
Originally Posted by
llololloy
Couldn't similar have been said when direct3d / opengl games started coming out. I had a matrox millenium and a k6 200 cpu which played most games fine, then along came the big 3d games which looked so much better using dedicated hardware that I bought my voodoo (don't forget, at that time you either used voodoo or powerVR, the 2 were competing and titles supported one or the other). The industry has kept moving since.
Now, I don't feel what I've seen is as big a jump as it was then, but the demo reel for mirrors edge is at least tempting, it just needs more titles to scale well, from low end graphics, through mid/high end cards and then to dedicated physics as well.
What would probably be best would be a card that featured a second, lower powered ppu (or gpgpu) on the same card. Surely it can't be that hard to do. Then as long as the drivers worked it'd be a no brainer. More games would then support it andeventually it'd be a standard addition.