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Thread: AMD may reveal new APUs and GPUs on June 3rd at Computex

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    AMD may reveal new APUs and GPUs on June 3rd at Computex

    The event will deliver "comprehensive details on AMD’s 2015 product lineup".
    Read more.

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Love announcements about announcements

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Well, the new 2015 15-inch MacBook Pro already packs a new M370X, so, they are here!

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Bet the W3 and PCars drivers haven't arrived by then

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    direct x12 DD as if all current cards would not have dx12

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Quote Originally Posted by kalniel View Post
    Love announcements about announcements
    You realise you just reviewed Hexus' announcement of AMD's announcement of their upcoming product announcement.

    My head hurts...

    PS. GPU's = mildly interested, APU's = not that interested. Wot no CPU's?

    Career status: still enjoying my new career in DevOps, but it's keeping me busy...

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    There's no Hexus news yet of the Nvidia Gameworks controversy. For those who don't know

    https://www.reddit.com/r/pcmasterrace/comments/367qav/mark_my_word_if_we_dont_stop_the_nvidia_gameworks/

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Stop posting that misinformed nonsense.
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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    We don't want details, we want products! Is that hard to realize that they have a problem delivering what they promise?

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Quote Originally Posted by yeeeeman View Post
    We don't want details, we want products!
    Speak for yourself! This is a tech forum where we want details of future things, not just a shop front

    Is that hard to realize that they have a problem delivering what they promise?
    Like what, specifically? They've not broken many promises that I'm aware of.

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    Re: AMD may reveal new APUs and GPUs on June 3rd at Computex

    Quote Originally Posted by gwp View Post
    There's no Hexus news yet of the Nvidia Gameworks controversy. For those who don't know

    https://www.reddit.com/r/pcmasterrac...dia_gameworks/
    Because Hexus isn't know for posting hysteria, unlike Reddit?

    Quote Originally Posted by Ian Bell, head honcho at Slightly Mad
    "To correct the wrongful assumptions regarding Project Cars’ performance on AMD GPUs, the Madness engine and the degree of involvement from our third-party technical partners, Slightly Mad Studios feel compelled to point out the following facts:

    - Project Cars is not a GameWorks product. We have a good working relationship with nVidia, as we do with AMD, but we have our own render technology which covers everything we need.
    - NVidia are not "sponsors" of the project. The company has not received, and would not expect, financial assistance from third party hardware companies.
    - The Madness engine runs PhysX at only 50Hz and not at 600Hz as mentioned in several articles
    - The Madness engine uses PhysX for collision detection and dynamic objects, which is a small part of the overall physics systems
    - The Madness engine does not use PhysX for the SETA tyre model or for the chassis constraint solver (our two most expensive physics sub-systems)
    - The Madness engine does not use PhysX for the AI systems or for raycasting, we use a bespoke optimized solution for those
    - The physics systems run completely independently of the rendering and main game threads and utilizes 2 cores at 600Hz
    - The physics threading does not interact with the rendering, it is a push system sending updated positional information to the render bridge at 600Hz
    - Any performance difference with PhysX would not be reflected with differences in comparing rendering frame rates. There is no interaction between PhysX and the rendering
    - Overall, PhysX uses less than 10% of all physics thread CPU on PC. It is a very small part of the physics system so would not make a visual difference if run on the CPU or GPU
    - Direct involvement with both nVidia and AMD has been fruitful in assisting with the game performance at various stages of development. Both AMD and nVidia have had access to working builds of the game throughout development, and they have both tested builds and reported their results and offered suggestions for performance improvements.
    - Testing of the game with different driver versions has produced a variety of performance results on both nVidia and AMD hardware. This is entirely to be expected as driver changes cannot always be tested on every game and every card, and this is the reason why both companies produce game-specific driver profiles, to ensure that they can get the best out of the game.
    - Project CARS does not use nVidia specific particle technology - the system we use is a modified version of the same technology we used on the Need for Speed: Shift and Shift Unleashed games, and was entirely developed in-house. The reason the performance drops when there are a lot of particles on screen is simply because processing a large number of particles is very expensive."
    Next world domination conspiracy theory, please...
    Esse Quam Videri
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