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Thread: Batman: Arkham Night for PC sales suspended

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    Batman: Arkham Night for PC sales suspended

    Developer will work on addressing performance issues in the meantime.
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    Re: Batman: Arkham Night for PC sales suspended

    "Batman: Arkham Night" I am the night.

    Disappointing to see another PC release bodged this badly, considering Unity still isn't incredible from what I hear. I'm just glad I'm not involved with the series at all, this must be a nightmare for all the people wanting to play the game.

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    Re: Batman: Arkham Night for PC sales suspended

    Sort of makes you wonder what QA they had... From the sound of it, it has problems on most hardware - if so why wasn't it picked up? You wouldn't expect them to test every hardware combo but you think they would test a few variations.
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    Re: Batman: Arkham Night for PC sales suspended

    QA is quickly overuled by profit pushers/sales. Got to get that quarterly in y'know...

    I enjoyed prior games, the last one I didn't play as it was a prequel and I couldn't be bothered with that - this time though I was very interested until I saw the ridiculous pricing structure, £30 for a season pass? You must be off your rocker.

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    Re: Batman: Arkham Night for PC sales suspended

    This is another case of "Get it out the door quick and hope some poot schmucks buy it before it's reviewed" it seems.

    Unless the game wasn't Q/A tested... at all, then they Have to have know just how buggy and resource hogging it is.

    It's time games developers and publishers went back to the golden age of Disc released games pre 2005, when people thought Broadband was something tennis players wore to keep the sweat out of their eyes. Back then games had to be nearly bug free on release.

    Minor patches for things beyond the scope of testing like the game crashing when run on an i7 3820 with R9 280, 64GB Corsair ram with 1Tb Samsung HD. Stuff like that happens, fair enough and if you're the unlucky 1 in a million consumer you need to wait for a small patch. Brown stuff happens.

    Beyond that 99%, of the time games should work flawlessly out of the box (or fresh from the download). We shouldn't have to wait 2-3 months (or more) to be able to play a game we paid full price for.

    It's gotten so bad lately, I refuse to buy a game until it's at least been reviewed and proven playable and relatively bug free on launch. If it's not such within 1 month of release, I refuse to pay more that 25% of retail price for it, simply as a mark of the disrespect of the developer/publisher has for the consumer, so will I lose respect for them.

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    Re: Batman: Arkham Night for PC sales suspended

    To be honest the biggest insult is that this game runs on Unreal Engine 3. That engine is so old and so tried and tested that it should be near impossible to create this big a disaster of a PC release and yet they still managed it. If there were the usual minor issues fair enough, UE3 took a little while to mature IIRC, but creating an AC:Unity within UE3 in 2015? That takes some effort or extreme incompetence.

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    Re: Batman: Arkham Night for PC sales suspended

    Another flawlessly running Gameworks game!!

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    Re: Batman: Arkham Night for PC sales suspended

    Actually works quite well for me so far, admittedly only about 2 hours in but so far so good (touch wood).

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    Re: Batman: Arkham Night for PC sales suspended

    Ive learnt a real lesson here, its the most buggy game i have played since Gothic 3.

    I will have to remind myself to never ever buy a game before it gets reviewed and also check for known problems on hexus before stumping up the money to buy anything.

    Ive been tweaking ini settings to get the performance up to an acceptable level, got it running ok but it crashes to desktop every time so unplayable for me

    I cant get a refund as it isnt from steam it was cdkeys.com At least i only paid £15 i guess (Come back in a couple of months when it been patched up i guess)

    Witcher 3 runs really well on my PC this game is unstable and slow, my PC isnt slow really its a i7 920 with 6GB DDR3 - AMD R280 3GB - M500 SSD drive - 2TB Seagate HD.

    Shocked really.

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    Re: Batman: Arkham Night for PC sales suspended

    The irony of my situation I got the game free with my 2nd GTX980 so I now have 2 in SLI and I have to disable SLI to get decent performance from the game! Once I do this and run PhysX from 2nd card games runs pretty well. The graphics fidelity does not meet the expectations of a game running at lower FPS though and Arkham Origins looks at least as good and runs so much smoother.

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    Re: Batman: Arkham Night for PC sales suspended

    Combine this with day one DLC and the like. Makes you just want to wait for GOTY and/or cheap sales 6-12 months down the line.

    Maybe this is why they don't do Demos anymore either, it would show up how janky their games are at launch.

    Also have little faith these games will have long life spans after launch. Running old games on progressively newer tech isn't always easy.

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    Re: Batman: Arkham Night for PC sales suspended

    From what I've seen, the company behind the port only got it 2 months prior to the release so I have no idea what WB/Rock Steady hoped they would achieve.

    Looks like they had 6 weeks from start to finish and the last two weeks was going through Steam activation etc :/

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    Re: Batman: Arkham Night for PC sales suspended

    Simply highlights why I do not buy "day one" games, nor pre-order any more. I have lost faith in major developers to give me an enjoyable experience.

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    Re: Batman: Arkham Night for PC sales suspended

    Quote Originally Posted by big_hairy_rob View Post
    Simply highlights why I do not buy "day one" games, nor pre-order any more. I have lost faith in major developers to give me an enjoyable experience.
    I am sort of lucky as I am mainly an Indie game player now with the odd big title thrown in here and there. I will generally wait for Steam sales anyway or GOTY editions and grab them months down the line.

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    Re: Batman: Arkham Night for PC sales suspended

    I got it for free, so no complaints about wasted or lost money from me.

    I find it hilarious that the built in benchmark gladly runs beyond 30fps, launch game....locked at 30. According to the benchmark, my 980Ti averages about 58fps with all settings on their highest, minimum was 43 in a scene with interactive fog and maximum was 68.

    Meanwhile in the real world, Battlefield 4 with 150% Resolution scaling and Ultra settings averages 88fps or a steady 60fps with Vsync.

    Batman with gameworks off is different though, 65 Min. 174 Max and 103 average. But it doesn't look as nice as BF4.

    Regardless, I'll uncap it tonight and continue playing and see how it goes uncapped.

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    Re: Batman: Arkham Night for PC sales suspended

    Quote Originally Posted by TheBuZZard View Post
    The irony of my situation I got the game free with my 2nd GTX980 so I now have 2 in SLI and I have to disable SLI to get decent performance from the game! Once I do this and run PhysX from 2nd card games runs pretty well. The graphics fidelity does not meet the expectations of a game running at lower FPS though and Arkham Origins looks at least as good and runs so much smoother.
    now that is ironic, i would think that Nvidia maybe peed off too as it makes all there GPU's sold with batman look like there underperfoming,

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