Page 4 of 9 FirstFirst 1234567 ... LastLast
Results 49 to 64 of 136

Thread: The Witcher 3

  1. #49
    Senior Member
    Join Date
    Feb 2004
    Posts
    1,891
    Thanks
    218
    Thanked
    61 times in 53 posts
    • jonathan_phang's system
      • Motherboard:
      • Asus Rampage III Extreme
      • CPU:
      • i7 930 @ 4.2 ghz (200x21)
      • Memory:
      • 12GB Corsair XMS3 1600
      • Storage:
      • Crucial M4 128GB SSD + Misc Data Drive
      • Graphics card(s):
      • EVGA GTX 1080 FTW
      • PSU:
      • Corsair HX850 Modular
      • Case:
      • Antec 300
      • Operating System:
      • Windows 7 x64
      • Monitor(s):
      • Asus PB278Q (27" 2560x1440)
      • Internet:
      • Virgin Media 100mb

    Re: The Witcher 3

    Ah right. Yes you'd have thought that they would have added a screenshot mode that removed all UI elements. I'm pretty sure fraps has a low resource footprint if you're only after screens.

  2. #50
    boop, got your nose stevie lee's Avatar
    Join Date
    Sep 2007
    Location
    southport
    Posts
    2,689
    Thanks
    420
    Thanked
    440 times in 326 posts
    • stevie lee's system
      • Motherboard:
      • ASUS ROG STRIX B450-F Gaming
      • CPU:
      • Ryzen 3600
      • Memory:
      • 16 GB Corsair 3600 MHZ Cas 18
      • Storage:
      • 250GB BX500, M500 240GB, SN750 1TB NVME, mechs - Hitachi 1TB. WDblue 2TB
      • Graphics card(s):
      • sapphire 7700 1gb
      • PSU:
      • corsair RM550X
      • Case:
      • Xigmatech Midgard
      • Operating System:
      • Win 10 Home
      • Monitor(s):
      • 42" Panasonix viera (1080p limited RGB)
      • Internet:
      • plusnet fibre

    Re: The Witcher 3

    I hope you've noticed that with one of the updates they added in the ability to rebind all the keys, even the previously locked ones. you can now even bind the same key to multiple functions, dependent on whether in combat, riding, running about. I only found out yesterday when fiddling with the ui settings, of which theres also a few more. can turn off quest tracking by the looks of it.

    as for my play through, 86 hours in, lvl 22, and realising how detailed and in depth the game is.

    done loadsa quests in novigrad, dependent on the outcomes of them, the npcs change around the place. constantly being ambushed by angry fire church guys, angry dwarfs, witch hunters and henchmen. the corpses are piling up.

    pressing the dodge key at the right moment even does some special attacks on enemies, like backhand swings, siding past bears to cut them along the side.

    losing some quests even has different outcomes, especially the fist fight ones.

    even noticed a lot of references to stuff that I did in witcher 1 and 2 :
    need to get in a locked warehouse guarded by a tough dwarf, no probs, I worked with his mate in witcher 2, he lets me steal whatever I want, while he's off on the toilet.

    angry locals want to burn me as a witch, not until one of them recognises me as the 'butcher of blaviken' from the first town in witcher 1, they leave me alone now.

    the choices genuinely matter. its glorious



    still on chapter 1 aswell, as I read that main quest progression locks out some side quests.


    1.05 patch and 2 more dlcs are out on Wednesday. supposed to fix the no exp bug on quests.

  3. #51
    Senior Member
    Join Date
    Feb 2004
    Posts
    1,891
    Thanks
    218
    Thanked
    61 times in 53 posts
    • jonathan_phang's system
      • Motherboard:
      • Asus Rampage III Extreme
      • CPU:
      • i7 930 @ 4.2 ghz (200x21)
      • Memory:
      • 12GB Corsair XMS3 1600
      • Storage:
      • Crucial M4 128GB SSD + Misc Data Drive
      • Graphics card(s):
      • EVGA GTX 1080 FTW
      • PSU:
      • Corsair HX850 Modular
      • Case:
      • Antec 300
      • Operating System:
      • Windows 7 x64
      • Monitor(s):
      • Asus PB278Q (27" 2560x1440)
      • Internet:
      • Virgin Media 100mb

    Re: The Witcher 3

    Ah excellent. I've been reading about that xp bug in the CDPR forums so haven't really got into things much as I'm sure I'll head off and do loads of side quests first so don't want o get disadvantaged with xp.

