![]() | ![]() |
|
Welcome to the HEXUS.community discussion forums forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and other features. By joining our free community you will have access to post topics, respond to polls and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! |
| |||||||
HEXUS.net Latest! Latest! Get your fix on what’s happening in planet HEXUS and beyond ![]() |
![]() |
| | LinkBack | Thread Tools |
| | #129 (permalink) |
| Member Join Date: Oct 2007 Location: West London
Posts: 129
Thanks: 4
Thanked 19 Times in 3 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by nightkhaos you're right there, what i figured is that the email chain makes sense whichever way you read them
|
| | |
| | #130 (permalink) |
| Registered User Join Date: Nov 2009
Posts: 5
Thanks: 0
Thanked 2 Times in 2 Posts
| Originally Posted by CAT-THE-FIFTH well i cant see why ATI would want to screw with them because its not like them and in the end it should let them sell more ATI cards.
I'm sure nvidia might try something dodgy though since they dont want gamers to use any other cards with there own, and also i think nvidia get some SLI licencing fee from motherboard makers which i'm sure they wont want to lose. |
| | |
| | #131 (permalink) |
| Gentoo Ricer Join Date: Jan 2005 Location: /var/portage
Posts: 5,725
Thanks: 66
Thanked 266 Times in 247 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by tejas84 Your right to freedom of speech is not the issue. It's what you wrote which is at issue. Per-vendor CPU optimisations?.. Come on, you don't seriously think programmers have nothing better to do than spend all day adding Intel and AMD assembly optimisations to their code, do you? You'll be very lucky to find any who will even bother adding hand assembled SIMD optimisations to their code, much less *that*.
Welcome to 1969, the compiler is born. Originally Posted by Agent
Server Box -> Asus P5B-E Plus | C2D E6320 | 2x2GB GieL PC2-6400 | 6x500GB (md-raid5) | nVidia 7300LE | Ubuntu Server 9.10 (for now) Test Box -> P4E 3.2Ghz Rev. E0 | Asus P4C800-E Deluxe | 2x1GB PC3200 | 2x160Gb | nVidia TNT 2 | Gentoo (X86) Currently breaking: eINIT |
| | |
| | #132 (permalink) |
| Registered User Join Date: Mar 2004
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers To me it reads that nVidia wrote the code to enable/implement AA on Batman:AA (since AA isn't natively supported by the UE engine). In turn AMD wanted Eidos to alter that code to work for their cards also. They pointed out they couldn't do such without infringing nVidia's IP. Thus, surely AMD should be offering to write their own version of the code to implement AA, rather than trying to 'borrow' the work already done by nVidia? Prior to this explanation I'd assumed nVidia was in the wrong, and unfairly trying to keep the feature exclusive, but I'm now inclined to believe AMD is just trying to confuse matters to avoid the truth (mentioning an IP legal issue which simply wouldn't apply if they wrote their own code rather than piggyback someone else's). [Obviously, I could be 'reading' this wrong but from the evidence shown it doesn't appear that way to me] |
| | |
| | #133 (permalink) |
| Anthropomorphic Personification Join Date: Apr 2004 Location: The Last Aerie
Posts: 4,029
Thanks: 79
Thanked 146 Times in 134 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by adam.mt You don't think Eidos should have written their own manufacturer-neutral anti-aliasing code then?
I still say it VERY fishy they couldn't do it on their own....they could write the Batman AA game but could not write some anti-aliasing code without getting the video card manufacturers involved? Main PC: Asus P6T6 WS Revo / i920 @ 4GHz / 12GB DDR3-1600 / 4870x2 + 8600GTS / Areca 1680 / Xonar D2X / Seasonic M12-700 / 2x Dell 3007 / Win 7 x64 Ultimate Main PC Raid Setup: 2 x 80GB G2 Intel SSD (OS and Apps - RAID0) / 2 x 64GB Samsung SSD (Games - RAID0) / 4 x 1TB Sumsung F1 (Mass Storage - RAID5) Spare PC: Asus Blitz Formula / Q6600 @ 3.4GHz / 6GB DDR2-6400 / 8800GTX / X-Fi Fatal1ty / Xclio 700W Modular / Dell 2405 / Various SATA drives / Win 7 x64 Ultimate HTPC: ASRock ConRoe945G-DVI / E5300 / 4GB DDR2-6400 / HD4550 / TH50PHD9 / 2 x 1.5TB Samsung F2 / LG GGW-H10N / Win 7 x86 Pro Server: Asus P5K / Q9550 / 8GB DDR2-8000 / Matrox G550 / Areca 1210 / 2 x 320GB Seagate 7200.10 / ESX 4.0 NAS: Thecus N5200 with 5 x WD6400AAKS (Modded to PRO) My latest 3DMark score | RAID Peformance | My DVD Collection |
| | |
| | #134 (permalink) |
| Wannabe layabout Join Date: May 2009 Location: Kent
Posts: 933
Thanks: 137
Thanked 54 Times in 47 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers It does seem that the game developers should be the ones taking the blame here. Why did they not write A-A into the game ? Why did they ask NV to do it ? Why did they allow it to be hardware locked ? NV have acted in their own interests. I fail to see why they should be writing code for a competitor. This is, completely seperate from the Physx lockout, which is clearly anti-competitive. |
| | |
| | #135 (permalink) |
| Overclocking Since 1988 | Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by adam.mt As I said before we simply do not have enough information. Did AMD attempt to send some AntiA code to Eidos? Was this code rejected by Eidos? Did the AntiA code they send conflict with NVIDIAs AntiA code? Was the legal team using the IP as an excuse to let AMD down gently from the AntiA exclusivty clause that NVIDIA made with Eidos (if such a clause exists somewhere)?
