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#225 (permalink) |
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Mostly Me
Join Date: Mar 2007
Location: Hemel Hempstead
Posts: 2,496
Thanks: 96
Thanked 103 Times in 91 Posts
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Re: EVE-Online
Isn't that down to target type and velocity? From what I remember they made tweaks so missiles had to be used upon the correct type of target, kinda screwed with the point of stealth bombers because cruise missiles were only much use against battleships.
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#226 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
Yup lucio is spot on, tops are anti battleship weapons. They aren't affected by the missile accuracy skills either, so small targets will take only minor damage, cruises work well across the spectrum in missions.
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#227 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
Mercenary Coalition. One of the biggest and best merc corps has closed up. Shame, met a few of them(BDCI) once ace folks and thoroughly deadly.
Eve Tribune #19, Year 3 - Mercenary Coalition plays their final card “Those guys deserve their revenge… and we deserve to die.” -Seleene
Last edited by chuckskull; 18-05-2008 at 01:59 PM.. Reason: Quote |
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#231 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
Man amarr lowsec is quiet. Totally different from caldari.
For example in caldari lowsec I'd never tab out and type this post Been flying escort on a mining op for a couple of hours now, not so much as a fly by.
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#233 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
I knew amarr was quieter, but it was rather a culture shock when I went exploring last night. 30-40 blind lowsec jumps, no scout, no backup within 10jumps, didn't have a single problem and a plated to death blaster-thron cant exactly move fast.
Even as an experienced PVP'er and people with loads more experience than me, would tell you the same, I'd never make one blind jump in caldari lowsec. Quite often you'll just wake up in a station you wont even see the system you jumped into and died in ![]() Mining op went without incident someone popped a cyno at some point which got us nervous but they were just passing through and gave us a wide berth. I think I may have found my new stomping grounds
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#235 (permalink) |
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Mostly Me
Join Date: Mar 2007
Location: Hemel Hempstead
Posts: 2,496
Thanks: 96
Thanked 103 Times in 91 Posts
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Re: EVE-Online
Probably talking about the same stuff that put me off the game, the American playerbase grew dramtically turning the game from an industrial type game into a heavy PvP game.
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#236 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
Yeah there's a lot more PVP now than when I started(not all that long ago). There are still hundreds of high and lowsec systems which rarely see more than one or two people though so it is doable, but requires a lot of head scratching and heading off into the unknown.
Our HQ is in some of the busiest space, we average a wardec a month and 10-15 can flippers depending on how much mining is going on. During peace time, we maintain the ability to field a PVP fleet in about 90 seconds at our HQ, despite most of our members being 26 jumps away at the mo(thank god for jump clones). We have 3 FC's covering 18-20hours a day. Our HQ is deliberately positioned so that we have a 5 jump pipeline ahead of us (imagine this is the starmap; 0-0-0-0-0 is a pipeline, very easy to camp, and allows us to fall back in stages) and one of the most dangerous gates in eve behind(EC-P8R straight from 0.5 into 0.0). Just beyond that gate is a large alliance we have good relations with and an open invite for us to join or them to dec anyone hassling us. Joining the alliance would instantly break any war dec, and most people would consider following us into EC-P8R suicide. We consider this the last resort. Now for the real kicker, we're not a PVP corp. In fact at the moment our stated aim is to avoid it and built up members and resources. We're carebears. Out of 30members there are maybe 5 that would actively seek PVP. CCP tried to create a cruel, harsh world and quite obviously succeeded ![]() Like I said a LOT more PVP I can see how it would put a lot of people of, but I'm a masochistic kinda guy
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#237 (permalink) |
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HEXUS.social Lackey
Join Date: Feb 2006
Location: Cosford
Posts: 841
Thanks: 19
Thanked 28 Times in 21 Posts
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Re: EVE-Online
Heh, I remember the end of beta/start of release. The Americans were getting really annoyed that it was being released in Europe a whole 3 DAYS before they got it, IIRC; or was some stupidly small time frame.
It's all fun and games until someone gets hurt; then it's bloody hilarious!
![]() H3XU5.lan Member (Avatar shamelessly nicked from Penny-Arcade) |
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#239 (permalink) |
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Senior Member
Join Date: Apr 2006
Location: Lonetrek
Posts: 5,021
Thanks: 148
Thanked 69 Times in 55 Posts
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Re: EVE-Online
Originally Posted by Agent
They still have 20 members(what it was last time I checked). I'll just have to steal you from them and invite you to our public chat
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