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    Old 06-04-2005, 11:25 PM   #1 (permalink)
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    The Leaked Patch Notes

    Check this out, and get ready!!

    http://www.nurfed.com/phpBB2/viewtopic.php?t=2677

    Arathor - Balgor lvl 47 Hunter

    Ragnaros - Kostas lvl 8 Mage

    Arrrggg, shimber me timbers!!!

    -Burn her, Burn her shes a witch!!
    -How do you know shes a witch?
    -Well she turned me into a NEWT!!
    -A newt??
    -...i got better...
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    Old 07-04-2005, 07:04 AM   #2 (permalink)
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    Can someone post a brief synopsis of the main bits - the site's blocked at work so I can't see it
    Beach is offline   Reply With Quote
    Old 07-04-2005, 07:53 AM   #3 (permalink)
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    X------- MAJOR CHANGES -------X
    PvP Honor System
    The Player v. Player Honor system is now active. Players will be able to gain rankings based on PvP performance,
    with lucrative rewards for those who stake their claim to fame on the field of battle! Read more about the PvP Honor system.

    Children's Week

    Children? Week is celebrated in Orgrimmar and Stormwind City at the start of May, lasting for a week.
    It is a time to give back to the innocents of war; the orphans!

    Gurubashi Arena event

    There is now a regular event in Gurubashi Arena in Stranglethorn Vale. Every three hours starting at midnight,
    a pirate with too much treasure on his hands will drop a chest in the center of the arena.
    Whoever can open the chest first gets the contents! Of course the arena is a PvP Free for All area,
    so there might be other players who are trying to open
    it first...

    Elemental invasions!

    Invasions of elementals at different locations on Kalimdor have been reported as occurring
    sporadically every few days. Concerned adventurers should investigate Silithus, Un'Goro Crater,
    Azshara and Winterspring to counter these incursions.

    Level 60 mounts purchased at vendors now have a whole new look. Undead mounts already
    have a different look for their faster mounts and so have not changed.The new mounts can
    be seen standing near the mount vendors. If you have one of the old fast mounts you can
    exchange it for one with a new look at the mount vendor.

    X----------------------------X

    General

    Mana regeneration is now disrupted when a spell has completed casting rather than at
    the start of cast. It will resume normally 5 seconds after the last spell cast.

    Blood Fury - Now increases base melee attack power by 25% for 15 seconds. When it fades
    base melee attack power is reduced by 25% for 45 seconds.

    Perception - Increased detection bonus.

    Spells and abilities that interrupt a channeled spell will now properly interrupt
    the entire spell school for the interrupt duration.

    Fixed a bug where attack power bonuses were not properly affected by percent damage
    modifiers for Ambush, Backstab, Ghostly Strike,

    Ravage, Riposte, Scatter Shot and Shred. Specific ability changes described below.

    Fixed a bug where weapon skills were inappropriately capped at 5 times level. Characters
    should now gain benefit from weapon skill
    bonuses beyond their normal cap.

    Charm and Polymorph mechanics can now be reactively countered by spells and abilities
    (e.g. Will of the Forsaken will counter Mind Control).

    Berserking - Is now usable after being the target of a critical hit. Increases melee,
    ranged and spell casting speed by 25% but increases all damage taken by 10% for the duration.

    There are new load screens for the Stratholme, Scholomance and Blackrock Depths instances.
    Additionally, many of the previous load screens throughout the world have been replaced
    with new art. Enjoy!

    PvP

    Guard directions, signs and signposts have been added to point you toward the PvP Officer
    Lounges in Stormwind City (Champions' Hall) and Orgrimmar (Hall of Legends).

    Druids

    Ravage and Shred now properly increase the attack power contribution by the percent modifier.

    Shapeshifting into an animal form will now remove polymorph effects.

    Hunters

    The Hunter Epic quest series is now in game and waiting to be found.

    Scatter Shot (Talent) - Now usable while moving and no longer interrupts ranged combat. Now properly
    reduces the ranged attack power contribution by the percent modifier.

    Highland Striders no longer have Cower (Rank 3) when tamed.

    New Pet Ability: Dive - Increases movement speed for a short duration.

    New Pet Ability: Dash - Increases movement speed for a short duration.

    Freezing Trap - Visual changed.

    Track Hidden - Increased stealth detection.

    Scorpid Sting - Fixed a bug where it was not considered a poison. It can now be
    removed by poison curing effects.

