Originally Posted by
kompukare
Look at my edit: I had looked and grabbed the wrong CPU shots from gamegpu.
But, yes Skyrim, Oblivion and probably Morrowind too (never ran too many mods back then) have had the same problem going back years. Of course, it is generally helped by the fact that vanilla TES games tend to be rather empty and bland so there's not much happening. Plus the AI scripting (RadiantAI or whatever they call it) was less advanced in the older games.
Love the open-ended nature of TES games, but going back to Daggerfall it has often felt like interactions was just a dull database of factions and rather predictable.
Ah, thanks I hadn't seen that part of the Hardware.fr review nor the LegitReviews part. Hardware.fr being one of the more in-depth sites is not new to me, but the detailed testing LegitReviews did is.
Still, most of these things look like fairly easy fixes for Zen2 or in some cases even for the Zen APUs or Naples.