Channel Log
Patch 1.32 change log
* Fixed a Shader Model 3.0 issue that caused graphics corruption on new ATI hardware.
* Set the game to detect nVidia hardware to avoid shaders being compiled at run time.
* Recompiled the 32bit version with a different version of STL to address some server slowdowns.
* Fixed a video playback issue to ensure compatibility with MOD SDK dll code.
* Fixed server issues when the server type was changed during a running game.
* Fixed potential crash when using RCON to start a new level.
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