Read more.The first screenies have landed for the next iteration in the Need for Speed series.
Read more.The first screenies have landed for the next iteration in the Need for Speed series.
That's quite pretty...is that a Zonda in the last shot?!
VodkaOriginally Posted by Ephesians
some info:
Global Studio Teams Drive Quality and Innovation in Three New Games.
REDWOOD CITY, Calif. – January 30, 2009 – Fifteen years; more than 40 countries; close to 100 million games sold. Need for Speed™ has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.
Need for Speed is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world – whether they be interested in adrenaline action, arcade fun or authentic simulation.
“We recognize racing videogame fans are very passionate and unique — they want customized gameplay experiences. Whether it’s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences,” said Keith Munro, vice president of marketing, Need for Speed. “Each game provides a deep, engaging and rich racing experience. We’re giving players the option to choose the best racing title that suits their style of gameplay.”
Need for Speed SHIFT – Fall 2009
Shift into high gear! Designed to deliver a true driver’s experience that reflects contemporary motorsports, Need for Speed SHIFT is built by racers for racers. Need for Speed SHIFT delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed SHIFT replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control.
Soderlund is also part of a racing team that recently competed in the 4th edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year. His team ranked #5 in the high-profile race. Soderlund and the SHIFT development team are committed to bringing the on-the-track experience to players across the world.
Need for Speed SHIFT will be released on PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PSP® (PlayStation® Portable) and PC in fall 2009.
Need for Speed NITRO (Working Title) – Fall 2009
Developed by EA Montreal, Need for Speed NITRO for Wii™ and Nintendo DS™ will have players of all skill levels hooked from the moment they get into the action, while arcade racing fans will be exhilarated by the deep and challenging gameplay. EA Montreal has already established a strong track record of developing for these platforms and will bring their unique creativity and innovation to the Need for Speed franchise.
Gamers can build up their boost as they drift and drag behind their opponents and use it strategically to change the course of the race, but watch out for the cops! Offering a fresh and unique visual style, the game features a variety of licensed cars which can be fully customized to let the game reflect the player’s taste and personality. This evolutionary take on arcade racing, bringing back the best features found in Need for Speed games, comes exclusively to the Nintendo platforms this fall.
Need for Speed World Online – Winter 2009 in North America, (Summer 2009 in Asia)
Co-developed by Black Box and EA Singapore, Need for Speed World Online takes the race into the largest open world in the history of Need for Speed - designed exclusively for the PC. Beginning in Asia, this Play 4 Free action racing game will give Need for Speed fans access to licensed cars, parts and multiple game modes. Players will prove their racing supremacy through the sophisticated online matchmaking features and fully customize their profile and their ride.
EA and Black Box will have more news about the Need for Speed franchise in the months ahead.
that looks purty
I have it on good authority that NFS: Shift is deffo a Simulator, and going to be a good one at that!
The screenshots do look good! I hope it has full integrated force feedback with the MS wheel.
Hopefully NFS:Shift and Forza3 will make up for the total dissapointment that was Race Pro!!
Butuz
Underground was also good IMO, everything else has been downhill since then.
first 2 underground games where indeed good but only because it was released in a time where modding cars was famous across the board ie from movies(2 fast to furious) but nowadays its not as popular as it once was.
no doubt that what NFS needs is probably not a proper racing sim like gtr2 and iracing, but a game thats semi sim as in PGR territory.
looks good
After crap Undercover, I no longer look forward to Need for S**t. They even prmomised a patch to fix the problems in EA forums but nothing ever happened.
I'll never buy an EA NFS game , you hear me EA?
Looks like a decent game from those screens and i'd like to think of it as not being a proper sim but not a full on arcade game so somewhere in between.
NFS underground 2 was the last NFS game i played that i didn't 110% hate and only becuase it was released when modding and all that was quite popular but after that i hated the NFS games becuase they all seemed the same basic game t me.
Looks pretty good but going to reserve judgement until released. I played Most Wanted and loved every minute of it. Carbon was OK but being halfway through a race with a huge lead only to suddenly lose that lead with no good reason was pretty crap.
Never played ProStreet and the one released just before christmas as I read so many bad things about them just didn't bother.
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