Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
MadduckUK
tbh..
From this thread:
http://forums.hexus.net/graphics-car...s-cards-2.html
Re: NVIDIA responds to ATi's PhysX claims
Nvidia and Ati bitching at each other. I'm shocked. :sleep:
Anyway, one bit of this little spat bugs me:
The response from nvidia doesn't actually cover the issue at all.
Quote:
Originally Posted by Nadeem Mohammad's response, 5th paragraph
As is par for the course, this is yet another completely unsubstantiated accusation made by an employee of one of our competitors. I am writing here to address it directly and call it for what it is, completely false. NVIDIA PhysX fully supports multi-core CPUs and multithreaded applications, period. Our developer tools allow developers to design their use of PhysX in PC games to take full advantage of multi-core CPUs and to fully use the multithreaded capabilities.
Why yes, it is true that you've built a physics API that supports all that, but the wording used doesn't actually answer the question about whether that support is always available.
His team could have built the philospher's stone (and the rest of the post tries to make it sound like they have..) but marketing isn't going to let it out of the door if it can be used to show their products in a bad light.
Just another day in the world of business.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Hicks12
But Rollo your being completely ignorant and saying its good business practice for Nvidia to lock physx away from people who have bought both an AMD and NVIDIA card..... Now all that does is mean the people who buy a spare low end nvidia card to process extra physx cant, so they dump Nvidia's cards and just stick with the underpriced AMD equivilants from now on.... HOW IS THIS GOOD BUSINESS SENSE??
Can you atleast listen for once in your life man.. its getting tiresome.
So you just implied that 3d Vision isnt worthwhile to you since you buy Ati cards (yet given nvidia for free!). Lol worthy.
I guess I just know something about business Hicks12.
Ever consider that:
1. The margins on the low end cards you mention might be so low that the sale of high end cards, or mid range cards with a dedicated PhysX card, might offset the revenue lost on low end cards ATi owners might buy?
2. Ever consider that people who see the videos comparing PhysX to normal on YouTube might be inclined to want PhysX enough to only buy a NVIDIA card? And that if they opened it up to ATi cards they might lose sales of high end cards?
3. Ever consider that NVIDIA has no control or knowledge of what ATi is doing, so changes in their hardware or drivers might break PhysX drivers and leave NVIDIA with bad press for the tech they've ivested a lot of time and money in? At the GF100 deep dive they told us they had 6 years of labor invested into their work on Batman counting all the staff they had working on it form PhysX and 3d. When you make significant investments like that in a technology, the last thing you need is posts all over the forums "Damn you NVIDIA! When the Cat. v. XYZ was released, my game started crashing".
Basically all the arguments you guys are putting forth amount to "We want NVIDIA to spend a lot of money and labor insuring ATi customers have a good experience with NVIDIA tech. We're willing to buy some $$75 NVIDIA cards in return for that".
I think I have pretty good comprehension of the situation.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
I guess I just know something about business Hicks12.
Ever consider that:
1. The margins on the low end cards you mention might be so low that the sale of high end cards, or mid range cards with a dedicated PhysX card, might offset the revenue lost on low end cards ATi owners might buy?
2. Ever consider that people who see the videos comparing PhysX to normal on YouTube might be inclined to want PhysX enough to only buy a NVIDIA card? And that if they opened it up to ATi cards they might lose sales of high end cards?
3. Ever consider that NVIDIA has no control or knowledge of what ATi is doing, so changes in their hardware or drivers might break PhysX drivers and leave NVIDIA with bad press for the tech they've ivested a lot of time and money in? At the GF100 deep dive they told us they had 6 years of labor invested into their work on Batman counting all the staff they had working on it form PhysX and 3d. When you make significant investments like that in a technology, the last thing you need is posts all over the forums "Damn you NVIDIA! When the Cat. v. XYZ was released, my game started crashing".
Basically all the arguments you guys are putting forth amount to "We want NVIDIA to spend a lot of money and labor insuring ATi customers have a good experience with NVIDIA tech. We're willing to buy some $$75 NVIDIA cards in return for that".
I think I have pretty good comprehension of the situation.
chicken noodles and sause does not a stir fry make
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
<snip>... they had 6 years of labor invested into their work on Batman... <snip>
:laugh:
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
they told us they had 6 years of labor invested into their work on Batman
Yeah, but there's over 4000 years of work gone into Avatar. So 6 years suddenly seems like nothing.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
I guess I just know something about business Hicks12.
Knowing a little of the semi conductor industry myself, I would suggest that either you know nothing about the business, or that you completely oblivious to the fact that there is always more than one way to do something.
Back to the OP, we've discussed nVidia and PhysX already on numerous occasions. We've even had what we believe are representatives from nVidia and ATi comment directly to these forums. Stop dragging it back to the same old arguament and flame other members who just want to read a post about video cards without your spam in it.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
I don't know what business you are in, but usually what business involves is trying to differentiate your product so people will buy from you, not your competitor.
You see, the technology industry require this little thing called... S T A N D A R D S.. to work with each other correctly.
Where IT companies can truly differentiate their products is performance, stability, value, and standards completeness.
Shoehorning in new features is interesting (assuming they're actually useful), but not at the expense of standards compliance.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
matty-hodgson
Yeah, but there's over 4000 years of work gone into Avatar. So 6 years suddenly seems like nothing.
Hmmm. They put 6 years high priced labor into a game they don't make a dime off so their users would have a better experience- AA and PhysX.
What did Intel, ATi, S3, and Matrox put into the game for their customers? What they put in seems like nothing because it was nothing.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
aidanjt
You see, the technology industry require this little thing called... S T A N D A R D S.. to work with each other correctly.
Where IT companies can truly differentiate their products is performance, stability, value, and standards completeness.