We do not have enough information to place blame. Desktop (Cy): Intel Core i7 920 D0 @ 3.6GHz, Prolimatech Megahalems, Gigabyte X58-UD5, Patriot Viper DDR3 6GiB @ 1440MHz 7-7-7-20 2T, EVGA NVIDIA GTX 295 Co-Op, Asus Xonar D2X, KWorld PE355-2T, 2x WD Caviar Black 1TB in RAID 0, 4x Samsung EcoDrive 1.5TB F2s in RAID 5, Corsair HX 750W PSU, Coolermaster RC-1100 Cosmos Sport (Custom), 4x Noctua P12s, 6x Noctua S12Bs, Sony Optiarc DVD+/-RW, Windows 7 Professional Edition, Dell 2408WFP, Mirai 22" HDTV MacBook Pro (Voyager): Intel Core 2 Duo @ 2.6GHz, 4GiB DDR2 RAM, 200GB 7200RPM HDD, NVIDIA 8600GTM 512MB, SuperDrive, Mac OS X Snow Leopard, 15.4" Matte Display HTPC (Delta-Flyer): Intel Core 2 Q8200 @ 2.33GHz, Zotec GeForce 9300-ITX, 2GiB of DDR2 Corsair XMS2 RAM, KWorld PE355-2T, Samsung EcoDrive F2 1.5TB, In-Win BP655, Noctua NF-R8, LiteOn BluRay ROM Drive, Windows 7 Home Premium, 42" Sony 1080p Television Ask Scan for a Quote System | Cy Build Log | HTPC Build Log | i7 (Bloomfield) Overclocking Guide Originally Posted by V, V for Vendetta
|
| | |
| | #136 (permalink) |
| Gentoo Ricer Join Date: Jan 2005 Location: /var/portage
Posts: 5,725
Thanks: 66
Thanked 266 Times in 247 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by Phage I agree that it should be Eidos who takes the flack for it, they agreed to the license terms nVidia provided. But they were nVidia's terms, after all. It was either that, or no AA.
Originally Posted by Phage Because AA is a DirectX feature, and therefore will run on any DirectX compatible card. It's not as if the AA code bypasses DirectX and talks directly to nVidia's kernel driver, is it?
Personally I never use AA, so I wouldn't miss it even if I bought Batman: AA. It's the principle of the thing, more than anything else. Originally Posted by Agent
Server Box -> Asus P5B-E Plus | C2D E6320 | 2x2GB GieL PC2-6400 | 6x500GB (md-raid5) | nVidia 7300LE | Ubuntu Server 9.10 (for now) Test Box -> P4E 3.2Ghz Rev. E0 | Asus P4C800-E Deluxe | 2x1GB PC3200 | 2x160Gb | nVidia TNT 2 | Gentoo (X86) Currently breaking: eINIT |
| | |
| | #137 (permalink) |
| Registered User Join Date: Nov 2004 Location: Athens, Hellas
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by shaithis Here's how it's done.