    Mages

    Improved Scorch (Talent) - Redesign. Scorch spells have a 20/40/60/80/100%
    chance to cause your target to be vulnerable to Fire damage. This
    vulnerability increases the Fire damage dealt to your target by 2% and can
    be stacked up to 5 times for a total of 10% increased Fire damage.

    New Spell: Arcane Brilliance (available at level 56 - Loot) - Infuses the
    target's party with brilliance, increasing their Intellect.

    Improved Mana Shield - Design changed. Instead of increasing the amount
    absorbed, it now decreases the mana lost per point of damage taken by
    10/20%.

    An error message is now displayed if you try to use Blink on boats and
    zeppelins.

    Wand Specialization - Fixed a bug where the damage increase with this talent
    was too high.

    Cone of Cold - Now subject to diminishing returns in PvP. This is considered
    a slowing effect.

    Frost Nova - Now subject to diminishing returns in PvP. This is considered
    an immobilizing effect.

    Pyroblast and Fireball damage over time will now stack together.


    Paladins


    Paladin epic mount quest added, talk to Duthroian Rall or Brandur Ironhammer
    to begin the quest.

    Sanctity Aura - Fixed a bug where the spell/talent was unlearned after
    logging out if learned before level 40.

    Resistance Auras - Paladins should now be able to switch from a resistance
    aura to any other resistance aura without canceling the current one first.

    Improved Seal of Justice - Fixed a bug that caused the talent to have no
    effect. It will now increase the frequency that the stun effect will land.


    Priests


    A new Priest epic quest series is now in the game and waiting to be found.
    Levitate - Duration and mana cost increased.

    Touch of Weakness - Should now be affected by the Blackout, Darkness, Force
    of Will, Shadow Focus, Shadow Weaving and Silent Resolve talents.

    Starshards - Should now be affected by the Focused Casting, Force of Will,
    and Silent Resolve talents.

    Holy Fire - Should now be affected by the Focused Casting talent.

    Mind Flay - Should now be affected by the Focused Casting talent.

    Desperate Prayer - Should now be affected by the Holy Specialization
    talents.

    Vampiric Embrace - Active icon tooltip rewritten to be more clear.

    Holy Nova - Now causes an explosion of holy light around the caster, causing
    Holy damage to all enemy targets within 10 yards and healing all party
    members within 10 yards. These effects now cause no threat as opposed to
    reducing threat temporarily.

    Holy Fire - We've made several changes to Holy Fire in an effort to make
    this a more usable, efficient, damage spell. We've reduced the cast time
    from 5 seconds to 4 seconds, which reduced the damage caused. From there, we
    increased the damage and shifted more of the spell's potency into the damage
    over time portion. We also increased the duration and reduced the mana cost
    and cool down. While the direct damage portion was reduced slightly from the
    previous version, each tick of damage should be unchanged as well as
    delivering one additional tick of damage. In total, the relative damage and
    efficiency of the spell have been increased.

    Wand Specialization - Fixed a bug where the damage increase with this talent
    was too high.


    Rogues


    Combo points will no longer be removed if the target is deselected. They
    will only be removed if a different target is selected.

    Vanish - Increased stealth bonus.

    Ambush, Backstab, Ghostly Strike, and Riposte now properly increase the
    attack power contribution by the percent modifier.

    The Kick ability prevents the target from casting spells in the same school
    when channeled casting is interrupted.

    If using Gouge triggers the Stormshroud Armor lightning effect, the gouge
    will no longer be instantly interrupted.

    The Rogue trainers will now point the player to an appropriate area with
    boxes to unlock depending on the lockpicking skill of the player.

    Preparation - Will now clear the cooldown of the Blade Flurry ability.


    Shaman


    Earth Shock - The visual for ranks 2 through 7 has been changed to be
    consistent with rank 1.

    Windfury - Fixed a bug that caused an additional attack beyond what was
    intended. In addition, fixed a bug that caused the next normal melee attack
    to happen sooner than intended.

    Level 58+ Shaman should talk to Sagorne Creststrider in Orgrimmar; there is
    a special quest for them involving a dreaded death knight who dwells in the
    depths of the Scholomance.

    Frost Shock - Now subject to diminishing returns in PvP. This is considered
    a slowing effect.

    Warlocks

    Warlock epic mount quest added. To begin the quest, speak with a demon
    trainer in any of the capital cities.

