More details here:
http://wccftech.com/doom-dev-big-gai...-compute-love/
Nvidia,won't be ignored too.Quote:
While on topic of IHVs poking. We are seeing big gains with async compute - just saying.
Quote:
all good, everyone getting some love : )
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More details here:
http://wccftech.com/doom-dev-big-gai...-compute-love/
Nvidia,won't be ignored too.Quote:
While on topic of IHVs poking. We are seeing big gains with async compute - just saying.
Quote:
all good, everyone getting some love : )
Thing is, even when a developer spends lots of time optimsing for Nvidia if their hardware is not up to the job the vocal Nvidia supporters will cry foul. Oxide seem to have spent quite a lot of time and effort optimising for Nvidia but certain people on the AT forums keep calling them AMD PR. Same with DICE, Frostbite, BF4 and Mantle. When in actual fact, it wasn't AMD buying out DICE but rather it had been DICE who had asked/suggested something like Mantle. So no wonder they actually used it. Of course, AMD would have been crazy not to bundle it after that.
Well, if they can work around the 31 command limit issue on nV, others can steal their ideas.....the "everyone getting some love" statement makes me think they have found some way to mitigate at least some of the current performance hit.....or they are talking rubbish to keep their pre-orders high!