    After the whole graphics downgrade storm in a teacup I think people are actually getting down to play it and seeing it for what it is, a beautiful fully featured game world with decent gameplay. Can't wait to get further into in

  4. #52
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: The Witcher 3

    Quote Originally Posted by stevie lee View Post
    still on chapter 1 aswell, as I read that main quest progression locks out some side quests.
    Yes but.. I'm saving them for my repeat play throughs - too much stuff happens as a result of choices that I want to go through at least once more with different import states.

  5. #53
    boop, got your nose stevie lee's Avatar
    Join Date
    Sep 2007
    Location
    southport
    Posts
    2,689
    Thanks
    420
    Thanked
    440 times in 326 posts
    • stevie lee's system
      • Motherboard:
      • ASUS ROG STRIX B450-F Gaming
      • CPU:
      • Ryzen 3600
      • Memory:
      • 16 GB Corsair 3600 MHZ Cas 18
      • Storage:
      • 250GB BX500, M500 240GB, SN750 1TB NVME, mechs - Hitachi 1TB. WDblue 2TB
      • Graphics card(s):
      • sapphire 7700 1gb
      • PSU:
      • corsair RM550X
      • Case:
      • Xigmatech Midgard
      • Operating System:
      • Win 10 Home
      • Monitor(s):
      • 42" Panasonix viera (1080p limited RGB)
      • Internet:
      • plusnet fibre

    Re: The Witcher 3

    well I normally just stick to the main quest and do side quests if I cross their path, I do that in every single game, have done for the past 25 years ever since the C64 in late eighties.

    so just for once im trying to take my time to do a game and not rush. seems to be working so far.

    I'm saving my alternate replays for the expansions in October and next may/june. but only after I do the alternates through witcher 1 and 2.


    as for the DLCs, found out they announce them on twitter as to what they'll be. https://twitter.com/witchergame/stat...70562865709056

    nilfgardian armour and more crossbows this week.


    also, someones looked through some .ini files and found out two more DLCs. alternate looks for ciri and triss. there will be toggle options under settings to enable them. as there is for the yen one.

    so 8 more unannounced ones to come.

  6. #54
    Senior Member kopite's Avatar
    Join Date
    Sep 2006
    Location
    Liverpool
    Posts
    3,499
    Thanks
    81
    Thanked
    158 times in 127 posts
    • kopite's system
      • Motherboard:
      • Asus Maximus IV Gene-Z
      • CPU:
      • Intel Core i5 2500K
      • Memory:
      • 8GB DDR3 1600 MHz Corsair Memory Vengeance Black
      • Storage:
      • 128GB Crucial m4 for main drive. 3.5 TB of storage space over western Digital Drives
      • Graphics card(s):
      • Gigabyte NVIDIA GTX 970 G1 Gaming Edition
      • PSU:
      • 750W ANTEC TRUEPOWER
      • Case:
      • Silverstone Fortress FT03
      • Operating System:
      • Windows 10
      • Monitor(s):
      • 1 x 27 inch dell Monitor 1 x 20 inch Dell monitor
      • Internet:
      • Virgin media 150MB

    Re: The Witcher 3

    I have only been able to play a couple of hours so far but those hours where spent mostly gawping at how gorgeous it is

    The scary thing that those couple of hours felt like seconds. The game is amazing and I can see me losing a lot of time to it.

  7. #55
    boop, got your nose stevie lee's Avatar
    Join Date
    Sep 2007
    Location
    southport
    Posts
    2,689
    Thanks
    420
    Thanked
    440 times in 326 posts
    • stevie lee's system
      • Motherboard:
      • ASUS ROG STRIX B450-F Gaming
      • CPU:
      • Ryzen 3600
      • Memory:
      • 16 GB Corsair 3600 MHZ Cas 18
      • Storage:
      • 250GB BX500, M500 240GB, SN750 1TB NVME, mechs - Hitachi 1TB. WDblue 2TB
      • Graphics card(s):
      • sapphire 7700 1gb
      • PSU:
      • corsair RM550X
      • Case:
      • Xigmatech Midgard
      • Operating System:
      • Win 10 Home
      • Monitor(s):
      • 42" Panasonix viera (1080p limited RGB)
      • Internet:
      • plusnet fibre

    Re: The Witcher 3

    next 2 DLC are available.

    http://forums.cdprojektred.com/threa...-for-now-only)

    nilfgaardian armour and elite crossbows

    details of where to get them are in the link above.


    and did you know, the DLC armour scales level, theres 2 sets of temerian armour and 2 nilfgaard. 2nd set shows up when you are level 30+

  8. #56
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: The Witcher 3

    Got this last night, only played a couple of hours so far, very impressed with almost everything. However, there is one part that is extremely frustrating and making me reconsider my purchase - combat.

