I mean the weight limit/number of items that can be carried at once that sort of things in general. So do you like it? I see more or less of these in todays games, sometimes they are only limiting the amount of ammos you can carry, sometimes whole inventory is affected so that you have to keep your belongings in absolute minimum, every game has it's own color but it's always there, kind of. And that force me to believe many people are actually enjoying doing that or feeling some sort of restriction is necessary to make things more realistic? But to me it's kind of boring/annoying to be honest. I must admit some games I played have implemented this very well and I enjoyed that as a part of the game system, but that is very rare case indeed and most of the time I feel overly restricted. This is especially applies to RPG games where inventory is usually very small for the amount of items you find on your way. Most embarrassing moment for me is usually when I find really good item but I'm too low level to equip it or use it and I can't decide whether I should keep it for future use or simply throw it away. And to make things worse usually these items are very heavy or very big! I also fear losing something game breakingly important by wrong decision you know....so in short I wanna keep them all
So what do you guys think about these inventory restrictions? Is it good or bad thing for you? For me fun element always wins over reality therefore excessive restriction kinda ruins....but I think many people have different opinons...which I 'd like to hear.