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| | #81 (permalink) |
| Registered User Join Date: Nov 2009
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| Re: News - AMD exec says NVIDIA neglecting gamers so.... NVIDIA writes the code, does the QA, etc.. for AA to work in Batman... and ATI and many of their followers are saying that NVIDIA should release the code out of the goodness of their heart? serisouly wtf? why would anyone do that? Why didn't ATI write their own code for AA to be shared with everyone? How many companies out there do you know, will invest money and time into code then just give it away? is this the first game this has happened in? bioshock? why care now? |
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| | #82 (permalink) |
| Anthropomorphic Personification Join Date: Apr 2004 Location: The Last Aerie
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| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by Rollo Some of us even bought into nVidias IP by buying nVidia cards for Physx....explain why nVidia then decided we shouldn't be allowed to if we also have any other manufacturers video cards in our PCs?
Why is a spokensman(?) for nVidia telling us no nVidia IP is used in Batman AA? There are issues on both sides of the fence, although it seems to me that only one camp is resorting to low blows the effectively make the experience worse for end-users.....and as more and more of this becomes public, there is only 1 company I see this hurting.....and with the limited number of Physx apps and the apparant shift towards OpenCL, that damage may happen sooner then anyone could predict. Main PC: Asus P6T6 WS Revo / i920 @ 4GHz / 12GB DDR3-1600 / 4870x2 + 8600GTS / Areca 1680 / Xonar D2X / Seasonic M12-700 / 2x Dell 3007 / Win 7 x64 Ultimate Main PC Raid Setup: 2 x 80GB G2 Intel SSD (OS and Apps - RAID0) / 2 x 64GB Samsung SSD (Games - RAID0) / 4 x 1TB Sumsung F1 (Mass Storage - RAID5) Spare PC: Asus Blitz Formula / Q6600 @ 3.4GHz / 6GB DDR2-6400 / 8800GTX / X-Fi Fatal1ty / Xclio 700W Modular / Dell 2405 / Various SATA drives / Win 7 x64 Ultimate HTPC: ASRock ConRoe945G-DVI / E5300 / 4GB DDR2-6400 / HD4550 / TH50PHD9 / 2 x 1.5TB Samsung F2 / LG GGW-H10N / Win 7 x86 Pro Server: Asus P5K / Q9550 / 8GB DDR2-8000 / Matrox G550 / Areca 1210 / 2 x 320GB Seagate 7200.10 / ESX 4.0 NAS: Thecus N5200 with 5 x WD6400AAKS (Modded to PRO) My latest 3DMark score | RAID Peformance | My DVD Collection |
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| | #83 (permalink) |
| HEXUS.admin Join Date: Apr 2005
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| Beans - AMD & NVIDIA in Batman Arkham Asylum AA fiasco - who's telling the truth?
