Re: Interesting Memory Blog
Thanks Greybeard, but can you please refrain from using non-zero axis graphs, it really exaggerates the significance of a few frames per second difference if you're only zooming in to the 70+ fps range, and gives the impression you're trying to mislead rather than present an informative article.
(I don't think you are trying to mislead at all, but non-zero axis is exactly the sort of thing we see from marketers who are)
Re: Interesting Memory Blog
It's nice to see the video encoding example, but is there any reason you've gone with a multipass route?
Most people I know seem to go for a target quality.
Re: Interesting Memory Blog
It'd also be interesting to see how this scales with memory size. If I understand it correctly windows 8 is pretty good at using ram to cache things. A test run with 8 or 16 gb might be a better indicator of how much people can expect to see a difference in real world use. 32GB of 2400 is going to run you as much as a second high end GPU.
Re: Interesting Memory Blog
Quote:
Originally Posted by
kalniel
Thanks Greybeard, but can you please refrain from using non-zero axis graphs, it really exaggerates the significance of a few frames per second difference if you're only zooming in to the 70+ fps range, and gives the impression you're trying to mislead rather than present an informative article.
(I don't think you are trying to mislead at all, but non-zero axis is exactly the sort of thing we see from marketers who are)
Non-zero axis graphs just seemed like a better way to present differences. We're unfortunately just not clever enough to be wantonly misleading; with some scales (like memory bandwidth) the two would be on top of each other even with practical differences in place.
Re: Interesting Memory Blog
Quote:
Originally Posted by
Agent
It's nice to see the video encoding example, but is there any reason you've gone with a multipass route?
Most people I know seem to go for a target quality.
The x264 video encoding example is a synthetic benchmark. Practical, single pass x264 encoding would be the Adobe Media Encoder CC – AVCHD test, which was set
Quote:
Originally Posted by
herulach
It'd also be interesting to see how this scales with memory size. If I understand it correctly windows 8 is pretty good at using ram to cache things. A test run with 8 or 16 gb might be a better indicator of how much people can expect to see a difference in real world use. 32GB of 2400 is going to run you as much as a second high end GPU.
Memory size…is a very good idea. Something that we look forward testing in the future. Once we get a Haswell testbed in the office up and running we may just start playing with memory capacity as well.