
Originally Posted by
MSIC
This is really interesting, with my 2 other friends that I played D2 with, we moved over to Guild Wars to try to get a similar feel to D2 but better graphics, however it hasn't worked out exactly like that as GW is a MMO (but subscription free! Yay!).
I still miss D2, and probably will boot it back up soon anyway.
The one thing that i'd like to know about Titan Quest, that might make me buy it, is around weapons / armour / upgradeable items that are dropped.
In D2, there were many degrees of rarity for a given item, eg. once in 1000 items dropped you might get a gold item that was good, once in 10,000 you get something really kick-ass etc, and then there were the green item sets that were really hard to collect. It gave you a real buzz getting these, giving D2 a 'keep on going' aspect, to see what you could get.
How does TQ do with this? Does it feel just as exciting when you get things?
GW does have dropped items, but to be honest the dropped items do not really get any better as you level up.
Oh, and of course GW is capped at 20 levels anyway, which you actually achieve really early on in playing and then don't feel like you make any progress (in terms of leveling up or developing your character).