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Thread: Game graphics engine news: Unity 5.6 beta supports Vulkan

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    Game graphics engine news: Unity 5.6 beta supports Vulkan

    Meanwhile Cryengine 5.3 adds Nvidia PhysX support.
    Read more.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    This is great news, DX needs to die ASAP because Microsoft use it far to often to bribe gamers into using their latest spyware OS. Vulkan forever ! etc.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    That' great. Will test it for my project.
    The more you live, less you die. More you play, more you die. Isn't it great.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    I would love to see this become the new standard so people can ditch windows 10, only reason I have it is because of dx12.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Vulkan... another item that I didn't want installed onto my nice system. I didn't even have the OPTION to install. When will people realise that these companies are taking liberties!?

    P.s. Why would people ditch Windows 10? What are you actually going to get when moving to another platform? It's not as if Windows 10 is absolutely evil or awful. Oh, wait, it's cool to say that stuff.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Quote Originally Posted by Rubarb View Post
    I would love to see this become the new standard so people can ditch windows 10, only reason I have it is because of dx12.
    ...That and your entire Steam catalogue. Ease of use. Easy to find fixes. Compatibility. Yeah, sure, we don't want any of that. /s

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Quote Originally Posted by DemonHighwayman View Post
    This is great news, DX needs to die ASAP because Microsoft use it far to often to bribe gamers into using their latest spyware OS. Vulkan forever ! etc.
    /tinfoilhat

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Seems pretty naive to wish death to DirectX, if you ask me. Healthy competition amongst API/middleware helps to push boundaries and stimulate real innovation. Be thankful to *all* players. It's very easy to be complacent, when no competition exists.

    I won't get too dragged down with the Windows 10 'spyware' debate, but I think there's certainly a lot of tinfoil hat wearing going on. There are a group of 'purist' users who have legitimate concerns about transit of even the most trivial of personal data, and that's perfectly okay, but the majority of people just don't particularly care, and that's also okay. Live and let live, I say. The whole situation reminds me of the attitude towards Origin, in many ways. And the original hysteria surrounding DRM back in the early noughties. In summary: ¯\_(ツ)_/¯

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Windows... another item that I didn't want installed onto my nice system. I didn't even have the OPTION to install. When will people realise that these companies are taking liberties!?


    I look forward to Vulkan gaining acceptance, as I dislike having to dual-boot Windows 10 to play certain games.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Quote Originally Posted by bitbucket View Post
    Seems pretty naive to wish death to DirectX, if you ask me. Healthy competition amongst API/middleware helps to push boundaries and stimulate real innovation. Be thankful to *all* players. It's very easy to be complacent, when no competition exists.
    Direct-X was born as a backwards step from OpenGL and has generally been struggling to catch up. It did catch up, somewhere around DX9 I think, and briefly held a lead until Mantle came out. Direct X does not help innovation, and from the grief I am still having under Windows 10 it isn't helping compatibility either.

    Edit: I just noticed my task bar has gone blank. I am starting to really really loath Windows 10, I had none of this crud in 7.
    Last edited by DanceswithUnix; 21-12-2016 at 09:26 AM.

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    Re: Game graphics engine news: Unity 5.6 beta supports Vulkan

    Quote Originally Posted by DanceswithUnix View Post
    Direct-X was born as a backwards step from OpenGL and has generally been struggling to catch up. It did catch up, somewhere around DX9 I think, and briefly held a lead until Mantle came out. Direct X does not help innovation, and from the grief I am still having under Windows 10 it isn't helping compatibility either.

    Edit: I just noticed my task bar has gone blank. I am starting to really really loath Windows 10, I had none of this crud in 7.
    Problem is that OpenGL got completely lost during a time when they could've been taking advantage of how much of a mess Microsoft were making of things with Vista. I'm a developer at a AAA game studio (which will remain nameless and we don't even particularly give OpenGL a second glance, outside of an occasional Mac release. Writing Direct3D code is altogether more pleasant than OpenGL, from my own personal experience. I think the entire API is better designed. Having said that, I'm generally a little biased towards the Xbox/PC platform anyway.

    I have no experience with Mantle, so I can't comment on that.

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