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Thread: No dedicated servers for MW2

  1. #33
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    Re: No dedicated servers for MW2

    It might be a bit optimistic but maybe activision will realise that people like dedicated servers and customer maps and will relent...

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    Re: No dedicated servers for MW2

    Quote Originally Posted by Namor View Post
    I have cancelled my pre-order. I will wait and see reviews before re-ordering. I only want to play the hardcore multiplayer side of the game.
    What a shame.
    canceled my pre-order aswell.. shame really got it for £24 and had it on P O for months

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    HEXUS.timelord. Zak33's Avatar
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    Re: No dedicated servers for MW2

    so, how does the "match making " thing work? I don't have a Ps3 or a 360, so never play console games online.

    Is it like a "join my server now" list of people online and then it goes live simulataneously? kinda thing? So people can't join that game midway through a map?

    Quote Originally Posted by Advice Trinity by Knoxville
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    Re: No dedicated servers for MW2

    Quote Originally Posted by jackvdbuk View Post
    canceled my pre-order aswell.. shame really got it for £24 and had it on P O for months
    Yep - just cancelled mine as well.

    Maybe some are happy to accept paying over the odds for what will prob be a 6 hour single player experience and/or the console dumbed down multiplayer options - and pay more for the privilege.

    Not like there is a lack of good titles out or incoming soon anyway

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    Re: No dedicated servers for MW2

    Quote Originally Posted by Zak33 View Post
    so, how does the "match making " thing work? I don't have a Ps3 or a 360, so never play console games online.

    Is it like a "join my server now" list of people online and then it goes live simulataneously? kinda thing? So people can't join that game midway through a map?
    Basically, from what I understand it will work like left 4 deads current system, where it finds a match for you. However, unlike L4D where there are dedicated servers (hybrid), 402 stated that there will be no dedicated servers in MW2 and instead it will use a P2P system. This means the person with the best upload speed (regardless if this is suitable for hositing) will be selected as the host, which is great for them, but for everyone else this is likely to be very inconsistent!

    In addition to this, no mods, no custom maps and we're likely to have console style player limits. Due to the fact that not many people will have systems/connection to host the number of players we can with dedicated boxes.

    To be honest this has been my biggest gaming let down to date!

    Played IW!

    Mike.
    HEXUS|CaketakeR

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    Re: No dedicated servers for MW2

    So in other words, CoD will probably go from being the most played PC FPS online to a very average single-player game.

    Great work.

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    Re: No dedicated servers for MW2

    Quote Originally Posted by Zak33 View Post
    so, how does the "match making " thing work? I don't have a Ps3 or a 360, so never play console games online.

    Is it like a "join my server now" list of people online and then it goes live simulataneously? kinda thing? So people can't join that game midway through a map?
    Quote Originally Posted by Mike.c View Post
    Basically, from what I understand it will work like left 4 deads current system, where it finds a match for you. However, unlike L4D where there are dedicated servers (hybrid), 402 stated that there will be no dedicated servers in MW2 and instead it will use a P2P system. This means the person with the best upload speed (regardless if this is suitable for hositing) will be selected as the host, which is great for them, but for everyone else this is likely to be very inconsistent!

    In addition to this, no mods, no custom maps and we're likely to have console style player limits. Due to the fact that not many people will have systems/connection to host the number of players we can with dedicated boxes.
    Zak most of what Mike.c has posted is correct. What isn't explained is how the match making works. If its anything like the Halo3 system, then you will be matched to people based on your experience and rank (depending on game type) Normally this will be done in a banding system, so if your rank 10 you should be matched up with people around your level, so effectively level 5-10 (Halo3 works on a 10 level system)

    If you have joined up with a couple of friends for some matchmaking mayhem then the system will take the highest ranking player and use them to find a close enough match. This can lead to an imbalance (and levellers can plague the game) when that newbie friend of yours joins you and gets absolutely caned. Not fun at the best of times.

    The other downside is time. It can take an eternity to find a game if your in a group. With this new system if someone drops out it can cause problems, but if the host drops out, then you have to wait for the game to select a new host and this has caused a few dropped players.

    This is not the way forward for multi-player on the PC.

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    Re: No dedicated servers for MW2

    77,324 Signatures Total so far

  9. #41
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    Re: No dedicated servers for MW2

    I'm not sure if Activision will fold and add dedicated server support this late, the games got to be close to going gold if it hasn't already, I think the best we can hope for is for it to be patched in at a later date tbh

    Quote Originally Posted by Zak33 View Post
    so, how does the "match making " thing work? I don't have a Ps3 or a 360, so never play console games online.

    Is it like a "join my server now" list of people online and then it goes live simulataneously? kinda thing? So people can't join that game midway through a map?
    Match making, on the 360 at least, is all handled using the Trueskill system if I remember correctly. That means how you're ranked within the system is based on two numbers, the first is your average skill level and the second is the systems "belief" in that skill level. For instance as a new player you might win the first few games you play easily giving you a fairly high skill level but because you've only played a few matches the system doesn't "believe" in that skill level and if your early victories turn out to be flukes it will quickly make a big change to your rank and set you up against some easier opponents. Over time and plenty of games the changes the system makes to your rank become smaller and smaller because it not only has an idea of how skillfull you can be as a player but how consistent you are and will in theory set you up against suitable opponents.

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    Re: No dedicated servers for MW2

    I have just cancelled my pre-order too. RIP COD....

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    Re: No dedicated servers for MW2

    Probably be the externt of the mainstream news on this, but hey....
    http://multiplayerblog.mtv.com/2009/...arks-petition/

  12. #44
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    Re: No dedicated servers for MW2

    As much as I agree that it's the height of blind stupidity to cull the dedicated servers, I don't think I'll be cancelling my preorder. To be honest I seem to be one of the few people who bought the first MW mostly for the single player and I'll be buying this one mostly for the SP as well.

    I've signed the petition though and my fingers are crossed for a patch later on. This is not the way forward for PC gaming.
    ____
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    (")_(")

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    Re: No dedicated servers for MW2

    88,000 sigs on the petition now. I reckon it'll hit 100,000+ by the end of today.

    Anyone seen a response from IW? Or do you think they are just lapping up the publicity, even if it's negative?

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    Re: No dedicated servers for MW2

    IW are screwing us pc users over like trash

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    Re: No dedicated servers for MW2

    just a thought. could this be just a big massive "publicity stunt" to gain more advertising and PR for the pc version of this game?

    maybe this game WILL HAVE dedicated servers all along and just pulled a big stunt over us?

  16. #48
    Butter king GheeTsar's Avatar
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    Re: No dedicated servers for MW2

    Of course it is possible, but IMHO unlikely.

    I suspect the whole thing is a counter-piracy measure; ensuring MP games connect to an IW server for verification every game. It's also a way to make PC users to pay for downloadable content - so yet another revenue stream for IW.

    That said, IW have now claimed the petition, currently running at 95,452 sigs "won't be ignored".

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