Got around to buying a mag with this on the cover and it's.. interesting...
The reviews state that the handling seems a bit more realistic/heavy than NFSU2, a game I really liked. But it just didn't seem the case. Maybe I need more time on it, but it actually seemed more arcady than before!
The cars in the demo all seem really light and twitchy. There's a good impression of speed, but they seem to handle like something out of midtown madness. I actually preferred the feel of the cars in NFSU2 - they seemed to have more weight/react to forces better.
That said, I love the environment in MW - daylight at last!
But graphically.. I'm in two minds - I think it needs some work to get looking good and smooth. Basically it seems to look poo unless the ansiotropic slider is at maximum, at which point the road suddenly transforms from looking worse than NFSU2 to looking better. But then it looks really jaggy, so you have to enable AA, which besides making it just a little too sluggish for my liking also seems to blur everything. While this gives it a kind of console/arcady look, it's not really to my liking. And did I mention it makes it too sluggish? On *my* rig?? Gah.
And the blur effect.. nice in small quantities, but really, quite annoying, and makes it sluggish again. I would like the nitro blur, but nothing else.
Where have all the options gone? The menu interfaces are horrible to control on the PC, and there doesn't seem to be much control on what special effects you have.
Anyway, does anyone have some tips on ways to get this game looking ok but still performing ok? Does my rig really suck that much?
Cheers!


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