Results 1 to 8 of 8

Thread: News - Ultra-realistic cloth simulation shown by researchers (video)

  1. #1
    HEXUS.admin
    Join Date
    Apr 2005
    Posts
    21,080
    Thanks
    0
    Thanked
    631 times in 306 posts

    News - Ultra-realistic cloth simulation shown by researchers (video)

    Scientists at Berkeley and Carnegie Mellon have spent six months on the task.
    Read more.

  2. #2
    "make it so" scaryjim's Avatar
    Join Date
    Jan 2009
    Location
    Manchester
    Posts
    10,840
    Thanks
    841
    Thanked
    1,414 times in 1,220 posts
    • scaryjim's system
      • Motherboard:
      • Asus M4A785TD-M EVO
      • CPU:
      • Phenom II X4 905e
      • Memory:
      • 2x 4GB Crucial Ballistix Tactical VLP
      • Storage:
      • 750GB Seagate
      • Graphics card(s):
      • Sapphire 7750 Low Profile
      • PSU:
      • FSP 250W TFX
      • Case:
      • AOpen H360b
      • Operating System:
      • Windows 7 Professional x64
      • Monitor(s):
      • Iiyama ProLite E481S

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    So, someone's published a genuine scientific research paper, saying we can stop researching clever solutions and start brute-forcing problems due to the more readily available compute power at our disposal?

    I can't decide if I'm horrified or awestruck...

  3. #3
    Member
    Join Date
    Dec 2005
    Posts
    185
    Thanks
    7
    Thanked
    9 times in 8 posts
    • Kanoe's system
      • Motherboard:
      • Asus Crosshair V Formula
      • CPU:
      • AMD 8120 @ 4.5GHz (280*16)
      • Memory:
      • Corsair Vengeance Arctic White 16GB (4 x 4)
      • Storage:
      • 240GB SanDisk Extreme System Disk, 480GB Crucial M500 Games Drive, 1TB Samsung F3 Backup Drive
      • Graphics card(s):
      • Sapphire R9 295X2 OC @ Stock
      • PSU:
      • Sapphire 950W
      • Case:
      • CM Stacker
      • Operating System:
      • Win 8.1
      • Monitor(s):
      • 3x Dell U2412M
      • Internet:
      • BT Infinity 2 @ 80/20

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    If i understand this correctly (and there i probably haven't), does this mean that a games developer could do all of the pre render work and just make the compressed output data set available to the game engine and therefore deliver higher quality gfx at lower computational expense for the game player with increased frame rates?

    If so then that seems a great way to finally start to push the boundaries of whats possible in games without the need for ever more powerful hardware thats trying to calculate and display the output on the fly.

  4. #4
    Registered User
    Join Date
    Jun 2013
    Posts
    14
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    It wouldn't really change what you could do graphics wise, but for things like physics, a lot more could be done, as long as the game developer was willing to implement it.

  5. #5
    Registered+
    Join Date
    Nov 2012
    Posts
    20
    Thanks
    0
    Thanked
    1 time in 1 post

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    this is the type of thing microsoft are targeting with cloud computing on xbox one

  6. #6
    Senior Member Spreadie's Avatar
    Join Date
    Jun 2013
    Location
    an island in the south
    Posts
    519
    Thanks
    42
    Thanked
    63 times in 41 posts
    • Spreadie's system
      • Motherboard:
      • Z77E-ITX
      • CPU:
      • 2500K wet
      • Memory:
      • 8GB 1866MHz
      • Storage:
      • 256GB SSD & 3.5TBs
      • Graphics card(s):
      • GTX 680 wet
      • PSU:
      • Realpower 700W
      • Case:
      • Aerocool DS Cube
      • Operating System:
      • 8.1
      • Monitor(s):
      • 3007 WFP-HC
      • Internet:
      • 16 meg ADSL

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    4.5 thousand hours and, when the hood is down, it doesn't move convincingly; certainly not compared to the rest of the garment.

    Solution: Ban hoodies in CG, and hope that life eventually imitates art.

  7. #7
    Kaplah! OilSheikh's Avatar
    Join Date
    Jun 2007
    Location
    Coventry
    Posts
    4,407
    Thanks
    1,161
    Thanked
    244 times in 195 posts
    • OilSheikh's system
      • Motherboard:
      • ASUS P8P67
      • CPU:
      • i7 2600 w Xigmatek Thor's Hammer+ w Arctic cooling F12 PWM fan
      • Memory:
      • 4GB Crucial Ballistix Elite Tracer 1600MHz DDR3
      • Storage:
      • KINGSTON HyperX 120GB SSD + 1TB SAMSUNG F3 + 160GB SEAGATE USB 3.0 Backup HDD
      • Graphics card(s):
      • MSI HD6850 1GB GDDR5
      • PSU:
      • OCZ MODSTREAM 500W
      • Case:
      • ZALMAN Z9 PLUS
      • Operating System:
      • Windows 7 Pro
      • Monitor(s):
      • 17" Samsung 740B
      • Internet:
      • 80Mbps Plusnet

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    Looks very nice. Nice to see another achievement like AMD's hair
    My HeXus Trust

    Anime Thread 2
    Epic Gaming Tracks

    --The lengths that some people will seemingly go to in the defence of the indefensible is quite staggering, if not also disturbing.--

  8. #8
    Registered+
    Join Date
    Oct 2012
    Posts
    40
    Thanks
    0
    Thanked
    1 time in 1 post

    Re: News - Ultra-realistic cloth simulation shown by researchers (video)

    they should just insert an animation of the character replacing the hood.

    Also, sometimes it can be *too* realistic, like when he does a cartwheel and it all falls down, just imagine a superman character getting his cape caught up and wrapped round his face, not very elegant. lol

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •