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Thread: Nvidia's 376.19 WHQL drivers are optimised for Oculus Touch

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    Nvidia's 376.19 WHQL drivers are optimised for Oculus Touch

    The Oculus Touch controllers become available today, with support in 54 titles.
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    Theoretical Element Spud1's Avatar
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    Re: Nvidia's 376.19 WHQL drivers are optimised for Oculus Touch

    Mine arrived yesterday and I have to say playing "I Expect you to die" and "Super Hot VR" were two of the most immersive VR experiences i've had - and also both experiences where I really didn't want to put the rift down.

    The controllers are very well designed being very comfortable to use (You don't have to actually "Hold" them as such - they just sit in your hands - hard to explain) and from my experience using them for 3 hours straight last night, no tracking issues - all very smooth. Just like the headset itself, the touch controllers are effectively a more refined, more comfortable version of what the HTC Vive offers.

    The games i've tried out so far have been loads of fun too and the touch controllers make a huge difference to immersion. Vive focused titles like "The Lab" and "Job Simulator" work really well with them too - although it's a bit odd to have the vive's "Wand" type controllers visible in-game rather than your hands or the rifts controllers (as they are such a different shape), you can adjust to it fairly easily.

    Overall i've been really impressed with them - I am still highly skeptical of the whole "room scale" thing as the cable is still a bit of a pain, but touch interaction really does make a big difference.

    If buying a new VR setup today I would be hard pressed to recommend the HTC Vive to anyone - The Rift and Vive are now comparatively priced (if buying touch controllers) but there is just such a big gap in the comfort between the two both in terms of the headset and the controllers...the vive is a tough sell now.

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    Re: Nvidia's 376.19 WHQL drivers are optimised for Oculus Touch

    But do the drivers work, yet?

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