Nvidia Corp. plans to release a new version of its popular GeForce 8800 GTS graphics product with increased amount of computational power and also finally unveil the long-discussed GeForce 8800 GT based on the code-named G92 graphics processing unit (GPU) in late October or early November, according to market rumours and media reports.
The world’s leading supplier of graphics chips is said to activate 16 additional unified shader processors in the GeForce 8800 GTS 640MB graphics cards, which means that the newer versions of the product will come with 112 stream processors activated. By contrast, current 8800 GTS models feature 96 shader processors, whereas the 8800 GTX comes with 128 shader processors.
It is unclear whether the new version of the GeForce 8800 GTS features, like before, 24 texture units and 20 render back ends, or the numbers will increase to 28 texture units and 24 raster operation units, but what is known for sure is that the new 8800 GTS will retain 320-bit memory bus.
“Nvidia will not be doing any formal launch activities, press announcements, web-site updates, or any other marketing around this new SKU. Partners can conduct their own marketing activities around the SKU as they see fit,” an Nvidia statement for partners cited by Mobile01 web-site reads.
While the revamped Nvidia GeForce 8800 GTS 640MB board is claimed compete in the high-end segment with its $399/$449 price-tag,
Nvidia is projected to offer a new performance-mainstream GeForce 8800 GT product, which will be based on the code-named G92 GPU made using 65nm process technology. The novelty is rumoured to have 64 stream processors, 256-bit memory interface and come with 256MB or 512MB memory onboard.
Prices of the new products are not clear yet. What is certain is that by improving the GeForce 8800 GTS 640MB and introducing the GeForce 8800 GT the graphics chip designer is trying to offer a broader lineup of discrete graphics solutions with higher competitive potential.
Nvidia did not comment on the news-story.