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Thread: TFTs & 32bit

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    TFTs & 32bit

    So, in games and for desktop you can set your bpp to 16bit or 32bit - right?

    My Hyundai ImageQuest Q17 20ms (quite old) has true 32[ed- 24 then, doh]bit colour - no visible flashing between colours on certain patterns. I bought the monitor back then over the other panels with slightly lower ms, yet in reality more ghosting due to having to flash (usually undetectably to the eye) between multiple colours to produce the wanted colour.

    Now, looking at modern TFTs, they all seem to be 2-5ms, yet they have 16.7 million colours. That is 24bit... So, have manufacturers been skimping on quality panels to get prices down?

    I would have thought that by now we'd have true 32bit colour panels at 5ms. Does any manufacturer actually produces 32bit panels these days or are all 24bit?
    Last edited by Nemz0r; 04-09-2007 at 07:00 PM.

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    Re: TFTs & 32bit

    erm... i thought 24bit 16.7 was the most, and most support just 16.2m ciolours, ive never seen a 32bit panel

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    Re: TFTs & 32bit

    Hmm I guess I have it wrong then . So my monitor must be 16.7, my other - an LG that you can notice it changing between 2 colours sometimes - 16.2. And all modern ones 16.7. This thread is useless now then .

    I did think 16.7M vs. 4295M was quite an excessive difference .
    Last edited by Nemz0r; 04-09-2007 at 06:57 PM.

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    Re: TFTs & 32bit

    well monitors today still sometimes use 16.2 its the panel type it uses that means how many colours it can produce, i think TN panels use 16.2 but i could be wrong

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    Re: TFTs & 32bit

    TN panels can be 24bit, but most aren't. However they seem to have such good dithering you can't notice.

    I've never seen any banding or flickering between colours, even on fast moving screens on my LG which is almost certainly 6bit+dithering per channel. Some colours look a little.. sparkly/bright.. not sure how to describe it - you can only see it on blocks of pure colour and there's no visible change over time, but it's not as pure as a CRT. Tends to happen on Atari Red or the green used for Orthos I think

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