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| | #84 (permalink) |
| HEXUS.Rent-Boy Join Date: Feb 2008 Location: Carlisle, England
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| Re: Beans - AMD and NVIDIA in Batman Arkham Asylum AA fiasco - who's telling the trut so basically.. nVidia made a deal with Batman to make his game only work with their AA? |
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| | #85 (permalink) |
| Member Join Date: Apr 2006
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| Re: News - AMD exec says NVIDIA neglecting gamers IIRC the main reason MS developed DirectX was that there were several different competing standards trying to gain dominance over PC gaming hardware and it was damaging sales. Different games would support different hardware and people were confused, this lead to many abandoning PC gaming in order to switch to consoles. DirectX brought a standardized model to interacting with a computer's hardware that allowed games developers to then concentrate on programing a game rather than having to directly program for hundreds of variations of sound, video and controller hardware. We seem to be slipping back to what we had before, with specific games needing specific hardware in order to run at the standard envisioned by the programmers. If this continues then PC gaming will again schism and gamers will switch to consoles just so they know that there games will actually run. While I am aware that both AMD and nVidia make money from console sales, do they really want to kill off PC gaming because of their bickering ? |
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| | #86 (permalink) |
| Senior Member Join Date: Jan 2008 Location: Plymouth-SouthWest
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| Re: News - AMD exec says NVIDIA neglecting gamers Lol.... you say nvidia hasnt got greedy and is behind in the market? What was all this about renaming all of your products from 8 series to 9 series and now to gtx series. Noobs ![]() Low blows nvidia, very low and it shows in alot of games your bloody branding is everywhere. Just cause you paid the developer off doesnt mean you helped them develop the game! Its anticompetitive to have the PhysX technology disabled when an ATI card is present, maybe the EU should jump in? Fair enough locking the tech but this shouldnt happen when you have an Nvidia card present as well. |
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| | #87 (permalink) |
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| Re: News - AMD exec says NVIDIA neglecting gamers I wonder if this isn't going to turn out to be a misunderstanding on the abbreviation 'AA' - could be Arkham Asylum; could be Anti-Aliasing. The full quote indicates the former, but inclusive of Anti-Aliasing:
Which further extrapolated could become "If you open up our software, that we provided to you in good faith, to our competitor, then we might not have such good faith in the future." - Thinking like a software company wanting to advance in the industry of providing a plaftorm for their IP to work on. |
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| | #88 (permalink) |
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| Re: News - AMD exec says NVIDIA neglecting gamers The way I'm reading this:
I agree the confusion of "Anti-Aliasing" and "Arkham Asylum" could be cause for confusion. It could be that NVidia meant: "Batman Arkham Asylum is not our property. It is owned by Eidos." But AMD read: "Batman's Anti-Aliasing is not our property. It is owned by Eidos." Last edited by Anaerin; 03-11-2009 at 10:00 PM.. Reason: Clarify on AA vs. AA. |
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| | #89 (permalink) |
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| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by Hicks12 I think you underestimate the scope of the "The Way It's Meant To Be Played" scheme:
Originally Posted by bit-tech.net/gaming/2005/03/08/interview_nvidia_dev So that's comprehensive testing/QA, and development support the scheme provides, as well as a monetary incentive...
So, actually, it DOES mean they helped them develop the game. I don't agree with turning off PhysX if there is a non-NVidia card in the system, though. Just so you know where I stand. |
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| Received thanks from: | Hicks12 (03-11-2009) |
| | #90 (permalink) |
| Senior Member Join Date: Jan 2008 Location: Plymouth-SouthWest
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| Re: News - AMD exec says NVIDIA neglecting gamers Thanks for clarifying, however it is normally done in favour of nvidia. Which is unfair but they do deserve it if they spent the time and EFFORT to help the developers, its still a difficult situation though. |
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| | #91 (permalink) |
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| Re: News - AMD exec says NVIDIA neglecting gamers I also got the impression that nVIDIA's will was there to prevent ATi from being able to run Anti-aliasing after I read the first e-mail Richard Huddy posted which mentioned the Eidos legal department. But after I read the e-mail chain Hexus posted later and updated their initial story, this part caught my attention.
