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Thread: SW:Kotor2 Issue

  1. #1
    Senior Member SilentDeath's Avatar
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    SW:Kotor2 Issue

    I updated to the latest version which has fixed all of the crashes for me do far.

    I just got to dantooine (sp?) and when waking around outside, the framerate drops compleatly, and the physics seems to mess up, making my party jump to the other side of the map = unplayable.

    Same happens with low gfx settings with my 3200+, AMD64, 2gb bh-5/tccd, and a x850XTPE.

    Is this a known issue?

  2. #2
    hi unreal's Avatar
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    • unreal's system
      • Motherboard:
      • Intel iMac 20" & Macbook
      • CPU:
      • Intel Core 2 Duo T7200 2.0Ghz
      • Memory:
      • 4gb DDR667
      • Storage:
      • 1TB 7200 Int + 1.5Tb Ext
      • Graphics card(s):
      • ATi Radeon 2400XT
      • PSU:
      • 95W or something?
      • Case:
      • Intel iMac 20" Aluminium
      • Operating System:
      • OSX Snow Leopard (Win 7 x64 on Macbook Bootcamp)
      • Monitor(s):
      • 20" @ 1680x1050 & 27" 1080p HDTV
      • Internet:
      • O2 10mb
    ROFL yea that is a known issue, and I have no idea of the cause - neither do ATI it seems, as the problem still remains on some. For some strange reason though, I never had the error until I travelled to Dantooine for the 2nd or 3rd time. Its ghey how it only effects a slightly large radius of a direction you look at, but if you look the opposite way to the lag, you can usually run backwards/strafe to doors etc LOL it's like the only solution.

  3. #3
    Senior Member SilentDeath's Avatar
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    Just put on latest drivers (ATI 5.6CCC) and its fixed it

    Back to Dantooine I go then. Ive played this game about 50 hours since last friday

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