Shoehorning in new features is interesting (assuming they're actually useful), but not at the expense of standards compliance.
In your opinion. I bought 3DFX cards for Glide, I bought ATi cards for Truform, and now I use NVIDIA cards for PhysX and 3d Vision. I don't care about standards, I care about my gaming experience.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
*snip* labor *snip*
It's Labour. When on a British forum, you spell OUR way, the CORRECT way.
Re: NVIDIA responds to ATi's PhysX claims
Nope, British spelling is not a requirement for posting on HEXUS matty.
Not that it matters now :)
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
In your opinion. I bought 3DFX cards for Glide, I bought ATi cards for Truform, and now I use NVIDIA cards for PhysX and 3d Vision. I don't care about standards, I care about my gaming experience.
If nobody cared about standards we'd all still be using software raster rendings (see mesa software 'accel'). That *hurts* your gaming experience.
After all, *nobody* but nobody, would reimplemented their game engine a few dozen times just to support every graphics/physics/audio library combination out there.
You know, for a 'lead developer' in a 'software company', you really are hopelessly dense at sane software development practices.
Re: NVIDIA responds to ATi's PhysX claims
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Rollo
I guess I just know something about business Hicks12. - Are you kidding me? Get off your high horse for that comment, however if it was a joke then I take that back :).
Ever consider that:
1. The margins on the low end cards you mention might be so low that the sale of high end cards, or mid range cards with a dedicated PhysX card, might offset the revenue lost on low end cards ATi owners might buy?
Em yeh... that is why AMD and even Nvidia concentrate on selling low end cards, you get these sales from OEM's like Dell mostly and that is HUGE, you make a hell of a lot more money from selling loads at a lower amount than a handful at a huge amount, let me give you an example:
Graphics card A is mid range, costs £100 and you make £20 profit on each.
Graphics card B is high end, costs £300 and you make a profit of £70 for each.
You have a potential sales market of say 100 units for GPU A and for GPU B you have 20... GPU A sales with provide £2000 profit, GPU B will get you £1400 profit... easy to see what ones better right?
Sell at a lower margin but have gauranteed sales and more revenue overall.
2. Ever consider that people who see the videos comparing PhysX to normal on YouTube might be inclined to want PhysX enough to only buy a NVIDIA card? And that if they opened it up to ATi cards they might lose sales of high end cards?
I dont think anyones said that NVIDIA are wrong for locking Physx to their cards, as far as im concerned they paid for the company and spent the time developing it and that is THEIR advantage over AMD's cards so they shouldnt have to give it up. However, the problem lies when NVIDIA are locking people out who have BOUGHT an NVIDIA card and paid that premium to have Physx. People who buy a secondry card specifically for something like Physx tend to know what they are doing! So its up to them for reliability, NVIDIA isnt hurt by this but when the customer finds out that NVIDIA have stopped them from using a feature they paid money for then they get quite pissed off.
You dont have Windows refusing to work just because you have apple itunes installed and use it instead of WMP Do you?? Intel doesnt block the use of NVIDIA graphics with its CPU's does it? No. This is anti competitive and damn right wrong to be quite honest, you dont seem to get this part of it though Rollo, Nvidia cant lose sales because the people are still buying the hardware! However Nvidia will lose sales in the future because its pissing people off and they just CBA with NVIDIA locking them out because they have a primary AMD GPU.
Imagine if someone had a 5770 as primary GPU but wanted to have physx so bought say a 9600GSO (or what ever the stupid rebranded versions are) for it, and are not allowed to play it because of the AMD gpu. The 5770 is probably perfect for the customer needs so why should they spend out on a new £200+ GPU when they could get a cheaper one that does everything they WANT/NEED.
3. Ever consider that NVIDIA has no control or knowledge of what ATi is doing, so changes in their hardware or drivers might break PhysX drivers and leave NVIDIA with bad press for the tech they've ivested a lot of time and money in? At the GF100 deep dive they told us they had 6 years of labor invested into their work on Batman counting all the staff they had working on it form PhysX and 3d. When you make significant investments like that in a technology, the last thing you need is posts all over the forums "Damn you NVIDIA! When the Cat. v. XYZ was released, my game started crashing".
Hmm? Correct me if im wrong but didnt Nvidia get Physx like 1-2 years ago? Why would NVIDIA be working on developing Physx 6 years ago when they didnt support it? Aegia could of brought out a new update that could of broke support for Nvidia's cards, OH NOES???? Just shhh about the bull please honestly.
Basically all the arguments you guys are putting forth amount to "We want NVIDIA to spend a lot of money and labor insuring ATi customers have a good experience with NVIDIA tech. We're willing to buy some $$75 NVIDIA cards in return for that".
No we are not saying to Nvidia spend all of your money and time getting extras that some deem worth it and then give it away for free to the competition. We are however saying that Nvidia should be PROVIDING THE CUSTOMER WITH WHAT THEY PAY FOR, a person has no real interest in who provides what card as long as they get what they ask for.... They want a good performing gpu so get AMD as they are the best performance per buck card, they want the extras too so pay the extra development cost by buying a lower end card for a dedicated Physx card, now Nvidia subsidises the cost of all their R&D etc over their range dont they? So really the customer is paying Nvidia what they should but are not getting what they wanted, instead a useless overpriced card because the competitor is currently producing much better cards.
I think I have pretty good comprehension of the situation.
No I dont think you have a pretty good idea of the situation, i think your a complete plonker so far.
Re: NVIDIA responds to ATi's PhysX claims
Quote:
Originally Posted by
Hicks12
No I dont think you have a pretty good idea of the situation, i think your a complete plonker so far.
Well, as far as I'm concerned, if he doesn't respond in the next 48 hours, he agrees with your opinions.
Let's see.