    The Warlock Infernal quest is now available and can be found in Felwood.
    The Warlock Ritual of Doom quest is now available and can be found in the
    Tainted Scar.

    The succubus now has a new look.

    Paranoia (Felhunter) - Increased stealth detection.

    Seduction (Succubus) - Is now considered a Fear effect for purposes of
    diminishing returns.


    Warriors


    Thunder Clap - Visual and animation changed.

    Items
    The following set items have had their art updated:

    Devout Crown and Mantle, Magister's Crown, Circlet of Prophecy, All parts of
    the Warrior "Might" set, Lightforge Helm, Helm of Valor, Dreadmist Mask,
    Wildheart Cowl, Pauldrons and Coif of Elements. Other class sets will
    receive updated art in future patches.

    Random world items that had increased healing effects were mislabeled, and
    the amount of increased healing appeared to be half of what was actually
    occurring. The amount shown on the item is now an accurate representation of
    the healing increase.

    The Celestial Orb and Robe of the Archmage will no longer trigger the
    cooldowns of a Mage's mana gems. Mana gems are now on their own unique
    cooldown category.

    Tiny Black Whelping item changed to Dark Whelpling to reflect the name of
    the creature summoned.

    Fixed a typo in the aura description for the Mighty Rage potion.
    +Spell damage and +Healing effects have been increased in effectiveness to
    make them more attractive to players. Effects that increased damage and
    healing done by all magical spells received the largest increase, especially
    if the previous amount was small. We also fixed a couple bugs relating to
    these effects.

    Pimgib's Collar is now unique.

    Frayed Abomination Stichings are now considered to be uncommon items.

    Fordring's Seal has been improved with additional Stamina and Intellect.

    Ring of Protection's armor has been lowered, but the ring's Stamina has been
    increased.

    Voodoo Band has been slightly improved.

    Underworld Band is no longer unique.

    Filling jars of ooze no longer puts you into combat.

    The Rod of the Ogre Magi properly sheathes now.

    Changed the tooltip of the Bloodfang Hood's effect to properly indicate the
    duration of the stun.

    The Demon Forged Breastplate effect no longer requires channeling.

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    Old 07-04-2005, 07:53 AM   #4 (permalink)
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    Tooltips for the Blazefury Medallion, Storm Gauntlets, Fiery Plate Gauntlets
    Blessed Sunfruit, Blessed Sunfruit Juice, and ragged John's Neverending Cup
    modified to more appropriately describe their effects.

    The Amberseal Keeper's melee DPS has been reduced, but an additional +Spell
    Damage effect has been added instead.

    Onyxia Hide Backpacks are now 18 slot containers.

    Warstrike Shoulder Pads have been improved.

    Living Leggings, Breastplate, and Shoulders now have Stamina, but had their
    Nature Resistance lowered.

    Legplates and Legguards of the Chromatic Defier have been improved.

    The drop rate of Essence of Undead has been lowered.

    The drop rate for Gift of the Wild and Prayer of Fortitude has been
    considerably increased.

    General Drakkisath will now drop 2-4 Blood of the Black Dragon Champion
    instead of 1.


    Professions


    A significant number of additional engineering devices have been added to
    the world both as new recipes on vendors and as drops on monsters in the
    higher level (50+) dungeons and in raids.

    Seven new blacksmithing recipes are available to seasoned blacksmiths via a
    series of turnin quests.

    Three new armorsmithing recipes are available to master armorsmiths. All 3
    recipes are gained via quest.

    The Turtle Scale gloves recipe has been changed to have a white name rather
    than green since it can now be purchased at the store. Generally, recipes
    with white names are store-bought and ones with green or blue (or purple)
    names are drops from monsters.

    Some Blasting Powder icons Changed.

    Leatherworkers can now make throwing balls (as a toy).

    Ghostweave Belt pattern is no longer bind on acquire.

    Randal Worth in Stormwind now only teaches apprentice level leatherworking.

    Expert Blacksmithing Trainers will now point you to the appropriate artisan
    smith when you get a high enough skill.

    Bombs now cause a disorient effect when they go off, this was not working
    correctly previously.

    Flame Deflector and Frost Deflector now do an elemental damage absorb rather
    than a resistance increase.

    Minor Recombobulator now restores health and mana as well as removing
    polymorph effects.

    Target Dummies now generate an initial taunt pulse so creatures will attack
    them for the first 5 seconds after they are dropped.

