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| Nintendo Gaming Here's the place where you can discuss and catch up on the latest news for everything to do with Nintendo's DS, and Wii. ** Mature Discussion only - no Flaming* |
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#1 (permalink) |
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Sheffield's no.1 nerdologist
Join Date: Aug 2004
Posts: 1,079
Thanks: 13
Thanked 19 Times in 17 Posts
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Modified Wii technology...
I can't see this posted here yet so apologises if I'm wrong. The guy has been playing around with the infared technology that comes with the Wii and has done some completely amazing things with it. It's best just to watch the videos so you can see for yourself. The best is left till last and I'm truly of the opinion this could actually revolutionise how we play games as much as the Wii console itself. Still save it till last and watch your gob hit the floor
![]() Johnny Chung Lee - Projects - Wii Thanks to OneOne @ DearWandy forums for the link |
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| Received thanks from: | jonathan_phang (24-12-2007) |
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#3 (permalink) |
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Senior Member
Join Date: Feb 2004
Location: Hemel Hempstead
Posts: 963
Thanks: 9
Thanked 10 Times in 10 Posts
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Re: Modified Wii technology...
Wow - that really is amazing. Ok, not fussed about the whiteboard application. but the other two (Finger tracking and head tracking) look like they could be harnessed readily in games.
I wonder if Nintendo have already begun thinking about usage like this yet. It wouldnt surprise me. Can you just imagine a FPS game usign the VR tech? Or even a boxing one - that would be tremenous. It would really bring the level of interaction up another bar. Unfortunately, its probably going to be a while until we see anything like that implemented - but who ever does it first in a decent game is going to be MINTED!!! ![]() Merry Christmas! |
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#4 (permalink) |
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And that's a right kerfuffle.
Join Date: Jun 2006
Location: Nottingham
Posts: 3,106
Thanks: 55
Thanked 109 Times in 91 Posts
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Re: Modified Wii technology...
i guess if naturalpoint made software for the wii you could use there trackIR camera and true head tracking, i use it on the PC for looking round in game
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#5 (permalink) |
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Va Va Voom
Join Date: Jul 2003
Location: Walsall
Posts: 4,634
Thanks: 54
Thanked 43 Times in 35 Posts
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Re: Modified Wii technology...
Funnily enough I'm working on making a synth controlable with a Wiimote... I've managed to get the basics working, can be quite good fun heh
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#6 (permalink) |
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Mostly Me
Join Date: Mar 2007
Location: Hemel Hempstead
Posts: 2,481
Thanks: 96
Thanked 103 Times in 91 Posts
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Re: Modified Wii technology...
It's this level of technology that's the next "jump" in computing, between people developing home grown technologies like this and some of the other things out there (MS Surface computing, the electrical field interface etc), in a couple of years time they'll be a lot more ways to interact with your systems.
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