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Thread: News - Atari and Microsoft team up to make new HTML5 games arcade

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    News - Atari and Microsoft team up to make new HTML5 games arcade

    A collection of 8 classic Atari titles reimagined in HTML5.
    Read more.

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Oh, I so need to try out combat when I get home! I took a 2600 off a friends hands a few months ago and the Combat cartridge doesn't work, so I haven't played that game in about 25 years! It was the only game I had when I originally owned a 2600...

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Quote Originally Posted by scaryjim View Post
    Oh, I so need to try out combat when I get home! I took a 2600 off a friends hands a few months ago and the Combat cartridge doesn't work, so I haven't played that game in about 25 years! It was the only game I had when I originally owned a 2600...
    Just spent a few mins playing multiplayer combat - lots of fun, and some good players online there....
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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Tried Yar's Revenge, thought it was bloody awful. Terrible controls, atrocious 'gameplay', pauses every time an ad loaded to the right (which I often mistakenly clicked on, opening a new tab by accident) - this was on Chrome btw. The music was rubbish and the mute button didn't work (I used the system mute instead). Controls often just stopped completely. Admit I bashed the keyboard in frustration before giving up on Level 6. OTOH Missile Command worked perfectly though I thought the graphics were no improvement on the minimalist original...
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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Either the control system for Asteroids is damned hard or my coordination has rapidly declined over the year.

    Probably the latter sadly :'(

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Dammit, the lunar landing one is the only one that I can happily keep playing for more than half an hour but by god if it ain't buggy as hell. Every new level it skips straight to the next one early on and then it comes up with, "Congratulations! A perfect landing.... -1450 (as in minus) fuel units have been awarded to you"

    dafuq

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Good ol Breakout! Ah well, bang goes productivity in the office!

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Good to see the Atari name still living on....

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    Unhappy Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    Quote Originally Posted by Noli View Post
    Either the control system for Asteroids is damned hard or my coordination has rapidly declined over the year.

    Probably the latter sadly :'(
    I find all of the game's control schemes a bit iffy tbh. In Asteroids, I kept pushing 'S' to slow down but of course that just teleports u grr...

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    Re: News - Atari and Microsoft team up to make new HTML5 games arcade

    This is lovely! I do play MAME occasionally, especially these older, but still fun games. I love HTML5! Great, great extension to HTML. In time, I hope it will make having Adobe Flash obsolete. I can't comprehend how such a big company cannot make this tiny little player work properly. I mean look at Media Player Classic, for example, that plays so many different formats, and Flash should be able to play only two or three, and it still doesn't work properly...

    So cheers for HTML5! Thank you Atari for making these games available for us!

    P.S. In my Firefox 15 it works quite smoothly. Too smooth, actually. LOL I have quite an optimised "nlited" XP SP3 with a GT240 Nvidia card, 196.46 driver, no excessive background processes or services.

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