    Gnomish Death Ray damage increased slightly and cooldown reduced to 5
    minutes.

    The level of the Mechanical Dragonlings, Battlechicken and Bombs dropped by
    the Goblin Bomb Dropper now scale with your engineering skill, so they will
    be always useful against enemies. Their damage and health has remained the
    same.

    Requirements to make the Helm of Fire were reduced.


    Raids & Dungeons


    Azuregos now has a new debuff - Mark of Frost. A player who is hit with the
    Mark of Frost will be frozen in a block of ice should they attempt to
    re-engage Azuregos.

    Bael'gar, Lord Incendius, and Golem Lord Argelmach are now slightly lower
    level than previously. This will provide a much better progression of
    creature and boss levels in Blackrock Depths.

    The Baroness Anastari encounter has been changed. Players who become
    unpossessed will now have full health, and after the Baroness unpossesses a
    player there will be a much longer cooldown before she can cast possess
    again. These changes should make her a more balanced encounter for a 5 man
    group.

    Lava Surgers no longer respawn once you kill Garr.

    When Majordomo Executus submits, a chest is spawned next to him. This chest
    should only spawn the FIRST time he is defeated in a saved instance. If a
    guild tries him a second or third night, no chest should spawn.

    Ragnaros now stays up 2 hours rather than 1 after being summoned.

    The Golemagg and Shazzrah encounters in the Molten Core has undergone some
    changes.


    Scholomance Itemization


    20 new Rare items have been added to Scholomance.

    Several Uncommon items have been upgraded to Rare quality.

    Rattlegore, Jandice Barov, and Lord Alexei Barov will now always drop at
    least one Rare item.

    Ras Frostwhisper will always drop at least two Rare items.


    Stratholme Itemization


    26 new Rare items have been added to Stratholme.

    Several Uncommon items have been upgraded to Rare quality.

    Archivist Galford, Baroness Anastasi, Nerub'enkan, and Maleki the Pallid
    will now always drop at least one Rare item.


    Raid Itemization


    Onyxia, Azuregos, Lord Kazzak, and all Molten Core boss creatures have all
    received some new items on their loot tables.

    Onyxia will once again drop two upper tier class set helms.

    Most of the non-class set items that dropped from Molten Core and Onyxia
    have had their effective levels increased, resulting in higher DPS weapons,
    and/or better stats and effects.

    Players who defeat the Majordomo Executus encounter will now be rewarded
    with new epic items. This reward will only be granted the first time the
    encounter is defeated during the 6 day lifespan of a Molten Core instance.
    The loot tables for some of the Molten Core bosses have been improved so
    they drop an additional epic item per kill.

    World bosses such as Onyxia, Azuregos, and Lord Kazzak will no longer drop
    random blue items of a level lower than 50.

    Prior to this patch, Molten Core boss creatures could drop items from one of
    two different tiered sets for every character class. The loot tables have
    been changed so Molten Core bosses will now only drop items from the lower
    tier class sets. However, some of the items from those sets were not
    previously dropping in Molten Core. These missing class set items will now
    drop in Molten Core, allowing players to complete their lower tier class
    sets. The higher tier class set pieces that once dropped in Molten Core will
    be found once again in Blackwing Lair, the next raiding zone scheduled for
    release in a future patch.

    Future patches will include even more item rewards for these raid
    encounters, as well as improvements to the statistics, effects, and set
    bonuses for both tiers of the raid armor sets.



    Quests


    Party Quest share information is now working. If you mouse over a quest that
    multiple party members have, it will display a mouseover tooltip indicating
    what nearby party member are on that quest. Also to the left of the quest
    name in your quest log it will list a number in parenthesis indicating how
    many other players in your party have that quest.

    Quest givers who have repeatable quests now display with a blue question
    mark over their head instead of the standard yellow exclamation
    point/question mark.

    The Molten Core discovery quest has had its objective moved from inside the
    Molten Core to Blackrock Depths.

    Paladins who have completed their Epic Mount quest can repeat the final
    event in Scholomance for fun (and loot) by speaking with Lord Grayson
    Shadowbreaker.

    Lunaclaw’s spirit should stay around longer before despawning, and the
    spirit should simply despawn as oppose to "die".

    The description text for both the Horde and Alliance versions of the "Rabine
    Saturna" quest have been clarified.

    The reward text for the "Hive in the Tower" quest has been clarified.
    Fixed the Resonite Crystal not spawning in the Stonetalon Quest "Earthen
    Arise."

