News - Supreme Commander 2 locked and loaded
Quote:
Galaxy-spanning RTS set to land on Planet Earth this Spring.
Read more.
Re: News - Supreme Commander 2 locked and loaded
Starcraft II, Sup Com II....
damnit why do I have to have a job.
Re: News - Supreme Commander 2 locked and loaded
Mass Effect 2, Bioshock 2, Bad Company 2... There's far too many big realeases this spring.
I notice SupCom II comes out the same day as the the next GO LAN... I'm tempted to get a copy that Friday...
Re: News - Supreme Commander 2 locked and loaded
Hopefully it won't be unnecessarily resource hungry like its predecessor, I have high hopes for the sequel, its good they are putting more effort into the single player aspect too and hopefully they revamp the multiplayer gameplay too.
I do recall they will feature upgrades to units too instead of simple tiers 1-4 (T4 was exp units), so T1 won't be so useless in middle/later stages of the game.
As with above, lots of titles in 2010, more games than available time =.=
Re: News - Supreme Commander 2 locked and loaded
Quote:
Originally Posted by
LuckyNV
Hopefully it won't be unnecessarily resource hungry like its predecessor, I have high hopes for the sequel, its good they are putting more effort into the single player aspect too and hopefully they revamp the multiplayer gameplay too.
I do recall they will feature upgrades to units too instead of simple tiers 1-4 (T4 was exp units), so T1 won't be so useless in middle/later stages of the game.
As with above, lots of titles in 2010, more games than available time =.=
The original wasn't very resource hungry, it scaled properly to multiple core cpus and more memory, as well as memory and multiple screen support
Re: News - Supreme Commander 2 locked and loaded
Quote:
Originally Posted by
finlay666
The original wasn't very resource hungry, it scaled properly to multiple core cpus and more memory, as well as memory and multiple screen support
It was extremely hungry - that's why Chris Taylor is being very up front about Sup Comm 2 scaling much better because the design decisions they've taken. Don't get me wrong - I absolutely adored Sup Comm but when it originally came out it was beyond a heck of a lot of PCs.
"According to Taylor, a major goal for the team at Gas Powered was to create a high performance game, that will "run on 2, 3, 4 maybe 5 year old hardware." While Taylor admits the original title asked for a lot of processing power -- especially in later areas of the game -- the sequel will look better while actually using less polygons than units in the first Supreme Commander."
Re: News - Supreme Commander 2 locked and loaded
Weird, the pc I originally played it on was a bit better than the recommended spec (dual core, 2gb ram) and ran fine when I played it, did get slowdown on lots of units though
Re: News - Supreme Commander 2 locked and loaded
Quote:
Originally Posted by
finlay666
Weird, the pc I originally played it on was a bit better than the recommended spec (dual core, 2gb ram) and ran fine when I played it, did get slowdown on lots of units though
Too many units equalled too many polygons and that coupled with the AI/etc overhead cooked PCs on the later missions when zoomed in. Loved it though and can't wait for this one! Remember most PCs were single core back then - been a long time!
Re: News - Supreme Commander 2 locked and loaded
Quote:
Originally Posted by
finlay666
Weird, the pc I originally played it on was a bit better than the recommended spec (dual core, 2gb ram) and ran fine when I played it, did get slowdown on lots of units though
Sorry but in an 8 player skirmish it still slows down a little on my computer, especially in the later stages, even though my computer is quite good. Im looking forward to this game a lot and I do hope it runs faster than the old one!!!
Re: News - Supreme Commander 2 locked and loaded