a) Epic Games write the unreal engine b) They license it to the developer. c) Developer makes the game. In the meantime, Epic keeps developing the engine, adding features, bugfixes, etc. The whole point of licensing engines is to cut the development time and bring games faster to market than developing a 3D engine of your own. Could the developer have rewritten the portion of the engine that handles AA, something that Epic hasn't done yet? Sure. Would that add month(s) to Batman's development time (aka making the game late, with the financial implications you all imagine)? Sure reloaded. Would nVIDIA's offer to write a "patch" to enable AA in their cards sound lovely to the developer's ears? Sure - revolutions |
| | |
| | #138 (permalink) |
| Three As fanboy... Join Date: Jan 2009 Location: Manchester
Posts: 1,600
Thanks: 60
Thanked 119 Times in 117 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers But this is the internet, so we're all going to try anyway // // TODO: Add witty signature here // |
| | |
| Received thanks from: | Phage (04-11-2009) |
| | #139 (permalink) |
| Overclocking Since 1988 | Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by Kombatant That's the thing, any code written is 85% likely to work on non-NVIDIA hardware as it would use the DirectX libaries and functions to achieve the AntiA. If NVIDIA used a non-standards part of their technology, which they wouldn't need to be the easiest way to achieve AA is through Direct X, then yes, they would have due cause to lock other vendors out.
This is coming down to the little pickle we get now-adays with non-physical media, what can, and can't be, interllectual property? I see this quite often, patents over things that are well established and truely ancient features, in computer terms, like thumbnails. How is code, a generic representation of a set of instructions presented in a human readable format, allowed to be copyrighted? The same code, within differecent context, executed in a different enviroment, can achieve completely different results. You can't copyright lines of code. If, for some reason, the AntiA code NVIDIA was using used some new, unique method, of achieving AntiA, then yes, they have a right to protect that IP. But programmers are lazy, they will take the path of least resistance most of the time, so it won't use anything new and exciting to achieve AntiA. Further more, this code was sold to, including the rights to said code to Eidos. I have seen no contract that states that NVIDIA retains the IP rights over the AntiA code they wrote! I'm grasping at straws here, the concept of "free-information" is a new one to everybody anyway. The world isn't going to chance over night to embrace this concept either. Our ecomony is based upon the notion of limited resources, and placing value on a resource. People are not ready for a world where a piece of information can be replicated millions and millions of time at no cost, and the sad thing is we are getting closer and closer to the point where this becomes a reality. The cost of replicating information is already tiny. Desktop (Cy): Intel Core i7 920 D0 @ 3.6GHz, Prolimatech Megahalems, Gigabyte X58-UD5, Patriot Viper DDR3 6GiB @ 1440MHz 7-7-7-20 2T, EVGA NVIDIA GTX 295 Co-Op, Asus Xonar D2X, KWorld PE355-2T, 2x WD Caviar Black 1TB in RAID 0, 4x Samsung EcoDrive 1.5TB F2s in RAID 5, Corsair HX 750W PSU, Coolermaster RC-1100 Cosmos Sport (Custom), 4x Noctua P12s, 6x Noctua S12Bs, Sony Optiarc DVD+/-RW, Windows 7 Professional Edition, Dell 2408WFP, Mirai 22" HDTV MacBook Pro (Voyager): Intel Core 2 Duo @ 2.6GHz, 4GiB DDR2 RAM, 200GB 7200RPM HDD, NVIDIA 8600GTM 512MB, SuperDrive, Mac OS X Snow Leopard, 15.4" Matte Display HTPC (Delta-Flyer): Intel Core 2 Q8200 @ 2.33GHz, Zotec GeForce 9300-ITX, 2GiB of DDR2 Corsair XMS2 RAM, KWorld PE355-2T, Samsung EcoDrive F2 1.5TB, In-Win BP655, Noctua NF-R8, LiteOn BluRay ROM Drive, Windows 7 Home Premium, 42" Sony 1080p Television Ask Scan for a Quote System | Cy Build Log | HTPC Build Log | i7 (Bloomfield) Overclocking Guide Originally Posted by V, V for Vendetta
|
| | |
| | #141 (permalink) |