    Kinelory in Arathi Highlands is now PvP-enabling, so Horde players who
    attack her will be flagged for PvP.

    Quickened Ana’thek the Cruel’s (quest target in Stranglethorn) respawn rate.
    He and his entourage now spawn every 5-8 minutes.

    Removed Stormwind Faction reward from the Greenwarden quest line in the
    Wetlands.

    The time Decrepit Guardians stay spawned (they're the mobs trapping the
    Annals of Darrowshire in Andorhal) increased from 1 minute to 2 minutes.
    The elementals in the plaguelands no longer attack the Spectral Defenders.
    The "haunting" radius of Pamela’s doll pieces in Darrowshire was reduced.
    You must now be closer to a doll piece before ghosts appear.

    Increased the respawn time of Mok'rash in Stranglethorn Vale from 9 hours to
    2 hours on average.

    Fixed a bug that caused Razzle in Dun Morogh to become non-interactable.
    Added text to the Fresh Zhevra Carcass to clarify it’s use in the Ishamuhale
    quest.

    Typos in various quests have been corrected.


    User Interface


    Temporary weapon enchantments will now display as buff icons to the right of
    your normal buff icons.

    Recipes you already know will not show up in the auction listing if "Usable
    Items" is checked.

    The mouseover UI in the bottom right corner will no longer overlay the extra
    action bars if you have them up.

    If the subject line is not filled in when you put an item in a piece of
    mail, it will automatically be filled in with the item being sent.
    Mousing over the interface options menu will no longer count as a mouseover
    on objects underneath the interface window (Thus making it hard to set your
    chat windows to be fully transparent among other things).


    World Environment


    Andorhal has been overhauled to improve framerate, navigability, and monster
    spawns.

    Repositioned quest spawns in light of new city layout (tower marker
    indicators, silos, etc.).

    Doubled the number of small lockboxes present for the "Counting Out Time"
    quest.

    Araj should now spawn as a result of destroying the crystals in the towers
    of Andorhal.

    Kardris Dreamseeker is now being addressed properly as a female, rather than
    a male.

    There are new load screens for the Stratholme, Scholomance and Blackrock
    Depths instances. Additionally, many of the previous load screens throughout
    the world have been replaced with new art. Enjoy!

    Bloodvenom Post - Crossroads (Horde) no longer flies you through a tree.
    Sorry for the scrapes and bruises.

    Shalzaru's Lair on the Isle of Dread off the coast of Feralas now properly
    displays its name when you enter the cave.

    The dragon bones just to the southwest of The Swarming Pillar in Silithus
    have been named the Bones of Grakkarond.

    The levels of the NPCs in Camp Mojache have been raised to be commensurate
    with their counterparts at Feathermoon Stronghold.

    Patrolling scouts that can see through stealth and invisibility have been
    added to Darnassus, Stormwind City, Undercity and Thunder Bluff.
    The range of restock time for Argent Dawn vendors has been widened.

    Cairne Bloodhoof is now a little more talkative.

    High Priest Rohan is now properly associated with the Ironforge faction.

    Grimand Elmore in Stormwind is more talkative.

    Town Criers in all the major cities now have basic gossip text.

    More references to the fictitious locale of "Chillwind Point" have been
    squashed in favor of the very real "Chillwind Camp".

    Players will no longer get stuck in a location in the Ruins of Eldarath in
    Azshara.

    Fires in Thunder Axe Fortress in Desolace now have proper names.

    No longer a tree floating off the ground in the Sishir Canyon area of the
    Stonetalon Mountains.

    There is no longer a floating tree in Westfall above the defias tower.

    There are no longer fish flying around above the water line in Silverpine
    Forest.

    Female orcs no longer get stuck in scaffolding in Lost Rigger Cove.

    Removed a crate that was clipping through a tent/hut in Coldridge Valley.

    Removed the terrain that popped in and out of the crevice in the entrance to
    Foothold Citadel on Theramore Isle.

    Properly named the intact watchtower near Southshore.

    The Rainsticks sign in Thunderbluff is no longer floating.

    Removed floating object from Nijel's Point in Desolace.

    Removed an invisible collision wall located in the Barrens near the
    Bramblescar area.

    Players can no longer kill creatures with ranged attacks while the mobs are
    unable to damage the player when standing atop the cauldrons in Eastern
    Plaguelands.

    Closed a hole in the world in the Searing Gorge.