    As it's such an integral part of the game, I need to overcome this, or find another way to play, or this game is doomed for me from the start.

    With one enemy, everything is fine, I can handle his dodging, parrying, etc. Throw any more characters in to the fight, and I can't control him AT ALL. He flies all over the screen attacking random opponents, with no sense of order or direction to which I am facing. I know there's a "lock" for targeting (typical of a console port), but it again appears to target randomly and once set it doesn't seem to change.

    So, if I press Z it locks on to a character in the middle of the pack, where Geralt will dive in to the middle of them and get owned, or I don't use Z and he dives about all over the place in an almost uncontrollable fashion.

    Any advice? I didn't try my controller, but this type of game should be fine with a keyboard and mouse.

  9. #57
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,025
    Thanks
    1,871
    Thanked
    3,383 times in 2,720 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish

    Re: The Witcher 3

    It is much better with a controller. But still doable without.

    Personally I never lock, and yes, group battles are hard at the start. Make sure you dive out of the group repeatedly so that they don't surround you. Whale on a chap for a while then as others join in dive away again.

    Movement is vital in this game's combat, which is actually a nice touch that reflects Geralt's style much better. Use Quen to give yourself a safety net until you get better at the timings for diving/dodging.

    Eventually it will click and you'll start to feel that you're actually in control! But it takes a while, and there's one quest section that you'll get really annoyed with if you try it before you've mastered movement.

  10. #58
    Going Retro!!! Ferral's Avatar
    Join Date
    Jul 2003
    Location
    North East
    Posts
    7,860
    Thanks
    562
    Thanked
    1,439 times in 877 posts
    • Ferral's system
      • Motherboard:
      • ASUS Z97-P
      • CPU:
      • Intel i7 4790K Haswell
      • Memory:
      • 12Gb Corsair XMS3 DDR3 1600 Mhz
      • Storage:
      • 120Gb Kingston SSD & 2 Tb Toshiba
      • Graphics card(s):
      • Sapphire Radeon R9 380 Nitro 4Gb
      • PSU:
      • Antec Truepower 750 Watt Modular
      • Case:
      • Fractal Design Focus G Mid Tower
      • Operating System:
      • Windows 10 64 bit
      • Monitor(s):
      • 28" iiyama Prolite 4K
      • Internet:
      • 80Mb BT Fiber

    Re: The Witcher 3

    Using Yrden can help out in situations also as it is an area effect slow down. I have found (same on Witcher 2) is that once you get used to the combat it is like a dance of death, you will be moving between opponents getting a few hits in and then strike someone coming in and so on.

    I hardly ever use the heavy attack unless enemies are spaced out and you have time to do one without getting hit, literally the fast attack can get you through most encounters.

  11. #59
    HEXUS.social member Allen's Avatar
    Join Date
    Nov 2003
    Location
    Brighton
    Posts
    8,536
    Thanks
    363
    Thanked
    262 times in 168 posts
    • Allen's system
      • Motherboard:
      • ASUS Maximus VIII Gene
      • CPU:
      • Intel Core i5 6600K
      • Memory:
      • 2 x 8GB Kingston HyperX Predator DDR4-3000
      • Storage:
      • 256GB Samsung 950 PRO NVMe M.2 (OS) + 2 x 512GB Samsung 960 EVO in RAID 0 (Games)
      • Graphics card(s):
      • ASUS ROG Strix GeForce GTX 1080 Ti OC
      • PSU:
      • XFX P1-650X-NLG9 XXX 650W Modular
      • Case:
      • Fractal Design Node 804
      • Operating System:
      • Windows 10 Home 64-bit
      • Monitor(s):
      • 27" BenQ XL2730Z + 23" Dell U2311H
      • Internet:
      • Virgin Media 200Mbps

    Re: The Witcher 3

    OK, I'll give it more of a chance. Sounds like the combat is actually quite good the way you describe it.

