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Thread: Doom3 FPS Please post here with system info

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    Doom3 FPS Please post here with system info

    Athlon 64 3200 2.0Ghz 1mb cache
    MSI VIA mobo
    2x512 CL2.5 4-4-7
    WINXPPRO SP1
    e-vga GF5900 128mb 400/850

    seta image_useCache "1" //set to 0 by default
    seta image_cacheMegs "256" //Set this to 1/4th your system memory
    seta image_cacheMinK "20480" //Must be set or turning useCache to 1 will crash game

    Driver 61.76

    1024x768

    med 52.2
    high 51.6
    uhigh 48.8

    1280x1024
    med 34.2

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    Tom
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    seta image_cacheMegs "256" //Set this to 1/4th your system memory
    [/QUOTE]


    why? you realise this is HARD DRIVE cahce not ram cache don't you? ive not benched my system but its smooth 1024x768 with system in sig (Ti4200 64mb too)

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    seems to make a difference on quide a few pcs (not on mine tho)
    Quote Originally Posted by Tom
    seta image_cacheMegs "256" //Set this to 1/4th your system memory

    why? you realise this is HARD DRIVE cahce not ram cache don't you? ive not benched my system but its smooth 1024x768 with system in sig (Ti4200 64mb too)[/QUOTE]

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    image_cacheMegs [Megabytes] - Determines the maximum amount of system memory to allocate to temporary loading of full-sized precompressed images if the cache is enabled by setting image_useCache to 1. Note that since this caching only applies to precompressed images, using the Ultra Quality setting will render this setting useless, since at Ultra quality no texture compression is used. Since a cache is only a temporary holding area, and not the place where the entire game is meant to reside, do not raise this value to something extremely high as that will simply reduce the available memory for the rest of Doom 3. Try a value of 128MB for those with 512MB of system RAM, and if you have more than 1GB of RAM, you can try a higher value like 196MB or 256MB for example. Do not set this to half your system RAM or some other monstrous amount.

    http://www.tweakguides.com/Doom3_8.html

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