OilSheikh's Gameplay Log
DAY 1
Played Mirror's Edge Catalyst PS4 for the first time
The run while trying to go off grid felt less fluid like the first game. When you bash doors , the door doesn't swing back at you or when you jump from a height, you no longer somersault on the ground after landing
Button layout seems to have changed. Went to OPTIONS and changed layout
There's a runner silhouette as you run, to assist you but it felt like spoon-feeding to me for noobs
You are also told which button to press to jump, etc. on every obstacle .. further spoon-feeding
There are some unnecessary new moves , like hold X to jump higher, hold XX to jump and run , springboard and then wall run - these just ruined the fluidity of runs
You have to go through a combat tutorial - it felt like the game is going to be about lots of hand-to-hand combat, which is a far cry from the first game which just involved running and getting past baddies
If you press a button and run, it fills up a Focus shield , which will protect you when you fight baddies
There is now a MAP feature, where you set your waypoint like Assassins' Creed games
There is also a unlock skills menu, which again seems unnecessary and like the new Assassin's Creed games
Faith's voice does NOT sound cool like the first game and she sounds like a playful teenager. Youtubing revealed it's because they used different voice actors FFS! Jules De Jongh voiced Faith in ME1 and Faye Kingslee voices Faith in ME2
Rather than a continuing story, it feels more like mission-based. Go here, do that, Go there, do that