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Thread: Elite : Dangerous

  1. #1889
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    Re: Elite : Dangerous

    Anyone scanning the alien ruins?

    I've a map detailing all the obelisks at one particular site in Solo mode (15 in total although only 13 pay out), but the Open version gives a load more - Are all these extra ones active? Do they all pay the same per scan?

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    Re: Elite : Dangerous

    Anyone scanning the alien ruins?

    I've a map detailing all the obelisks at one particular site in Solo mode (15 in total although only 13 pay out), but the Open version gives a load more - Are all these extra ones active? Do they all pay the same per scan?

  3. #1891
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    Re: Elite : Dangerous

    Just purchased this, so looking forward to playing since getting let down by No Man's Sky!

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    Re: Elite : Dangerous

    When you get stuck (and you will) let us know. Plenty of Commanders in here willing to help

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    Re: Elite : Dangerous

    2.3 goes live TODAY!!!!!

  6. #1894
    Senior Member cptwhite_uk's Avatar
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    Re: Elite : Dangerous

    Thanks for the heads up, been away for a while but will check get this downloaded.

    Quote Originally Posted by Zak33 View Post
    I understand why they're so good.. but it's the WOOD I need

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    Re: Elite : Dangerous

    Beware - You can name your ship, but they will be censoring all possible rude words...

    Last Beta I was flying in the "Horn****er"... Should have been Hornblower, named after the obvious, but apparently blow is a rude word while horn is not... *shrug*.

  8. #1896
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    Re: Elite : Dangerous

    I remember playing Earth and Beyond and talking about ****pits because of the OTT censoring!

    I haven't played this for over a year and should get back into it. I did purchase Horizons at the end of last year when it was on offer and did briefly try it with my Vive (took my T9 for a quick spin, probably not the easiest ship to test VR in!), but haven't had the time or inclination to pick it back up yet.

  9. #1897
    Senior Member cptwhite_uk's Avatar
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    Re: Elite : Dangerous

    Gerrard - while there have been some additions, and I feel it's a game that get's a lot of things right -

    Ship combat mechanics
    Balance of speed vs manoeuvrability (maxed out ships and now top 700m/s which is something you need to experience)
    Visuals (mostly)
    Sound effects

    It still feels a game that needs padding out with content to make me what to pick it up and play it. The inordinate amount of time on what are essentially loading screens makes me grind me teeth - just the wait between docking and getting to the loadout screen...15 seconds? For no other reason than immersion. Really wish they'd make it skippable.

    Quote Originally Posted by Zak33 View Post
    I understand why they're so good.. but it's the WOOD I need

  10. #1898
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    Re: Elite : Dangerous

    Quote Originally Posted by cptwhite_uk View Post
    The inordinate amount of time on what are essentially loading screens makes me grind me teeth - just the wait between docking and getting to the loadout screen...15 seconds? For no other reason than immersion. Really wish they'd make it skippable.
    Really?
    I thought it was just my own stupidly slow internet!!

  11. #1899
    I really don't care Dashers's Avatar
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    Re: Elite : Dangerous

    Loadout transition is just immersion, so is turning the ship on the docking pad. I get so little time to play now, and most of that time is spent getting somewhere to do whatever it was I wanted to do just to run out of time.

    I had a play with the commander creator after I heard good things about it, I spent ages trying to get it close to my likeness, but apart from short hair and blue eyes, that's about as close as I can get it. Just not flexible enough. Still, you can do some pretty funny things in it - which is all great, for a first-person game.

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