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Thread: PS4 Slim & Pro

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    PS4 Slim & Pro

    So whats everyone thoughts on the new announcements?

    http://www.bbc.co.uk/news/technology-37302955

    http://www.gamespot.com/articles/ps4.../1100-6443352/

    Massive kick in the teeth with the Pro not having a 4k Blu-Ray player, basically killed it for me and will probably end up going Xbox S or Scopio this time for the player.

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    Senior Member AGTDenton's Avatar
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    Re: PS4 Slim & Pro

    Slightly stupid decision on the 4k Blu-Ray compatibility, but as long as they make sure games and devices are forward and backwards compatible, it shouldn't upset the eco system too much.


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    Re: PS4 Slim & Pro

    It would have been nice to have a 4k blu ray player but as long as plays games well at 4k and can stream 4k stuff, I'm happy and will buy it on launch.
    Facts don't exist, only interpretations.


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    Re: PS4 Slim & Pro

    Seems a bit keen to support 4k games with only ~ twice the GPU power, image quality is going to have to take a hit. And the lack of 4k blueray means I can't personally justify it over my current PS4 even though I've got a 4K TV with only a (underspec'd) PC as a 4K source.

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    Re: PS4 Slim & Pro

    Guess it comes down to the old programming for one console V Multiple PC configurations, i would imagine they can push a bit more out the console but its still gonna struggle to get a nice 60FPS, i reckon their aiming for 30FPS.

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    Re: PS4 Slim & Pro

    Quote Originally Posted by jimbouk View Post
    Seems a bit keen to support 4k games with only ~ twice the GPU power, image quality is going to have to take a hit. ...
    I suspect 4k30 will be the target for any games that push it, and given the increased pixel density of a 4k display they may simply decide to tone down the AA level to help. The RX 470 is probably the closest consumer GPU and it can get close to 30fps in a lot of PC games @ very high IQ, so with the lower level APIs and tighter control of the ecosystem 4k30 shouldn't be too much of a stretch. I also suspect 4k support will be optional and some games will be rendered at lower res and then upscaled if necessary: given the direct pixel mapping from 1080p to 4k that shouldn't be too bad (and rendering at 1080p will allow greater levels of AA to be applied smoothing out some of the degradation from upscaling. In fact, I wonder if they could render at 1080p, upscale, then apply AA post-scaling....?

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    Re: PS4 Slim & Pro

    DF looks at it in more detail:

    http://www.eurogamer.net/articles/di...ystation-4-pro

    They say it uses hardware based upscaling which is in the Polaris based GPU,and say it is quite impressive even when looked at reasonably closely.

    It also seems every PS4 is getting an HDR update too:

    http://www.theverge.com/2016/9/7/128...e-announcement


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    Re: PS4 Slim & Pro

    So, has anyone picked one of these up?

    I don't plan on buying a 4K set any time soon, and already owning a PS4 I'm not convinced. It sounds like there are still some performance and visuals advantages for 1080p sets, but I'm not sure it's worth the extra expense.

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    Re: PS4 Slim & Pro

    Quote Originally Posted by Aenema02 View Post
    So, has anyone picked one of these up?

    I don't plan on buying a 4K set any time soon, and already owning a PS4 I'm not convinced. It sounds like there are still some performance and visuals advantages for 1080p sets, but I'm not sure it's worth the extra expense.
    I'm not bothering. I got my PS4 back in August 2014 (Last of Us bundle) so I've only had mine for a little over two years. I knew when I bought it, the ps4 would be playing second fiddle to PC graphics, so I'm not fussed about the slightly better graphics/frame rate argument.

    For all we know the PS5 might only be 3 years away anyway, I might get that for exclusives but I can feel myself being pulled back to PC in the meantime.

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    Re: PS4 Slim & Pro

    Seems some games are actually running worse on the Pro compared to the PS4, which is interesting to say the least.

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