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Thread: Gaming on a higer resolution than GFX can handle!?!

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    Gaming on a higer resolution than GFX can handle!?!

    Im thinking of getting a 24" monitor.

    I've read games are not recommended to be played over 1680 x1050 resolution with an 8800gts 320MB, but why cant you have a 24" monitor and change the resolution in the game to one that suits the 8800gts 320mb on a 24" monitor? What happens, quality loss....?
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    Senior Member charleski's Avatar
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    Re: Gaming on a higer resolution than GFX can handle!?!

    Leave it on native res (1920x1200) but turn down the antialiasing if you find the frame rate gets lower than you'd like.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Quote Originally Posted by charleski View Post
    Leave it on native res (1920x1200) but turn down the antialiasing if you find the frame rate gets lower than you'd like.
    Havent got one yet, i just wanna know what are the affects of playing a game on a higher resolution than a gfx card can handle therefore forcing a lower resolution which does what to the gaming experience?
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    Re: Gaming on a higer resolution than GFX can handle!?!

    your screen has an exact number of pixels

    if you run a resolution that differs, then what gets drawn must be largely guessed - any of the sharpness of a TFT goes walkabout

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    Re: Gaming on a higer resolution than GFX can handle!?!

    It will depend on what games you actually play too, though. Older games will run be fine with that gpu/res.

    Only the newer stuff you'll have an issue with.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Quote Originally Posted by masscrazy View Post
    i just wanna know what are the affects of playing a game on a higher resolution than a gfx card can handle
    Your card can handle resolutions up to 2560x1600. At a higher res the framerate will slow down, that's all. If you want to maintain a certain framerate it's far better to lose some of the antialiasing (which is the hardest job the card does) rather than decrease the resolution to a non-native level.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    One of my friends used to firmly believe that if his graphics card was stuttering, it was stressing it and likely to burn out.
    It was just comedy gold watching him rush to the menu to knock the resolution down on new games, "just in case they blow it up man".
    Just to pee him off, we used to knock it up to 1280*1024 when he went to the bathroom. He used to throw a fit and not talk to us for days over it.

    Anyway, sorry to go off on a tangent there, but as Mr Charleski says, the worst that will happen is slow down
    Quote Originally Posted by Saracen View Post
    And by trying to force me to like small pants, they've alienated me.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    The usual mantra about all TFTs looking crap at non native resolutions is a myth. Now just because it's a myth doesn't mean there's no truth to it (sorry - random reference to C.S. Lewis and J.R.R. Tolkien discourse...).

    In short - some TFTs look better at non native resolutions than others. This is down to the quality of the chip performing the scaling. TFT monitors have a video processor. Some of these have a scaling algorithm, while others don't. Very high grade HDTVs and upscaling DVD players have a very good scaler. Some higher end PC monitors have an OK one. Most PC monitors have a dreadful scaler or just let the PC's GPU do it.

    I have a Dell 2407WFP, which uses a Genesis FLI5962H video processor (http://www.gnss.com/products/FLI5961...62-PBR-01B.pdf), a mid range one. It uses Faroudja display scaling for non native resolutions - which is a bit like the monitor doing antialiasing (http://www.av-outlet.com/en-us/dept_335.html). In short - this works some of the time, with some resolutions looking pretty good and others being a bit crap to be quite honest. 1440x900 and 1280x800 aren't bad for playing a FPS.

    Gateway have started incorporating high end scalers into some of their top end monitors and it might be worth looking out for these creeping into the market: http://www.tftcentral.co.uk/news.htm#gateway_xhd3000 . I've not seen these but they advertise themselves as being decent for running at non-native resolutions for games.

    Some scaling can be handled by the graphics chip. ATI and nVIDIA cards both scale video images pretty well but don't apply a scaling factor to the final image - so this doesn't help for gaming. The ATi GPU in the Xbox 360 handles non-native scaling (it can render games at a lower resolution and then upscale it) pretty well so hopefully it won't be long before this turns up as a standard feature in PC GPUs. (Note the comments regarding 360 vs ps3 scaling here: http://www.eurogamer.net/article.php?article_id=84655

    Additional edit: More info on the hardware scaler in the 360 here: http://arstechnica.com/articles/headstart.ars/2 . Looks like it's a separate chip, not part of the GPU.
    Last edited by Uriel; 20-10-2007 at 11:22 AM. Reason: Corrected a few factual details.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Get the best screen you can. Your card will handle it.

    Run a game, if the fps aren't high enough then turn some of the MANY settings to choose from, down. The AA settings can be varied, personally I have never noticed much differences between 4xAA and anything higher. But don't change the resolution, unless you have to (which I have only had to with Colin McRae DiRT!)

    Download nHancer and that will show you how many settings you can tweak, and what they mean. You can also change a lot of settings in the nVidia control panel, but nHancer makes it easier to do and simpler to understand.

    You'll be fine! And remember, new games will come out that will be too much for your current setup to run on maximum, and they always will! So get the most out of each one, individually.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    A lot of people have been posting on here recently claiming that you need an 8800GTX on 24" or above, but tbh that's absolute tosh, I have a 24" and 640MB 8800GTS and I have never encountered any problems yet. Very intensive bits of levels on very demanding games can cause stutter, but it certainly isn't anywhere near unplayable, and for the 0.5% of the time it happens, it really isn't worth spending the extra £80-£140 or so on the GTX. 320MB cards perform almost as well as 640s in most games at that res as well, so they should be fine.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Worst case, lower the resolution but turn centring on in the graphics drivers (adds black borders around the display) if you don't like the result of the stretching.

    Couldn't live without my 24" Dell, so if you're thinking about it, just do it. For desktop work you'll wonder how you coped before.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Just a quick note - for the Faroudja display scaling to work on the 2407wfp it needs to be running in the Gaming or Multimedia modes. It just displays the signal it receives from the graphics card in Desktop mode.

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    Re: Gaming on a higer resolution than GFX can handle!?!

    Running my 24" Dell with a 7950GT without any major issues. Though I prob dont stress it out too much. Wow fullscreen with all bells and whistles on gets me an average of 72 FPS. Sup Commander seems to do fine. Though i usually have to drop the res to play CoH smoothly.
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