Having just installed OOO1.3 (first time I've used any mods from this line.. never had OOO1) and decided that the full version is alot more fun than the lite version I've been noticing a few things...
1) There's suddenly alot more deadly traps around.
Realistic.. but just plain irritating... does mean I've become a lot more ovservant. However... I step on a trap, my FPS drops from 60-65 to about 40.... which is alright, and certainly still useable. It's just irritating.
2) The Arena kills my computer.
The Arena... possbly the smallest map (excluding houses/shops) in the game. Only partially outside, where all the fighting is done. POOF! Goodbye Framerates. Was fighting my way through the arena... shooting things with the bow you can steal from the Dark Brotherhood during Purification... and my framerates were hovering around 10-15 (as opposed to 60-65, which is normal.) Of course, not all of them were this low... average was probably 20-30. Which is still pretty low. But 20-30 is playable and 10-15 isn't playable when you're trying to shoot stuff... imagine trying to snipe with that framerate
3) So many new armours and forts.
Yay... lots and lots of stuff for me to steal. Look.. a new set of armour. Oh look - a new fort. Oh look - another quest! Another place for me to.... Oh drat... LAG!!!! I presume it's due to processing lots of different armour types all at once, having to process all those graphics must be hard on my HD3650.
Anyway, apart form the lag... I've got a few questions for anyone that actually has this mod:
Is the Dark Eldar/Shadowmail osmething new or have I just always missed it before now? Blood Leather as well... The Dark Brotherhood seems to be full of unique items that I haven't found anywhere else.
Narind. That place. With the Sylvan rangers. My only problem with them is that I can't remember whether or not the very useful Jephre's armour used to be around on the Ranger camps everywhere. I can find about 2 or 3 suits of Jephres armour, then lots and lots of Sylvan armour, but I have no idea who the storyteller is, and next to no idea as to how to hack 'n' slash my way through Narind to get to them. Fixed monster levels be irritating.
So tell me: was Narind always as irritating and was the armour something added in, or just something else that was lying around? And the prerequities might be useful for the armour as well if they were around previously
Can you join the Putrid Hand? I keep on finding forts/Aleid Ruins with entire hordes of necromancers and putrid hand members in. I just can't seem to get them to stop attacking me. Are they all automatically hostile or is it just because my personality is at rock bottom? (it's about 20 at the moment... as lots of items take it away and replace it with strength or speed... )
The idea of doing quests for the Putrid Hand seems amusing to me, and I think it would be fun. I just don't know if it's possible.
What does the message "You don't have the strength to bash open this lock" mean? Is it realated to the type of chest or the difficulty of the lock?
non-OO question: Where are the goblin totem staffs? I've seen refernces to them all over the place ingame, but can't seem to find it. or them. Ingame books be very imprecise.
Maybe a few others as I work my way through the game..