones it wasn't tested

    Still trying to find someone with an ATi card, who isn't a rampant EA basher to confirm this though.

    If I have time later I'll run driver cleaner and roll back my drivers a few weeks see what happens.

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    Old 22-11-2006, 01:00 PM   #11 (permalink)
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    Originally Posted by chuckskull View Post
    Apparently the CTD is caused by the newest nvidia drivers, as the patch was developed on the old ones it wasn't tested
    Which are the latest drivers? I've got 84.21 which have been out since the dawn of time and still have CTD problems.



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    Old 22-11-2006, 01:14 PM   #12 (permalink)
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    93.71. I cant roll back, because none of the older ones detect my card. Only seems to affect the explosion sequence of one of the titans.

    Guessing patch 1.06 will be out shortly to fix it

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    Old 22-11-2006, 02:42 PM   #13 (permalink)
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    Originally Posted by chuckskull View Post
    Apparently the CTD is caused by the newest nvidia drivers, as the patch was developed on the old ones it wasn't tested

    Still trying to find someone with an ATi card, who isn't a rampant EA basher to confirm this though.

    If I have time later I'll run driver cleaner and roll back my drivers a few weeks see what happens.
    Rampant EA basher reporting in.

    Can confirm CTD at end of round on titan and otherwise on ATi card.

    Much worse than previous patch in terms of lag it seems.Seen more lag expolits used than before.
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    Old 22-11-2006, 03:21 PM   #14 (permalink)
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    You have an nvidia card

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    Old 22-11-2006, 03:29 PM   #15 (permalink)
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    Old 22-11-2006, 03:33 PM   #16 (permalink)
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    A little birdy told me you had a P3 with 448meg of RAM and a Geforce card.

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