With NVIDIA's NV40 GPU launching in April, with the 6800 Ultra the first product based on it to be evaluated, it's taken some time to get the rest of the range out for everyone to look at. I managed to snag both the 6800 GT and plain 6800 reference boards, both on AGP, to compare to the Ultra and ATI's current X800 lineup, in our usual reference board examination. Here's a snippet.
Check it out in full here.What strikes me most is the performance difference the entire range of product from both IHVs has over the outgoing generation of parts. They all make 9800XT and 5950 Ultra look very very silly indeed. Something for everyone from £200 upwards.
Rys


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) ati is developing it's opengl driver to fully utilise the power of it's x800 core.
1600x1200 certainly does need geometry anti-aliasing in some games titles. I cover temporal AA in the X800 article. Again, it's a review of GeForce 6-series boards, not ATI hardware. They got their own article.
RTHDRIBL isn't a true indication of DX9 since it ostensibly uses hand written shaders, something that's not too common. It's a nice test that shows off what can happen when shaders cause resource management issues on certain hardware.
I wouldn't be miffed at HardOCP's results at all, I'd be very pleased at the X800 XT PE's performance, since it's nothing to be sniffed at, and you just know it whoops serious ass in other games too.
SCAN.care@HEXUS