    There is no longer a hole in the world at Dun Garok.

    The minimum level requirement on the Dire Maul meeting stone has been
    properly assigned.

    The minimum level requirement on the Temple of Atal'Hakkar Meeting Stone has
    been properly assigned.

    The minimum level requirement on the Blackrock Spire Meeting Stone has been
    properly assigned.

    There is no longer a hole in the world in Raven Hill, Duskwood.

    The orczeppelinhouse.wmo in Grom'Gol Base Camp no longer has a portalling
    issue.

    A tree located too far above the ground in Feralas has been "replanted".
    The dock on the Forgotten Coast in Feralas is no longer partially floating
    above the ground.

    There is no longer water missing from the pool by the Grimtotems in the
    Lower Wilds of Feralas.

    A rock that was sitting above the ground at the top of one of the falls in
    Nighthaven has landed.

    Players no longer will get stuck in a location at Gurubashi Arena in
    Stranglethorn Vale.

    Major Mana potions buy/sell price slightly increased.

    Aggro radius of Bears and Wolves in Silverpine have been reduced.

    The Dry times in Ironforge have ended and the Stonefire Tavern in Ironforge
    now has alcohol again.

    Fixed a grammatical error in one of Captain Kromcrush’s yells in Dire Maul.
    Mizzle the Crafty in Dire Maul shouldn't be so repetitive in proclaiming a
    new king if the player cycles through gossip too quickly.

    Williden Marshal’s gossip text has been polished.

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    Old 07-04-2005, 08:12 AM   #5 (permalink)
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    Stoo's system
    Quite a bit in the new patch then..

    Pity they missed the serious respawn/aggro area effect at the Tower in Darkshore, but more about that little gem later..

    Originally Posted by silent ben
    Nanotechnology is going to be huge.
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    Old 07-04-2005, 08:23 AM   #6 (permalink)
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    Geist's system
    Thats going to be a sweet patch when it happens


    WoW: Azog *retired* ¦ PR: AP_Geist ¦ EvE: Limek *retired*

    - Hexus - Maligned - MarlinsUK - GSV - I'm Going In - Home -
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    Old 07-04-2005, 08:47 AM   #7 (permalink)
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    Thanks Iain, much appreciated.
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    Old 07-04-2005, 09:01 AM   #8 (permalink)
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    Allen's system
    No mention of the looting bug, stil...

    If cars had followed the same developmental path as computers, a Rolls Royce would cost £60, get a million miles per gallon and explode once a year, killing everyone inside.
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    Old 07-04-2005, 09:04 AM   #9 (permalink)
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    Plenty to look forward to, any ideas when we will be having this patch?
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    Old 07-04-2005, 09:49 AM   #10 (permalink)
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    Druids

    Ravage and Shred now properly increase the attack power contribution by the percent modifier.
    Sweet, always felt my cat form wasn't doing quite as much damage as it should
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    Old 07-04-2005, 10:46 AM   #11 (permalink)
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    Dooms's system
    sounds good


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    Old 07-04-2005, 12:03 PM   #12 (permalink)
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    Don't forget these are leaked so may not be 100% accurate.

    CPU Temps: Forget MBM, if it don't crash it ain't too hot.
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    Old 07-04-2005, 05:18 PM   #13 (permalink)
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    I've browsed other forums about this, and most think this is a fake.

    With the arena thing, there's a spell by Paladins which make them uninterruptable, so nothing would be able to stop them stomping up to the chest and opening it.

    AMD3D under reconstruction.....new forum design
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    Old 07-04-2005, 05:25 PM   #14 (permalink)
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    Mblaster's system
    I was about to visit the forums and check if there were any comments , some of the stuff in there is a bit unlikly though.
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    Old 07-04-2005, 05:39 PM   #15 (permalink)
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    Check here: http://www.worldofwarcraft.com/info/underdev/

    "Well, there was your Uncle Tiberius who died wrapped in cabbage leaves but we assumed that was a freak accident."
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    Old 07-04-2005, 06:26 PM   #16 (permalink)
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    Well i never say the information was from a trusty source

    Arathor - Balgor lvl 47 Hunter

    Ragnaros - Kostas lvl 8 Mage

    Arrrggg, shimber me timbers!!!

    -Burn her, Burn her shes a witch!!
    -How do you know shes a witch?
    -Well she turned me into a NEWT!!
    -A newt??
    -...i got better...
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