  12. #60
    Going Retro!!! Ferral's Avatar
    Join Date
    Jul 2003
    Location
    North East
    Posts
    7,860
    Thanks
    562
    Thanked
    1,439 times in 877 posts
    • Ferral's system
      • Motherboard:
      • ASUS Z97-P
      • CPU:
      • Intel i7 4790K Haswell
      • Memory:
      • 12Gb Corsair XMS3 DDR3 1600 Mhz
      • Storage:
      • 120Gb Kingston SSD & 2 Tb Toshiba
      • Graphics card(s):
      • Sapphire Radeon R9 380 Nitro 4Gb
      • PSU:
      • Antec Truepower 750 Watt Modular
      • Case:
      • Fractal Design Focus G Mid Tower
      • Operating System:
      • Windows 10 64 bit
      • Monitor(s):
      • 28" iiyama Prolite 4K
      • Internet:
      • 80Mb BT Fiber

    Re: The Witcher 3

    It does take just a little to getting used to it, its not like say Assassins Creed where you can pull off everything with ease. I would definitely suggest trying a pad with it though, makes target acquisition so much easier.

  13. #61
    mutantbass head Lee H's Avatar
    Join Date
    Dec 2003
    Location
    M28, Manchester
    Posts
    14,204
    Thanks
    337
    Thanked
    671 times in 580 posts
    • Lee H's system
      • Motherboard:
      • MSI Z370 Carbon Gaming
      • CPU:
      • Intel i7 8700K Unlocked CPU
      • Memory:
      • 16 GB Corsair Vengeance 3200 LPX
      • Storage:
      • 250GB 960 EVO + a few more drives
      • Graphics card(s):
      • 6GB Palit GTX 1060 Dual
      • PSU:
      • Antec Truepower 750W Modular Blue
      • Case:
      • Corsair 600T White Edition
      • Operating System:
      • Windows 10 PRO
      • Monitor(s):
      • 27" Asus MX279H & 24" Acer 3D GD245HQ + the 3D glasses
      • Internet:
      • Virgin Media

    Re: The Witcher 3

    It does take a little getting used to, but I found it easier with my xbox one pad over keyboard and mouse.

    Have they sampled Agent as one of the NPC voices - I'm sure one of them has a Dudley accent

  14. #62
    boop, got your nose stevie lee's Avatar
    Join Date
    Sep 2007
    Location
    southport
    Posts
    2,689
    Thanks
    420
    Thanked
    440 times in 326 posts
    • stevie lee's system
      • Motherboard:
      • ASUS ROG STRIX B450-F Gaming
      • CPU:
      • Ryzen 3600
      • Memory:
      • 16 GB Corsair 3600 MHZ Cas 18
      • Storage:
      • 250GB BX500, M500 240GB, SN750 1TB NVME, mechs - Hitachi 1TB. WDblue 2TB
      • Graphics card(s):
      • sapphire 7700 1gb
      • PSU:
      • corsair RM550X
      • Case:
      • Xigmatech Midgard
      • Operating System:
      • Win 10 Home
      • Monitor(s):
      • 42" Panasonix viera (1080p limited RGB)
      • Internet:
      • plusnet fibre

    Re: The Witcher 3

    patch 1.05 for PC is out, 1.04 for XBONE and PS4 still working on it https://twitter.com/witchergame/stat...63942338678784

