just wondering what resoulution these boxes actualy render the game at?
because any high resolutions from my PC to TV just makes things look Crap and 800*640 looks better...
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just wondering what resoulution these boxes actualy render the game at?
because any high resolutions from my PC to TV just makes things look Crap and 800*640 looks better...
640*800 is tv res isnt it ? so xbox and ps2 run at that......thats why max payne 2 on the pc kicks the ass off the xbox and ps2 version (if you got a good g card that can handle :p)
so these boxes claim to have all of these uber technologies and they run @ 640*800??
goood
no wonder the PC costs so much!
PAL TV resolution is 720x576.
Both XBox & PS2 will output 640x480 as standard, though the XBox (on some games) will go up to 1920x1080 if plugged into a 1080i-capable HDTV
really? i doubt the xbox could handle it
its only runnin a 733 and a 64mb geforce 3, i played halo and got some slowdown on a normal telly, so 640*800, theres no way it would run smoothly at 1920x1080 !
Sorry about thread hijacking, but i heard that the new x-box will run Half Life 2 and Doom 3, and they also said, thats the minimum quality the games will be. Although, was not paying 100% attention due to me staring at the guts of my PC, but im SURE thats what i heard. Expected date = 2005
only four xbox games support 1080i: Syberia, MX Unleashed, Enter The Matrix, Dragon's Lair 3D. A good fair few support the lower 720p and 480p resolutions.
and, for the love of god, the xbox is not a pc. it has no operating system worries, it has no variable hardware. it's a games console whose components resembe a PC - an xbox is no more a pc than a gamecube is a mac with a radeon 9000. doom 3 is an xbox & pc title title, as is half-life 2.
if you don't have to crap around with a million dfferent "on this spec do this, on this spec do that" routines, then you can get a hundred times more out of a piece of kit. the NV2A & coppermine-powered xbox will EASILY run games in more than playable (on a tv) reolution compared to a PC - Halo on PC has HORRIBLE slowdown, ditto titles such as Deus Ex 2.
and before anyone says it, my dreamcast ran linux & played divx years before the xbox did. even my gp32 can do that. nobody's claiming those are a pc (if anything, the hitachi superh4 would make the dreamcast comparable to a supercomputer with a kyro2)
no-one ever said the xbox was a pc?
i certainly didnt :)
you can't compare a console's spec to a pc spec and get anything meaningful from it. the "733 and a 64mb geforce 3" means NOTHING. consider playing something like Doom 3 on that spec - ain't gonna happen. apples & oranges.
games for console can be optimised specifically for that platform. there are a million "on this spec do this" eventualities on pc games, which slow them down enormously. console games are one spec, games are targeted to run on that spec & that spec alone, drastically boosting their use of the hardware
doom 3, half life 2, deus ex 2, thief 3, halo, etc - don't try playing them on £120 of pc, it's not worth the bother.
and yaddy yaddy yah. Most people know already they just haven't gone to the effort of explaining the whole thing in a huge lecture. You'd be a good teacher though hex :D
Imagine if they made bootable games for the pc that didnt require windows to play like the xbox and ps2 bt for the pc, with all the extra power there could be some damn nice looking games :D
You just described the Phantom. Just don't expect to see it. Ever.Quote:
Originally Posted by Platinum
you'd still need an OS in order to handle the millions of different driver requirements etc of the variable nature of PCs. but the idea isn't 100% far-fetched - there's a version of America's Army Online for Athlon 64 which boots & runs the game, thanks to a Linux back-end
you have a point, but why run a game from a cd? you get stupidly low transfer rates when from a hdd? you can get much faster rates, and quicker loadin times would be betterQuote:
Originally Posted by Platinum
lpus youd have to drivers :p pah
what swafeman so the xbox, gamecube AND PS2 don't load straight off the CD using variable ram / roms to store and instruct the data being streamed off the CD / DVD ??? :P
Well they do don't they. The idea isn't impossible but as already said the variable nature of PC hardware means this isn't going to become a reality until all components are properly standerdised with either one universal driver set or guarenteed compatability...
Ben :)