AMD Launch New FireGL Range
Quote:
Workstation applications represent the most demanding of challenges. Danny Shapiro, Director of Business Development for FireGL, spoke exclusively to HEXUS.tv about his belief that AMD is about to field a team of 'certified winners'...
Watch the show.
Re: AMD Launch New FireGL Range
Having a graphic card that can switch all 64 of its shader units across to run Vertex calculations in an instant, should be a major advantage in the geometry-laden world of workstations
Danny Shapiro explains to the HEXUS audience what he believes to be the advantages of the R600 unified shader architecture, using a ton of ultra-cool footage from Taylor James
Will be interesting to see some 'real-world-head-2-head match-ups' in the HEXUS.labs shortly :)