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Thread: If you could design a game....

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    Going Retro!!! Ferral's Avatar
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    Question If you could design a game....

    What would it be ???

    Alot of stuff lately seems to be the same old stuff churned out over and over again, so many FPS, adventure games. Look at the FIFA series, looks virtually the same year in year out now and they sell it because it has the newest seasons team members and maybe slightly better physics.

    Its starting to look like companies just sell a tried and tested formula over and over again because they know that the punters would buy it no matter what.

    So, if you were given the chance to design a game what would it be ? How would you do say stats for an rpg as well as visuals, something new and different on a FPS. Storylines etc ?

    Most of all how would you expect it to run on an average families system (Say a middle of the range DELL or similar machine with 512 Ram and a FX 5200 card)

    Lets see what everyone thinks and comes up with. I'm sure that everyday people have way better ideas than most out there in what they would like to see in gaming

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    Bigger than Jesus Norky's Avatar
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    A decent skiing game, rather than another ******* snowboarding game

    Both Amped and SSX have a really nice feel to them, especially in the pow, but I detest snowboarding

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    i would create a RPG like MMOPG but single player for those who do not have the cash to spend but making it also RTS/RPG and having some kind of ladder system where players are able to overthrow the King of that city and where techology changes to the weapons we have today but still have a strong RPG feel the only problem with this i can see is a normal family pc may not be able to run it unless i cut down on the sizes of maps ect i would like it to run where i am able to have huge maps like far cry and graphics like that now that would be my game i would love to see someone make!

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    Comfortably Numb directhex's Avatar
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    like deus ex, but... okay, i'd just rip off deus ex. and jet set radio! and rez! and shenmue! wheee!

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    Photographer; for hire!! shiato storm's Avatar
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    i'd create a game worthy of the recognition and status commanded by the classic n64 titles as discussed in the other thread - like Goldeneye or Perfect Dark...
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    Last edited by mrpete; 18-06-2011 at 03:41 PM.

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    Bah Humbug. Dooms's Avatar
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    I really want a WWII mmorpg, i mean think of the classes... and also having professions to make ammo, vehicals, weapons to supply the front lines - massive pvp in claimable zones over the world etc etc etc.

    Or a samurai mmorpg just becuase they are cool. havnt thought much into this one tho

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    Marmoset Warrior
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    Quote Originally Posted by Dooms
    Or a samurai mmorpg just becuase they are cool. havnt thought much into this one tho
    I had exactly the same idea.

    Set in Ancient Japan, you have all the different "clans" of Samurai, all vying for power of certain areas, with things like Ninja Strikes etc again Samurai Leaders.

    Building of skills would also be great in a Samurai game, I dunno, I just really like that idea

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    I would make an audio only game you can play with your eyes closed. It would be sci fi game featuring hacking, space exploration, alien races and time travel. It would start with a single ping. Voice recognition would replace all your normal input devices. You may require SLI sound cards to play it.

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    Photographer; for hire!! shiato storm's Avatar
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    Quote Originally Posted by r1zeek
    I had exactly the same idea.

    Set in Ancient Japan, you have all the different "clans" of Samurai, all vying for power of certain areas, with things like Ninja Strikes etc again Samurai Leaders.

    Building of skills would also be great in a Samurai game, I dunno, I just really like that idea
    so a bit more than total war then...?
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    Quote Originally Posted by Dooms
    I really want a WWII mmorpg, i mean think of the classes... and also having professions to make ammo, vehicals, weapons to supply the front lines - massive pvp in claimable zones over the world etc etc etc.

    Or a samurai mmorpg just becuase they are cool. havnt thought much into this one tho
    http://www5.playnet.com/bv/wwiiol/index.jsp

    Its mmopg WWII played it before really cool game cuz everything is live you etiher join allies or axis there are these broder lines ect last time i played the alliess where kicking butt also its in rounds and a round will last around 2 months if you have some Elite Uber players theres also training and everything you may enjoy it but the graphics are ****e

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    Bah Humbug. Dooms's Avatar
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    Yer i think i tried that a few months ago but didnt get on with it... shame.

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    HEXUS.timelord. Zak33's Avatar
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    I'd like a Top Down drivinggame Off Road.

    Bit like Golden Axe, where lots of people play, but in 4x4's.

    There would be a choice for all the drivers at the beginning as to whether "all out speed" or "all out Mud Plugging" was important. 7 to 10 cars, balanced between these things. Size and weight also count. Tyre choice later on as you progress.

    and then each would be allowed 3 bits of kit to carry, such as winches, ramps, tow ropes etc...plus maps.

    And then you'd have to get across a variety of different terrains, pulling each other out of the mud or sand, or up hills, or rolling your mates the other way up when they''ve rolled onto their roofs

    It would be pretty graphically, lots of lush colours, but not 3d...its top down. It would run on anything. You justneed broadband and 256 meg. Anyt cardabove a Rad 7000 would walk it. Fog and stuff is easy in 2d.

    The hills would be noticeable as the cars climb them the camera would be above your own car and the car would get bigger on the screen. Some trees would obscure bits of your view, and you'd have to use Mouse zooming for close up or for pulling away for a better view.

    Each player would be on voice comms, online, and you'd have a mammoth off road area to follow, with hundreds of pitfalls along the way. Some stages in dessert, othersin jungle, some in rocky mountains, some in rainy UK. Huge areas. And easily moddable by the online community. Even rope bridges and stuff.

    teams would fight it out together, not knowing where they were going the first time, but would soon learn the routes, and advise new players later on. Onlinedownloadable challenges would be available from the publishers server, but you can make your own, and online tournaments would result.

    Up to 20 people per team, BUT the teams must ALL make it to the finish before the clock stops, so some smaller teams, well organised would go faster, cos they'd not all be waiting for the one bloke who keeps slipping into the mud.

    I think it would rock.

    Quote Originally Posted by Advice Trinity by Knoxville
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    A high fidelity combat flight simulator, covering at least 10 different aircraft types including the Hornet, Falcon, Jaguar, MiG-29, Viggen and Draken, full dynamic physics, true to life flight models and avionics, a completely dynamic campaign, a huge portion of the real-world, great graphics and a fully implemented electronic warfare system, communications, carrier operations etc a flight sim with the whole works... bliss.
    To err is human. To really foul things up ... you need a computer.

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    A decent F1 sim because there hasn't been one since Geoff Crammond's Grand Prix 2 in 1996. His follow ups were largely cock ups and the EA efforts were not quite right either IMO.

    I'd design a game with physics as a top priority rather than fancy textures and 3D effects. Physics is what makes a game...just look at the simple freeware platform game 'N' for evidence...amazing stuff with Havok...in Macromedia Flash! Basic gameplay...but great fun because of the physics.

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    we'll see about that... alterion's Avatar
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    i'd fix some genres... first up would be the "good" stompy robot game
    then probably the "fixed" matrix game

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