So have any of you used the sdk to create your own maps? If so have you uploaded them anywhere?
So have any of you used the sdk to create your own maps? If so have you uploaded them anywhere?
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
yes, im a mapper, a good one at thatso youv made a map, have you compiled it? i dont know how good you are so i will ask some noob questions...
any spawns?
made lights?
compiled?
whwen you answer me i'l then tell you how you upload it...
source sdk is good, i made about 3 small maps on it
yes, im a mapper, a good one at that so youv made a map, have you compiled it? i dont know how good you are so i will ask some noob questions...
I have only just started messing around with it but I have made a room with light sources, spawns and I have compiled it. My main problem now is making ladders and steps that fit my room.
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
Yeah, only for mapping though, I'm alright, I made a map of my house a while ago, spent about at least a full week doing it and it messed up and it wouldn't let me revert back >_<
Currently working on a mansion map, but havn't done anything to it for a few months now as I've been sooooo busy.
Well ladders are easy enough, will you be using the block tool and a texture, or a model?Originally Posted by wedge22
Edit: On a side note, I used to use a bit of the old SDK (before source), the old Hammer... anywho, when I was learning a few new things for the source SDK, like the doors with hinges and stuff (so you can swing them open fast and slow etc), I messed up the settings on one of the doors (something to do with friction) and it kills you every time you touch it![]()
Last edited by XA04; 09-10-2005 at 04:58 PM.
FOr ladders I will be using the block tool I guess.
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
How the hell do I make doors? Its driving me mad.![]()
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
Ive messed around with Hammer which is the old version for HL1 and CS. I was quite good at mapping but the only problem i had was getting sizes of stuff right....
www.leonslost.com
Steam: Korath .::. Battle.net: Korath#2209 .::. PSN: Korathis .::. Origin: Koraths
Motivate me on FitBit .::. Endomondo .::. Strava
ok, iv made a few tutorials, maybe i can give you mapper wanna be's a way to go!
go here for one of my tuts: http://www.freewebs.com/daylightowna...tingfirst.html
enjoy...i have one for something else, i think it was steps, cant be bothered to publish sorry, to much work, even though i think i typed it up, and i done a swinging door tutorial, but again cant be bothered to publish, sorry...
maybe when i release a new map il show it to ya'll![]()
b.t.w im working in 2 different hl2 modswas working for 3, but quite one...
Think i may start playing around in it again, did enjoy even tho never got round to finishing any of them.
Also would like to play with some of the new stuff that the source engine uses.
www.leonslost.com
Steam: Korath .::. Battle.net: Korath#2209 .::. PSN: Korathis .::. Origin: Koraths
Motivate me on FitBit .::. Endomondo .::. Strava
I am having no luck at all with this program I just cannot make doors work at all and its driving me mad. I have followed this tutorial http://www.hl2world.com/wiki/index.php/Basic_Door
and still it does not work. My map will not even run.
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
i hate hl2world to the ultimate max, heres a link to where the best cs: source tutorial site is: www.interlopers.net scroll to the bottom of the forum and you will find the tutorial page, 4 pages of sexy tuts for you to readhave fun, go wild
and if you need help with any of them drop me a pm and il help you out, just dont want to explain like th whole tut, but more then happy to help if your in the moddle of it or something![]()
Thanks for the info saintdragon, I have got my doors and ladders working now. I fancy making a big single player map like a cornfield with loads of zombies in it, I will see how I get on.
Main Rig: i2600k@4.3Ghz/ASUS P8P67 PRO/MSi GTX580/16GB Mushkin/HAF X/Noctua NH-D14
Well I gave wedge some links via PM, but this is what I used to make maps for the original Counter-Strike, you could learn some basic stuff from it still, but there is also a lot of new stuff in the source SDK..
http://countermap.counter-strike.net/
When I first looked at hammer I was tottally confused and could never have a clue on earth where to start, but spending 5 minutes on that site helped dramaticlly.
np mate, glad i could be of serviceOriginally Posted by wedge22
also, just for advice, not to put you off, but if you go into any cs mod that has somekind of zombies in it, you will be looking at a mod going to waste, no one will even download it, there are billions(exagerated) zombie mods out there, there not even spoken about, i only know of two zombie mod which is going far, thats out of 100's
anyway, hope you get better and better! just dont get to good or will get me out of bissinessj/k...
also for advice, before you make a big map, learn simple maps first, learn about nodraw textures and func_detail which will help your map be better 99999x better, more fps and faster, i mean faster compile times, like 7 hour compile time(on a standard pc) will be around an 1 hour-ish if you use it corrently, and frame rates from 30 goto 1**+
again, have fun![]()
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