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Warner Bros, the publisher behind the sequel to Monolith's next installment in the F.E.A.R series, Project Origin, has released some murky new screenshots for your perusal.
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Read more.Quote:
Warner Bros, the publisher behind the sequel to Monolith's next installment in the F.E.A.R series, Project Origin, has released some murky new screenshots for your perusal.
That looks (frankly) crap.
Let's hope those models and textures improve a HECK of a lot before release.
They aren't too bad, remember how little justice screenshots do for games?
However, just watched a trailer on the official and I remeber how little the FEAR engine lends itself to incredibly lifelike models.
With anything powered by the FEAR engine, character models seem too rubbery and blocky, this applies to that game "Terrorist Takedown" which feels exactly like FEAR.
I must admit - the FEAR engine never really impressed me that much. It ran amazingly slowly as compared to the source engine - and the latter had far more detail too.
For a game in 2008 this looks pretty pants - in a blind test i would of said it looks like a game from several years ago.
Agreed, I think they should completely revamp the engine from the ground up, but in fairness, in the heat of battle you don't really notice the decidedly average graphics, it's gameplay excelled more than the graphics and even though it was repetitive I still enjoyed the original...a lot :)
F.E.A.R. First Encounter Assault Recon, F.E.A.R. in bucketloads, great game (imo)
F.E.A.R. Extraction point, more fear, worthy expansion.
F.E.A.R. Combat, free multiplayer F.E.A.R! ace.
F.E.A.R. Perseus Mandate, poor, samey, dull, lacking in atmos F.E.A.R.
F.E.A.R. Project origin, needs to step up it's game or I'm out oF.E.A.R.
:)
I think it looks ok. There's a vid floating about the interwebnets starring these ugly dudes and it looks a lot more interesting in motion. I'm hoping that this takes the series back to the quality of the original... I have a level of trust in Monolith.