What is stated in the part I quoted above is that eidos cannot (re)use the code written by nV to enable AA in this UE3 title in order to have AA on ATi too and if ATi has a swift solution (code) ready at hand to submit eidos can use it to enable AA on ATi which from this part forward it's unclear whether ATi provided eidos with solution or not. I am assuming not? since Batman shipped with no internal support for AA on ATi. Though we must wait and see if there are any further e-mails. And whether ATi tried to send in the AA enabling code or not and if they tried to send in the code whether they have been denied or not. I am under the impression that "we have been advised not to..." is refering to being advised not to make use of the code nV wrote to enable AA and re-use it for ATi (it makes sense since it's done by nV engineers and it's their code) not that we are advised to completely block off ATi from getting AA no matter what. Since they mention ATi can send in their code to enable AA. If it was a game based on an engine that normally supports AA and ATi was blocked off from in-game AA, nV was malpracticing for sure imo, but since this game needs additional coding each company needed to do their own coding job imo. It's one hell of a game though, it may not have in-game AA support fot ATi but it is a AAA title for sure. I have no problems running AA from CCC on my 4870X2. Though I know it could run faster if AA was set in-game than forcing it through CCC but it runs smooth even when forced perhaps cuz I am running a dual GPU card. Last edited by Paragon; 03-11-2009 at 10:30 PM.. |
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| | #92 (permalink) |
| Gentoo Ricer Join Date: Jan 2005 Location: /var/portage
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| Re: News - AMD exec says NVIDIA neglecting gamers TBH, AA in Unreal Engine 3 is something Epic Megagames should be addressing, not GPU vendors. Edios should be in bed with Epic on fixing issues like this, not hardware partisanship, which is clearly hurting consumers. Originally Posted by Agent
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| Received thanks from: | Biscuit (04-11-2009) |
| | #93 (permalink) |
| Member Join Date: Jul 2006 Location: WI, USA
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| Re: Beans - AMD & NVIDIA in Batman Arkham Asylum AA fiasco - who's telling the truth? Reading this link I cannot believe how petty and unprofessional Mr. Huddy comes across. I can appreciate that ATi does not have the resources to implement developer relations on the scale of the TWIMTBP program, and there is no crime in that. To go onto gaming forums after the game ATi obviously knew was in development launched, to whine about "We had no opportunity!" and take cheap FUD filled potshots at NVIDIA like "NVIDIA must be leaving gaming because they had a GPGPU conference!" is just sad and pathetic. One of two things is likely true from where I sit: a. ATi is so far out of touch with devs they had no idea Batman AA was an UE3 engine game they would likely have anti aliasing issues again. b. They knew, but chose to do nothing and play this cheap card rather than spend the money on development and QA. Either way, it doesn't look good for ATi. Sort of like when Far Cry2, one of the biggest titles of the last holiday season, launched without Crossfire support and a bug (or optomization) that removed all the items laying on the ground. It's pretty clear to me ATi's strategy is reactive rather than proactive, and that Mr. Huddy is waging a war of FUD to obfuscate the real issue here. Intel i7 965/Asus P6T Deluxe motherboard NVIDIA GTX295 nVidia User Group Member |
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| | #94 (permalink) |
| Gentoo Ricer Join Date: Jan 2005 Location: /var/portage
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| Re: News - AMD exec says NVIDIA neglecting gamers Yeah, let's get hardware vendors to fix game engine bugs. Why bother with DirectX and OpenGL at all?.. Every GPU vendor could have their own pet API. It would be awesome, just like the good old days. The only software bugs hardware vendors should be concerned with, is with their own drivers (and that doesn't include spying on your system and crippling features if it doesn't like what it finds). Originally Posted by Agent
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| | #95 (permalink) |
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| Re: News - AMD exec says NVIDIA neglecting gamers
The licencing terms are arguably unfair as AMD can now only compete by providing their own AntiA code. The main reason this is unfair is the AntiA code in Batman appears to be be hardware neutral. i.e there is no direct access to the hardware but instead uses the standard Windows APIs which in general, any current graphics device drivers should be able to support in some way. However it is Rocksteady Studios and in part Eidos Interactive who have agreed to the licencing terms. It is the developers who have short-changed ATI card users, not nVidia. If the developers were really serious about providing Anti Aliasing for all PC gamers then they would have developed/licenced code that wasn't constrained to a particular hardware vendor. |
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| | #96 (permalink) |
| Registered+ Join Date: Mar 2009
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| Re: Beans - AMD & NVIDIA in Batman Arkham Asylum AA fiasco - who's telling the truth? Originally Posted by Rollo I have read a lot of garbage from nvidia apologists but this takes the biscuit. Are you really suggesting ATI didn't know it was UE3? Really? You need to take a long hard look at reality son because yours isnt matching anyone elses.
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