Originally Posted by
|SilentDeath|
Why does it matter that games are larger? I have a 10mbit connection, in 5 years it will probably be 100mbit or 1gbit..
Some games are huge, but then Ive yet to see any that need more than 2 dvd's (or more than 1, although im sure it exists..)
BUT more importantly, if there image compression is so good, they shouldnt be looking at games, but normal picture compression. If they can get a few thousand (or hundred thousand) high-res pictures down to 3mb then would this not be MUCH more usefull as a general standard for internet use?
I think the added cpu time to uncompress the textures would not be worth the space savings unless it was uncompressed at install time. The maths needed for this uses up a lot of cpu which would slow down the loading time a lot or even the game depending how its done.