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Thread: The Witcher Demo now available

  1. #1
    Banhammer in peace PeterB kalniel's Avatar
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    Post The Witcher Demo now available

    Worried about the marmite effect for The Witcher? If so you can now try the demo for yourself! I've no idea what it's like, but it only covers the prologue and act 1, so not the best bits IMHO (the game opens up in Act 2 dramatically).

    Link: The Witcher Official Website

    Giving players a tantalizing taste of the world of The Witcher, the demo begins with the first part of the prologue in which the seeds of the story are sown and the white haired witcher Geralt learns the rudiments of combat. The prologue is followed by the entirety of Act 1, during which Geralt of Rivia will see the first threads of the story weave their web around him and be called upon to slay man and beast to stay alive and earn his keep.

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    Mithrandir (20-12-2007),Steven W (14-12-2007)

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    Re: The Witcher Demo now available

    Have they improved the loading times on the game? For me, a 60-hour RPG shouldn't be 40 hours of loading. I really want to continue playing (I'm in Act 2 at the moment) but the loading! The LOADING! Ruins the experience for me.

    Edit: when I say I'm in Act 2 at the moment, I mean that's where I got about three weeks ago, before giving up and waiting for a performance patch.

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    Re: The Witcher Demo now available

    An exceptional game - I bought this on a whim last Friday and I've not stopped playing it, UT3 has not had a look in!

    The loading times are a little on the long side and they are a little too frequent I'm also having some stability issues, the game crashes every now and then but I'm still into the game despite these distractions.
    What we share with everyone is glum, and dark...

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: The Witcher Demo now available

    Patch 1.2 is mainly just to address loading times (and might have an effect on crashes during loading), due sometime before Christmas.

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    Exclamation Patch 1.2 out!

    Patch 1.2 has just been released:

    http://www.thewitcher.com/registrati...www/patch.html

    After long and impatient awaiting, the time has come - we encourage you to download the latest version of patch (1.2) for The Witcher. We have made a lot of effort to ensure that patch 1.2 has been tested in the best possible way, and at the same time to present it to you before Christmas, as we have promised. Patch 1.2 fixes, among all, the issues of older versions that were most commented on, such as long loading and saving times, loading/saving mechanism, removes many possible random crashes, as well as several minor bugs. Patch 1.2 works with older versions of the game, starting from 1.0, and is available for download
    Patch 1.2 Major Fixes
    ======================================================

    Gameplay and text bugs fixed:
    - Fixes for Alina not being at her home when she should (Act 4).
    - Wife's Tears Potion fixes.
    - Fixes for usable doors on the swamps (Act 5).
    - Fixes for Alchemist in manufacture giving quest items to Geralt (Act 3).
    - Fixes for some items to be found in Fields (Act 4).
    - Fixes for a disappearing enemy in quest Haunted House (Act2).
    - Fixed problems with Alvin's spawn (Act 1).
    - Few minor text fixes for all languages.

    Code bugs fixed:
    - Loading times are much faster!
    - Saving is much faster!
    - Another portion of stability improvements.
    - Fix for rare "red rectangle" effect on loading bar.
    - Quest tracking fixes.
    - Some cursor fixes connected with finishers in tight places.
    - Quest now won't update when Geralt is dead causing multiple problems.
    - Autosave mechanism fixes (numeration).
    - Savegame files fixes – some irrelevant information was sometimes generated inside.
    - The game won't make an autosave if Geralt has an effect preventing him from talking (like knockdown, stun, push) - the result would be no talking at all for the rest of the game.
    - Now you can't attack neutral NPCs if you input the second (etc.) sword sequence in them, while first attacking a hostile.
    - Dandelion's music won't be 'echoed' while changing location twice.
    - The game can handle broken savegames now – it returns to main menu.
    - Motion blur effect won't stay active despite Blizzard potion wearing off – drinking, then changing location, then cutscene.
    - Final fixes for weapons disappearing from enemies’ hands.
    - Grass and small stones being multiplied – fixed.
    - Fixes for receiving damage from Striga while being far away.

    Art bugs fixed:
    - Few level decoration fixes.
    - Fixes for barghest attack animation.

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    Re: The Witcher Demo now available

    Thanks for posting - I'm near the end of the final chapter now but this is going to be installed asap if only for the save/load improvements!
    What we share with everyone is glum, and dark...

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    Banhammer in peace PeterB kalniel's Avatar
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    Re: The Witcher Demo now available

    Yeah.. it addresses the no 1 complaint for the game so seems very worthwhile. I was waiting for this patch before playing through again

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    Re: The Witcher Demo now available

    Action Trip also have the 1.2 patch mirrored. Found that the link on he official witcher site has a very slow download speed. Was coming in at around 30k per sec from the official site but on ActionTrip mirror it is coming in at around 160k per sec.

    Latest The Witcher Patch at ActionTrip

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  11. #9
    Banhammer in peace PeterB kalniel's Avatar
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    Re: The Witcher Demo now available

    Sweet, thanks. Just pulled it at >576kB/sec from that mirror. I take it all back Virgin

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    Re: The Witcher Demo now available

    Thank a lot Ferral!

    2.1 MB/s on Be (Recently changed from bollocks Virgin)

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