| Overclocking Since 1988 | Re: News - AMD exec says NVIDIA neglecting gamers Laziness has everything to do with it. I don't mean they're lazy as in they will copy and paste code, I mean they are lazy as in they won't reievent the wheel unless they have to. Desktop (Cy): Intel Core i7 920 D0 @ 3.6GHz, Prolimatech Megahalems, Gigabyte X58-UD5, Patriot Viper DDR3 6GiB @ 1440MHz 7-7-7-20 2T, EVGA NVIDIA GTX 295 Co-Op, Asus Xonar D2X, KWorld PE355-2T, 2x WD Caviar Black 1TB in RAID 0, 4x Samsung EcoDrive 1.5TB F2s in RAID 5, Corsair HX 750W PSU, Coolermaster RC-1100 Cosmos Sport (Custom), 4x Noctua P12s, 6x Noctua S12Bs, Sony Optiarc DVD+/-RW, Windows 7 Professional Edition, Dell 2408WFP, Mirai 22" HDTV MacBook Pro (Voyager): Intel Core 2 Duo @ 2.6GHz, 4GiB DDR2 RAM, 200GB 7200RPM HDD, NVIDIA 8600GTM 512MB, SuperDrive, Mac OS X Snow Leopard, 15.4" Matte Display HTPC (Delta-Flyer): Intel Core 2 Q8200 @ 2.33GHz, Zotec GeForce 9300-ITX, 2GiB of DDR2 Corsair XMS2 RAM, KWorld PE355-2T, Samsung EcoDrive F2 1.5TB, In-Win BP655, Noctua NF-R8, LiteOn BluRay ROM Drive, Windows 7 Home Premium, 42" Sony 1080p Television Ask Scan for a Quote System | Cy Build Log | HTPC Build Log | i7 (Bloomfield) Overclocking Guide Originally Posted by V, V for Vendetta
|
| | |
| | #142 (permalink) |
| Gentoo Ricer Join Date: Jan 2005 Location: /var/portage
Posts: 5,725
Thanks: 66
Thanked 266 Times in 247 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Aye, that's intentional. New code == buggy code. Debugging code is the single most time consuming job for a programmer. So if you have 'old' code that's known to work (read: tested, and already debugged), it's best to use it. Originally Posted by Agent
Server Box -> Asus P5B-E Plus | C2D E6320 | 2x2GB GieL PC2-6400 | 6x500GB (md-raid5) | nVidia 7300LE | Ubuntu Server 9.10 (for now) Test Box -> P4E 3.2Ghz Rev. E0 | Asus P4C800-E Deluxe | 2x1GB PC3200 | 2x160Gb | nVidia TNT 2 | Gentoo (X86) Currently breaking: eINIT |
| | |
| | #143 (permalink) |
| Registered User Join Date: Mar 2004
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers Originally Posted by Kombatant That's the thing I reckon. Sure, ideally Epic (Unreal Engine) should have wrote the AA code and made it available to all licensees, but as they haven't (yet) and it's probably uneconomical for Eidos/Rocksteady Studios to, it's meant it's down to the GPU makers.
As it appears from the evidence so far (as I read it) nVidia have offered code to do this (hence it's been used*) and AMD haven't - they said to adapt the nVidia code which legally is shaky ground. To me, surely AMD should be offering their own code? (* - if nVidia's Anti-aliasing (AA) code artificially locks AA use to only their own cards, and it's not a technical issue, then it's not nice of them but financially, and business wise, it's understandable and justifiable. It may not be nice, but have AMD cause to complain? Haven't they just avoided doing some expensive and time consuming work themselves and instead made a song and dance about nVidia having bothered to?) Originally Posted by shaithis Would be good, but likely uneconomical. But similar has happened before so not completely discountable (developer extensions to Unreal or Quake/Doom engines). (The PC market seems to be a lot less profitable now though to warrant such expense).
True, it's just guess work and speculation (and we need to bare this in mind). |
| | |
| | #144 (permalink) |
| Registered User Join Date: Sep 2005
Posts: 13
Thanks: 0
Thanked 4 Times in 3 Posts
| Re: News - AMD exec says NVIDIA neglecting gamers IMO we need disclosure on a couple of points - When did AMD get the chance to offer an AA solution - When was it turned down, in relation to nVidia's being adopted Additionally a statement on if AMD is willing to validate the game as-is and state it performs acceptably in their hardware (with the provisio any further updates are ratified by them also). |
| | |
![]() |
| Breadcrumb | ||||||
| ||||||
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| A Challenge for anyone considering an AMD 4890 or Nvidia GTX275 | badass | Graphics cards and Monitors | 15 | 13-04-2009 11:54 AM |
| News - AMD exec questions Intel Xeon claims | HEXUS | HEXUS.channel | 4 | 09-04-2009 12:50 PM |
| News - NVIDIA GeForce GTX 275 arrives April 2nd, takes on AMD Radeon HD 4890 | HEXUS | HEXUS.net | 2 | 31-03-2009 11:10 AM |
| News - Intel CEO discusses AMD, NVIDIA, IBM and Sun | HEXUS | HEXUS.channel | 0 | 26-03-2009 02:11 PM |
| News - AMD launches Fusion for Gaming utility | HEXUS | HEXUS.channel | 7 | 29-09-2008 02:14 PM |