    patch notes 1.05
    http://forums.cdprojektred.com/threa...for-PC-out-now


    Fixes a possible exploit by preventing certain drowners from respawning infinitely.
    Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
    Merchants now offer more weapon types.
    Rebalances the prices of maps that can be purchased from merchants.
    Clarifies a number of crafting diagrams.
    Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
    Increases the variety of loot dropped throughout the game.
    Increases the variety of items available in shops.
    Shops now only offer weapons with levels matching or exceeding the player character level.
    Slightly reduces the amount of coin dropped from chests and monsters.
    Deploys the Bovine Defense Force Initiative.
    Fixes an issue where runestones could not be upgraded to greater runestones.
    Reduces the spawn time of selected groups of NPCs.
    Geralt no longer interacts with candles placed near chests and other openable objects.
    Improves the smoothness of camera movement.
    Fixes a number of issues related to horseback riding.
    Fixes an issue where the player could not deflect arrows/bolts at longer distances.
    Introduces a number of fixes in in-game communities.
    Introduces a number of fixes related to combat.
    Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
    Fixes an issue where Geralt was sometimes unable to mount Roach.
    Improves Geralt's movement, especially when he swims.
    Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
    Fixes a number of issues related to Vitality regeneration.
    Fixes an issue whereby certain actions could be randomly blocked during gameplay.
    Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
    Fixes a number of minor tooltip and wording bugs.
    Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
    Introduces a number of additional fixes to alt + tabbing.
    Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
    Introduces a number of general stability and performance improvements.
    Fixes an issue where in certain situations the game could crash while a save was being loaded.
    Adds some missing translations in localized versions.
    Ciri can no longer unlock fast travel points.
    Improves the behavior of sails when viewed from longer distances.
    Improves performance in selected scenes and cutscenes.
    Fixes an issue where clouds and fog could flicker on some hardware configurations.
    Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
    Removes repeated sound cues on entry into GUI panels a second time.
    Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
    Improves the scale of selected elements of the GUI and HUD.
    Introduces a number of bug fixes and user experience improvements in the GUI panels.
    Introduces a number of small changes in the UI for gwent.
    Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
    Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
    Adds an information prompt and Journal entries related to new DLC packages.
    Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
    Introduces a number of fixes in key bindings.
    Introduces new filters for the Alchemy and Crafting panels.
    Fixes a number of minor issues where music tracks were not triggered in their designated locations.
    Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
    Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
    Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
    Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
    Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
    Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
    Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
    Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
    Geralt can now always play gwent with Madame Serenity.
    Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
    Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
    Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
    Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
    Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
    Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
    Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
    Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
    Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
    Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
    Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
    Fixes an issue where the player could not fast travel under certain rare circumstances.
    Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
    The player can no longer take on the Apiarian Phantom contract multiple times.
    Fixes an issue where some players could not progress during the Broken Flowers quest.
    Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
    Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
    Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
    Fixes an issue in the Greedy God quest where the player could kill a monster twice.
    Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
    Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
    Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.
    they've change the file in the gog galaxy downloader aswell, its now just 1 file to get from 1.02 to 1.05 and its 296 MB

  15. #63
    Treasure Hunter extraordinaire herulach's Avatar
    Join Date
    Apr 2005
    Location
    Bolton
    Posts
    5,618
    Thanks
    18
    Thanked
    172 times in 159 posts
    • herulach's system
      • Motherboard:
      • MSI Z97 MPower
      • CPU:
      • i7 4790K
      • Memory:
      • 8GB Vengeance LP
      • Storage:
      • 1TB WD Blue + 250GB 840 EVo
      • Graphics card(s):
      • 2* Palit GTX 970 Jetstream
      • PSU:
      • EVGA Supernova G2 850W
      • Case:
      • CM HAF Stacker 935, 2*360 Rad WC Loop w/EK blocks.
      • Operating System:
      • Windows 8.1
      • Monitor(s):
      • Crossover 290HD & LG L1980Q
      • Internet:
      • 120mb Virgin Media

    Re: The Witcher 3

    Does it break save compatibility?
    Ninja: Hopenot, GOG has already updated it!

  16. #64
    Senior Member
    Join Date
    Feb 2004
    Posts
    1,891
    Thanks
    218
    Thanked
    61 times in 53 posts
    • jonathan_phang's system
      • Motherboard:
      • Asus Rampage III Extreme
      • CPU:
      • i7 930 @ 4.2 ghz (200x21)
      • Memory:
      • 12GB Corsair XMS3 1600
      • Storage:
      • Crucial M4 128GB SSD + Misc Data Drive
      • Graphics card(s):
      • EVGA GTX 1080 FTW
      • PSU:
      • Corsair HX850 Modular
      • Case:
      • Antec 300
      • Operating System:
      • Windows 7 x64
      • Monitor(s):
      • Asus PB278Q (27" 2560x1440)
      • Internet:
      • Virgin Media 100mb

    Re: The Witcher 3

    Sounds like it's a very decent patch. Quite looking forward to the HUD related fixes too. Does make me think of I should hold off playing until some more patches. This seems fairly substantial though so hoping they have picked up most of the major bugs. Will have to get it later. All the other patches have been backwards compatible with saves on older versions so I'm sure they would keep in line with that.

Page 4 of 9 FirstFirst 1234567 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •