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Thread: Catalyst 5.6 released!!!!

  1. #17
    hi unreal's Avatar
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    • unreal's system
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    Man this driver - or something else makes my GTA:SA crash ALL THE TIME - but no other game. So I went back down to Omega 5.1's and its done the job. Lol so yea, it was the drivers. But it removes the flickering shadows i get on BF2

  2. #18
    ATI Technologies exAndrzej's Avatar
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    Quote Originally Posted by dangerous_dom
    ...Act Of War...
    Can you be more specific about what the issue is and I will see if it is a 'known' issue ?
    .
    "X800GT... snap it up while you still can"
    HEXUS
    ......................................August 2005

  3. #19
    ATI Technologies exAndrzej's Avatar
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    Quote Originally Posted by ytrebil
    ...improved on their driver...



    By a country mile !

    We now release WHQL certified drivers every month

    That means that every 30 odd days, ATI customers get a combination of :-
    - More Stability
    - More Features
    - More Performance

    If you're really lucky... all 3 in the same month !

    .
    "X800GT... snap it up while you still can"
    HEXUS
    ......................................August 2005

  4. #20
    ATI Technologies exAndrzej's Avatar
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    Quote Originally Posted by Smokey21
    KOTOR... ...Fix what?
    There was an issue on one of the planets (if I remember correctly) where the game slowed down if you entered buildings

    As far as I know that was fixed about 3-4 drivers back

    If anyone has that issue and can let me know what you do to replicate it (please include major hardware/OS etc), then I will see if it has been 'flagged'
    .
    "X800GT... snap it up while you still can"
    HEXUS
    ......................................August 2005

  5. #21
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    This month of course resulted in (for me)

    Less stability - crashes in GTA SA and tCoR:EFBB, slow loading in PF, bug still present in SWKotOR
    Fewer features - due to the fact I have to use the CP as the CCC is currently a very poor piece of software and
    Similar performance - Due to the inability of CP to support catalyst AI

    A poor showing all round!
    To err is human. To really foul things up ... you need a computer.

  6. #22
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    Quote Originally Posted by Andrzej
    There was an issue on one of the planets (if I remember correctly) where the game slowed down if you entered buildings

    As far as I know that was fixed about 3-4 drivers back

    If anyone has that issue and can let me know what you do to replicate it (please include major hardware/OS etc), then I will see if it has been 'flagged'
    It's still on the release notes as an "issue". Has been for the last few releases.
    To err is human. To really foul things up ... you need a computer.

  7. #23
    hi unreal's Avatar
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    • unreal's system
      • Motherboard:
      • Intel iMac 20" & Macbook
      • CPU:
      • Intel Core 2 Duo T7200 2.0Ghz
      • Memory:
      • 4gb DDR667
      • Storage:
      • 1TB 7200 Int + 1.5Tb Ext
      • Graphics card(s):
      • ATi Radeon 2400XT
      • PSU:
      • 95W or something?
      • Case:
      • Intel iMac 20" Aluminium
      • Operating System:
      • OSX Snow Leopard (Win 7 x64 on Macbook Bootcamp)
      • Monitor(s):
      • 20" @ 1680x1050 & 27" 1080p HDTV
      • Internet:
      • O2 10mb
    That bug on KoTOR2 is UBER annoying - on Dantooine I think it is, its just unimaginable lag if you face a certain direction. The game was the bizzle though, I feel like completing it again on the dark side hehe

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